Player Matchup

Sol
Sol
EYESxONxME
Sol
Level 6
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SPARTAN93ita
Sobek
Level 118
God Stats
7W - 10L
1,454 SR
Queue Stats
92W - 110L
1,463 Elo+
Party 2
King Arthur
King Arthur
ShodThread354
King Arthur
Level 110
God Stats
3W - 5L
1,386 SR
Queue Stats
112W - 139L
1,441 Elo+
Party 2
Team Averages
Level 78
1,515 SR
1,468 Elo+

VS

Team Averages
Level 87
1,423 SR
1,402 Elo+
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Brakage69
Bastet
Level 138
God Stats
65W - 54L
1,572 SR
Queue Stats
268W - 343L
1,464 Elo+
Party 1
Ra
Ra
PORKHUNNT
Ra
Level 4
God Stats
0W - 5L
1,197 SR
Queue Stats
0W - 6L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
16 / 0 / 0
7,764
1,294
14,920
4,948
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 13
5,865
978
1,802
7,179
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
ShodThread354
King Arthur
8
0 / 1 / 9
5,142
857
2,010
4,603
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 6 / 2
4,338
723
3,393
10,167
3,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Brakage69
Bastet
8
2 / 5 / 2
5,099
850
3,012
6,906
2,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 5 / 1
4,850
808
2,008
4,826
1,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
4
4
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
2
0.17
L
Bastet
Brakage69
Bastet
2
5
2
0.6
W
16
0
0
16
L
2
5
1
0.5
W
0
3
13
2.17
W
King Arthur
ShodThread354
King Arthur
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,732
Damage
8,413
16,730
Taken
21,899
8,733
Mitigated
7,695
8,018
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,393
39
255
2,347
10,167
3,611
0
7,697
2,242
10,228
0
L
Bastet
Brakage69
Bastet
3,012
657
329
797
6,906
2,344
0
4,835
2,034
0
7,167
W
14,920
10,036
0
3,460
4,948
1,308
2,311
1,948
3,000
41,889
0
L
2,008
268
139
525
4,826
1,740
0
4,342
450
8,399
0
W
1,802
139
223
2,338
7,179
4,805
113
1,816
5,363
4,880
0
W
King Arthur
ShodThread354
King Arthur
2,010
58
294
1,703
4,603
2,620
48
1,952
2,651
0
4,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
14,287
84
Minions Killed
43
5
Camps Cleared
1
333,260
Distance Traveled
240,351
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,338
723
27
5
0
75,957
0
L
Bastet
5,099
850
9
2
1
95,988
1
W
Sol
7,764
1,294
66
11
3
113,556
1
L
Ra
4,850
808
7
1
0
68,406
0
W
Sobek
5,865
978
5
1
1
107,964
1
W
King Arthur
5,142
857
13
2
1
111,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role