Player Matchup

Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BruhIsThatViper
Rama
Level 45
God Stats
2W - 7L
1,325 SR
Queue Stats
4W - 15L
1,143 Elo+
Party 1
Gilgamesh
Gilgamesh
Deadinfamy1313
Gilgamesh
Level 59
God Stats
5W - 11L
1,264 SR
Queue Stats
25W - 37L
1,360 Elo+
Party 1
Bacchus
Bacchus
NamekianWoes
Bacchus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,333 Elo+
Party 1
Poseidon
Poseidon
ShOwTiMeIIDBZII
Poseidon
Level 94
God Stats
22W - 15L
1,576 SR
Queue Stats
369W - 365L
1,490 Elo+
Solo
Team Averages
Level 77
1,433 SR
1,365 Elo+

VS

Team Averages
Level 84
1,477 SR
1,469 Elo+
Sylvanus
Sylvanus
Axefield
Sylvanus
Level 106
God Stats
25W - 22L
1,519 SR
Queue Stats
454W - 491L
1,418 Elo+
Solo
Eset
Eset
Carrburo-01
Eset
Level 52
God Stats
10W - 16L
1,397 SR
Queue Stats
189W - 185L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
LisonShlander
Sun Wukong
Level 149
God Stats
2W - 1L
1,635 SR
Queue Stats
28W - 15L
1,570 Elo+
Party 2
Skadi
Skadi
MiDnigHt432
Skadi
Level 84
God Stats
13W - 19L
1,506 SR
Queue Stats
84W - 86L
1,424 Elo+
Solo
Neith
Neith
crossblesser
Neith
Level 28
God Stats
1W - 1L
1,329 SR
Queue Stats
5W - 3L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 6 / 3
12,469
959
19,026
24,184
28,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 13 / 3
10,906
839
8,217
25,411
9,478
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Deadinfamy1313
Gilgamesh
18
0 / 10 / 1
10,831
833
11,545
28,867
29,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NamekianWoes
Bacchus
19
3 / 6 / 3
13,240
1,018
10,296
19,989
33,045
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
19
2 / 7 / 4
12,819
986
17,963
16,364
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Axefield
Sylvanus
20
4 / 2 / 27
13,233
1,018
11,162
20,746
20,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
11 / 0 / 26
14,579
1,121
25,341
11,650
6,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LisonShlander
Sun Wukong
20
13 / 1 / 19
13,009
1,001
23,125
15,566
7,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 18
13,816
1,063
30,688
15,227
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 2 / 27
12,396
954
17,041
12,372
6,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
159
8
Kills
42
42
Deaths
8
14
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
3
0.75
W
Sylvanus
Axefield
Sylvanus
4
2
27
8.75
L
0
13
3
0.12
W
11
0
26
24
L
Gilgamesh
Deadinfamy1313
Gilgamesh
0
10
1
0.05
W
Sun Wukong
LisonShlander
Sun Wukong
13
1
19
22.5
W
13
3
18
7.33
L
Bacchus
NamekianWoes
Bacchus
3
6
3
0.75
L
Poseidon
2
7
4
0.57
W
1
2
27
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,047
Damage
107,357
114,815
Taken
75,561
105,274
Mitigated
48,816
4,683
Healing
29,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
19,026
2,658
0
2,284
24,184
28,437
0
5,215
17,593
0
40,385
W
Sylvanus
Axefield
Sylvanus
11,162
1,259
4,205
5,709
20,746
20,710
0
6,272
10,978
22,700
0
L
8,217
7,591
0
252
25,411
9,478
0
7,377
18,034
0
29,756
W
25,341
2,268
3,845
5,111
11,650
6,456
0
4,949
6,529
50,455
0
L
Gilgamesh
Deadinfamy1313
Gilgamesh
11,545
2,999
0
147
28,867
29,204
0
12,642
16,225
0
23,701
W
Sun Wukong
LisonShlander
Sun Wukong
23,125
3,692
0
4,207
15,566
7,555
0
6,168
9,154
0
41,681
W
30,688
18,743
0
3,860
15,227
7,388
0
5,510
9,354
0
60,642
L
Bacchus
NamekianWoes
Bacchus
10,296
446
0
669
19,989
33,045
0
5,468
14,521
24,110
0
L
Poseidon
17,963
1,785
103
1,228
16,364
5,110
0
5,801
10,563
73,041
0
W
17,041
9,974
0
2,422
12,372
6,707
0
5,360
6,721
0
29,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,265
Gold Earned
67,033
256
Minions Killed
232
9
Camps Cleared
7
1,174,875
Distance Traveled
1,248,613
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,469
959
51
4
4
267,146
3
W
Sylvanus
13,233
1,018
21
2
1
267,910
0
L
Rama
10,906
839
38
3
0
186,532
0
W
Eset
14,579
1,121
53
4
0
258,460
2
L
Gilgamesh
10,831
833
35
3
3
239,776
0
W
Sun Wukong
13,009
1,001
44
3
1
304,005
0
W
Skadi
13,816
1,063
80
6
4
211,915
0
L
Bacchus
13,240
1,018
30
2
0
257,231
0
L
Poseidon
12,819
986
102
8
2
224,190
0
W
Neith
12,396
954
34
3
1
206,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role