Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Omega Chronus
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,431 Elo+
Party 1
Odin
Odin
Sparktucus
Odin
Level 88
God Stats
9W - 6L
1,601 SR
Queue Stats
451W - 470L
1,458 Elo+
Solo
Ravana
Ravana
loccdout87
Ravana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
971W - 997L
1,459 Elo+
Solo
Sylvanus
Sylvanus
proprodaddy
Sylvanus
Level 22
God Stats
0W - 2L
1,272 SR
Queue Stats
13W - 20L
1,368 Elo+
Solo
Team Averages
Level 81
1,475 SR
1,443 Elo+

VS

Team Averages
Level 121
1,494 SR
1,522 Elo+
Baba Yaga
Baba Yaga
A-_-Rell
Baba Yaga
Level 145
God Stats
3W - 6L
1,287 SR
Queue Stats
200W - 205L
1,482 Elo+
Party 3
Chang'e
Chang'e
Aye-_-J-Huss
Chang'e
Level 80
God Stats
2W - 0L
1,529 SR
Queue Stats
88W - 137L
1,407 Elo+
Party 3
Chronos
Chronos
Betodarkness
Chronos
Level 109
God Stats
1W - 0L
1,405 SR
Queue Stats
6W - 2L
1,741 Elo+
Party 2
Erlang Shen
Erlang Shen
BlankStare9
Erlang Shen
Level 126
God Stats
1W - 0L
1,557 SR
Queue Stats
6W - 3L
1,530 Elo+
Party 2
Nemesis
Nemesis
HombreCaiman876
Nemesis
Level 147
God Stats
3W - 1L
1,692 SR
Queue Stats
298W - 314L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
3 / 7 / 4
8,864
682
20,530
14,142
6,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 6
7,877
606
2,006
17,238
9,565
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
6 / 6 / 3
9,947
765
13,394
20,318
21,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
loccdout87
Ravana
15
1 / 4 / 6
8,706
670
9,495
15,598
14,652
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
proprodaddy
Sylvanus
15
2 / 5 / 6
8,783
676
11,197
15,125
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
A-_-Rell
Baba Yaga
18
5 / 0 / 24
10,484
806
20,555
6,804
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Aye-_-J-Huss
Chang'e
17
6 / 2 / 18
10,475
806
12,777
10,690
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Betodarkness
Chronos
18
7 / 3 / 19
10,997
846
18,517
16,520
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
BlankStare9
Erlang Shen
15
7 / 6 / 16
10,058
774
12,764
18,951
16,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 25
11,098
854
9,559
19,284
11,175
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
132
12
Kills
30
30
Deaths
12
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
7
4
0.71
W
Baba Yaga
A-_-Rell
Baba Yaga
5
0
24
17
W
Chang'e
Aye-_-J-Huss
Chang'e
6
2
18
7.5
W
Chronos
Betodarkness
Chronos
7
3
19
5.5
W
Erlang Shen
BlankStare9
Erlang Shen
7
6
16
2.5
W
5
1
25
17.5
L
0
8
6
0.38
L
6
6
3
1.25
L
Ravana
loccdout87
Ravana
1
4
6
1
L
Sylvanus
proprodaddy
Sylvanus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,622
Damage
74,172
82,421
Taken
72,249
58,816
Mitigated
42,304
29,667
Healing
41,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
20,530
1,416
1,448
1,447
14,142
6,182
0
8,849
4,971
48,984
0
W
Baba Yaga
A-_-Rell
Baba Yaga
20,555
790
2,525
3,597
6,804
3,222
953
3,580
3,006
33,879
0
W
Chang'e
Aye-_-J-Huss
Chang'e
12,777
1,480
10,361
4,945
10,690
4,507
983
5,429
5,031
24,272
0
W
Chronos
Betodarkness
Chronos
18,517
3,968
2,628
3,783
16,520
6,797
2,098
7,279
8,493
45,210
0
W
Erlang Shen
BlankStare9
Erlang Shen
12,764
5,475
1,719
4,799
18,951
16,603
693
6,964
11,060
2,852
16,566
W
9,559
1,679
1,712
5,484
19,284
11,175
983
9,793
8,521
65
13,024
L
2,006
468
2,482
1,011
17,238
9,565
0
12,311
4,553
4,835
0
L
13,394
2,334
703
3,297
20,318
21,124
0
12,562
7,358
247
17,963
L
Ravana
loccdout87
Ravana
9,495
1,609
3,925
4,014
15,598
14,652
207
8,989
6,294
0
20,686
L
Sylvanus
proprodaddy
Sylvanus
11,197
1,791
6,784
4,556
15,125
7,293
0
8,666
6,281
17,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
53,112
107
Minions Killed
132
0
Camps Cleared
0
1,056,603
Distance Traveled
1,307,243
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,864
682
39
3
0
192,321
0
W
Baba Yaga
10,484
806
29
2
0
290,807
3
W
Chang'e
10,475
806
23
2
0
250,174
1
W
Chronos
10,997
846
56
4
0
266,362
1
W
Erlang Shen
10,058
774
16
1
0
229,436
0
W
Nemesis
11,098
854
8
1
0
270,464
0
L
Artio
7,877
606
0
0
0
171,075
1
L
Odin
9,947
765
18
1
0
231,400
0
L
Ravana
8,706
670
32
2
0
254,768
1
L
Sylvanus
8,783
676
18
1
0
207,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role