Player Matchup

Hun Batz
Hun Batz
Agazock
Hun Batz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 1
Scylla
Scylla
FrenchyTroll
Scylla
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,329 Elo+
Party 1
Hachiman
Hachiman
Hunter3154
Hachiman
Level 104
God Stats
8W - 11L
1,569 SR
Queue Stats
64W - 62L
1,516 Elo+
Solo
Team Averages
Level 74
1,523 SR
1,391 Elo+

VS

Team Averages
Level 95
1,573 SR
1,460 Elo+
Kukulkan
Kukulkan
BMW76
Kukulkan
Level 127
God Stats
5W - 6L
1,473 SR
Queue Stats
42W - 57L
1,441 Elo+
Solo
Chaac
Chaac
Dalbello98
Chaac
Level 89
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Set
Set
DrFateMarv
Set
Level 68
God Stats
7W - 5L
1,558 SR
Queue Stats
183W - 229L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agazock
Hun Batz
11
2 / 9 / 6
8,928
595
7,797
14,441
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
12
2 / 5 / 3
8,706
580
6,821
9,734
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Hunter3154
Hachiman
13
5 / 6 / 3
9,377
625
12,990
15,496
5,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMW76
Kukulkan
14
2 / 3 / 13
10,277
685
8,700
8,275
2,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
5 / 3 / 10
10,558
704
8,542
15,006
13,347
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 3 / 6
12,338
823
15,803
13,655
8,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
9
Kills
20
20
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Agazock
Hun Batz
2
9
6
0.56
W
Kukulkan
BMW76
Kukulkan
2
3
13
2.83
W
Chaac
5
3
10
3.33
W
13
3
6
5.33
L
Scylla
2
5
3
0.7
L
Hachiman
Hunter3154
Hachiman
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,608
Damage
33,045
39,671
Taken
36,936
13,065
Mitigated
24,676
4,564
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Agazock
Hun Batz
7,797
1,154
0
0
14,441
5,220
0
4,280
10,161
0
24,043
W
Kukulkan
BMW76
Kukulkan
8,700
551
0
1,569
8,275
2,637
481
2,266
6,009
30,698
0
W
Chaac
8,542
1,060
0
10,161
15,006
13,347
454
3,039
11,967
280
30,682
W
15,803
8,077
0
3,393
13,655
8,692
2,166
2,178
11,354
0
61,469
L
Scylla
6,821
323
0
180
9,734
2,553
217
1,834
7,900
25,689
0
L
Hachiman
Hunter3154
Hachiman
12,990
9,084
0
4,384
15,496
5,292
384
2,746
12,750
0
35,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
33,173
128
Minions Killed
172
2
Camps Cleared
10
689,539
Distance Traveled
868,296
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,928
595
34
2
0
250,909
2
W
Kukulkan
10,277
685
56
4
1
294,366
3
W
Chaac
10,558
704
47
3
4
288,913
5
W
Set
12,338
823
69
5
5
285,017
2
L
Scylla
8,706
580
40
3
1
226,772
6
L
Hachiman
9,377
625
54
4
1
211,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role