Player Matchup

Chaac
Chaac
Silver III
Ropucha6
Chaac
Silver III
Level 88
God Stats
3W - 1L
1,758 SR
Queue Stats
14W - 16L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,758 SR
1,469 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,586 SR
970 MMR
Kuzenbo
Kuzenbo
Bronze III
Rahenazr
Kuzenbo
Bronze III
Level 128
God Stats
2W - 1L
1,586 SR
Queue Stats
6W - 18L
970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ropucha6
Chaac
17
5 / 1 / 0
11,748
839
16,172
22,467
19,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HadesSolChronos

VS

Bans
OlorunSkadiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rahenazr
Kuzenbo
14
1 / 5 / 0
9,635
688
12,973
18,738
25,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Rahenazr
Kuzenbo
1
5
0
0.2
W
Chaac
Ropucha6
Chaac
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,172
Damage
12,973
22,467
Taken
18,738
19,045
Mitigated
25,646
13,401
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Rahenazr
Kuzenbo
12,973
3,965
0
5,165
18,738
25,646
0
461
18,277
43,920
0
W
Chaac
Ropucha6
Chaac
16,172
7,824
0
13,401
22,467
19,045
2,163
12,793
9,085
162
82,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,748
Gold Earned
9,635
150
Minions Killed
98
9
Camps Cleared
2
278,032
Distance Traveled
246,277
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,635
688
98
7
2
246,277
2
W
Chaac
11,748
839
150
11
9
278,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role