Player Matchup

Mulan
Mulan
MeIand
Mulan
Level 95
God Stats
6W - 3L
1,282 SR
Queue Stats
326W - 331L
1,507 Elo+
Solo
Cthulhu
Cthulhu
MirceaCC
Cthulhu
Level 62
God Stats
41W - 43L
1,487 SR
Queue Stats
76W - 100L
1,413 Elo+
Solo
Olorun
Olorun
Toothless1001
Olorun
Level 119
God Stats
2W - 0L
1,859 SR
Queue Stats
152W - 194L
1,460 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,460 Elo+

VS

Team Averages
Level 65
1,443 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ZxZuluZx
Izanami
Level 25
God Stats
2W - 6L
1,498 SR
Queue Stats
29W - 24L
1,516 Elo+
Solo
Janus
Janus
highampere
Janus
Level 62
God Stats
6W - 14L
1,330 SR
Queue Stats
325W - 311L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MeIand
Mulan
12
1 / 1 / 2
7,509
626
10,180
13,268
8,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
MirceaCC
Cthulhu
12
2 / 0 / 1
8,561
713
4,150
10,328
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 2
7,561
630
7,915
9,201
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 1
7,347
612
8,693
11,490
5,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
ZxZuluZx
Izanami
11
1 / 2 / 1
7,488
624
4,274
7,411
2,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
0 / 1 / 2
7,091
591
13,302
7,557
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
W
Mulan
MeIand
Mulan
1
1
2
2
W
Cthulhu
MirceaCC
Cthulhu
2
0
1
2.5
W
1
1
2
2
L
Izanami
ZxZuluZx
Izanami
1
2
1
0.75
L
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
26,269
32,797
Taken
26,458
20,500
Mitigated
10,780
12,835
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,693
1,993
0
6,728
11,490
5,622
0
4,482
7,008
0
29,743
W
Mulan
MeIand
Mulan
10,180
874
0
4,721
13,268
8,249
0
4,703
8,565
0
30,810
W
Cthulhu
MirceaCC
Cthulhu
4,150
443
271
3,341
10,328
8,564
0
4,515
5,813
17,757
0
W
7,915
2,316
920
3,582
9,201
3,687
285
4,457
4,744
31,450
3,065
L
Izanami
ZxZuluZx
Izanami
4,274
2,697
342
1,504
7,411
2,635
565
3,546
3,865
0
26,999
L
Janus
13,302
275
0
909
7,557
2,523
72
3,837
3,720
26,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
21,926
139
Minions Killed
149
6
Camps Cleared
6
724,725
Distance Traveled
702,548
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,347
612
60
5
1
247,788
4
W
Mulan
7,509
626
47
4
3
243,260
5
W
Cthulhu
8,561
713
25
2
0
258,643
2
W
Olorun
7,561
630
67
6
3
222,822
1
L
Izanami
7,488
624
59
5
2
202,805
4
L
Janus
7,091
591
30
3
3
251,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role