Player Matchup

He Bo
He Bo
Dragonbones
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,578 Elo+
Party 1
Olorun
Olorun
GameFreak84
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1
Geb
Geb
LemonsAreSad
Geb
Level 28
God Stats
7W - 5L
1,451 SR
Queue Stats
11W - 12L
1,483 Elo+
Solo
Charybdis
Charybdis
WEDZE007
Charybdis
Level 17
God Stats
13W - 12L
1,512 SR
Queue Stats
43W - 40L
1,387 Elo+
Solo
Heimdallr
Heimdallr
new-37978639
Heimdallr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,461 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,512 Elo+

VS

Team Averages
Level 20
1,421 SR
1,415 Elo+
Artemis
Artemis
DGHDannyboy
Artemis
Level 17
God Stats
15W - 12L
1,583 SR
Queue Stats
51W - 46L
1,479 Elo+
Party 2
Zeus
Zeus
DarthMAlice69
Zeus
Level 42
God Stats
22W - 17L
1,610 SR
Queue Stats
203W - 195L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
Iuigui
Sun Wukong
Level 7
God Stats
2W - 1L
1,319 SR
Queue Stats
2W - 2L
1,413 Elo+
Solo
Cthulhu
Cthulhu
LongArmKeat
Cthulhu
Level 17
God Stats
4W - 8L
1,301 SR
Queue Stats
41W - 44L
1,467 Elo+
Party 2
Ymir
Ymir
Mareex1041
Ymir
Level 17
God Stats
1W - 2L
1,294 SR
Queue Stats
11W - 16L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
6,290
1,048
5,011
8,293
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
11
2 / 1 / 3
6,637
1,106
7,102
8,293
3,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 3 / 6
6,115
1,019
4,586
10,657
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
WEDZE007
Charybdis
12
4 / 3 / 2
7,450
1,242
9,400
8,960
3,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
new-37978639
Heimdallr
10
0 / 0 / 0
5,250
875
0
263
104
Team 1 Tickets

278

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DGHDannyboy
Artemis
12
2 / 1 / 11
7,242
1,207
8,148
4,324
1,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 2 / 5
7,822
1,304
14,539
5,333
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Iuigui
Sun Wukong
12
2 / 1 / 6
6,336
1,056
1,960
7,390
5,841
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
LongArmKeat
Cthulhu
13
2 / 0 / 7
6,754
1,126
5,061
6,499
3,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 3 / 10
7,134
1,189
4,690
9,696
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
7
Kills
14
14
Deaths
7
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
DGHDannyboy
Artemis
2
1
11
7.5
W
6
2
5
4.25
L
1
7
4
0.43
L
Olorun
2
1
3
3.5
W
Sun Wukong
Iuigui
Sun Wukong
2
1
6
5
L
0
3
6
1
W
Cthulhu
LongArmKeat
Cthulhu
2
0
7
5.5
W
2
3
10
2.33
L
Charybdis
WEDZE007
Charybdis
4
3
2
1.67
L
Heimdallr
new-37978639
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
34,398
36,466
Taken
33,242
15,732
Mitigated
21,824
4,187
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DGHDannyboy
Artemis
8,148
3,732
0
516
4,324
1,733
0
3,132
1,038
0
17,991
W
14,539
973
914
1,064
5,333
1,962
0
2,144
3,074
26,232
0
L
5,011
479
0
0
8,293
2,913
0
4,895
3,200
8,170
0
L
Olorun
7,102
3,106
78
2,444
8,293
3,089
0
5,751
2,319
16,201
0
W
Sun Wukong
Iuigui
Sun Wukong
1,960
477
0
486
7,390
5,841
0
2,745
4,566
0
6,614
L
4,586
276
221
868
10,657
6,246
0
7,051
3,498
7,451
0
W
Cthulhu
LongArmKeat
Cthulhu
5,061
461
0
1,097
6,499
3,997
0
3,003
3,430
17,196
0
W
4,690
579
0
1,145
9,696
8,291
0
5,088
4,435
9,483
0
L
Charybdis
WEDZE007
Charybdis
9,400
5,526
0
576
8,960
3,380
0
5,728
3,159
0
27,364
L
Heimdallr
new-37978639
Heimdallr
0
0
0
0
263
104
0
263
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
35,288
74
Minions Killed
97
3
Camps Cleared
6
407,702
Distance Traveled
563,841
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,242
1,207
18
3
2
117,164
1
W
Zeus
7,822
1,304
32
5
2
109,834
1
L
He Bo
6,290
1,048
9
2
1
79,529
0
L
Olorun
6,637
1,106
23
4
1
99,986
0
W
Sun Wukong
6,336
1,056
8
1
2
106,282
1
L
Geb
6,115
1,019
5
1
0
116,688
2
W
Cthulhu
6,754
1,126
35
6
0
123,565
2
W
Ymir
7,134
1,189
4
1
0
106,996
0
L
Charybdis
7,450
1,242
37
6
1
111,499
1
L
Heimdallr
5,250
875
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role