Player Matchup

Hera
Hera
FeelTheLove96
Hera
Level 67
God Stats
71W - 55L
1,513 SR
Queue Stats
155W - 134L
1,492 Elo+
Party 1
Mulan
Mulan
FeelThePain
Mulan
Level 109
God Stats
1W - 3L
1,651 SR
Queue Stats
183W - 155L
1,522 Elo+
Party 1
Charybdis
Charybdis
SaviInGame
Charybdis
Level 68
God Stats
16W - 16L
1,511 SR
Queue Stats
79W - 111L
1,393 Elo+
Solo
Team Averages
Level 81
1,558 SR
1,469 Elo+

VS

Team Averages
Level 78
1,500 SR
1,465 Elo+
Zhong Kui
Zhong Kui
InfiniteGameZYT
Zhong Kui
Level 45
God Stats
2W - 1L
1,629 SR
Queue Stats
11W - 13L
1,407 Elo+
Solo
Freya
Freya
SeparatedPack
Freya
Level 86
God Stats
4W - 3L
1,389 SR
Queue Stats
119W - 130L
1,494 Elo+
Solo
Hades
Hades
monkeydellie
Hades
Level 104
God Stats
2W - 2L
1,483 SR
Queue Stats
69W - 85L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,320
693
6,517
7,343
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 3
7,687
641
8,669
12,088
16,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
SaviInGame
Charybdis
11
1 / 6 / 2
7,612
634
5,174
8,671
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InfiniteGameZYT
Zhong Kui
12
1 / 2 / 6
7,945
662
5,878
9,113
5,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 8
8,516
710
5,760
6,704
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 3
9,529
794
12,024
10,622
9,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
1
2
3
1.25
W
Zhong Kui
InfiniteGameZYT
Zhong Kui
1
2
6
2
L
Charybdis
SaviInGame
Charybdis
1
6
2
0.33
W
2
1
8
6
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
23,662
28,102
Taken
26,439
22,634
Mitigated
18,153
6,310
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,517
1,435
0
2,446
7,343
2,680
0
6,546
797
29,926
0
L
8,669
1,267
0
2,735
12,088
16,225
0
9,610
2,478
0
22,906
W
Zhong Kui
InfiniteGameZYT
Zhong Kui
5,878
1,227
390
4,000
9,113
5,887
1,242
3,098
6,015
22,600
0
L
Charybdis
SaviInGame
Charybdis
5,174
3,344
0
1,129
8,671
3,729
0
7,735
936
0
20,039
W
5,760
2,196
0
1,757
6,704
2,491
86
1,652
5,052
25,799
0
W
12,024
121
127
4,154
10,622
9,775
0
2,263
8,359
42,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
25,990
135
Minions Killed
165
4
Camps Cleared
7
611,432
Distance Traveled
677,899
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,320
693
50
4
0
209,980
5
L
Mulan
7,687
641
37
3
0
212,891
4
W
Zhong Kui
7,945
662
41
3
3
207,607
1
L
Charybdis
7,612
634
48
4
4
188,561
3
W
Freya
8,516
710
48
4
1
240,967
4
W
Hades
9,529
794
76
6
3
229,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role