Player Matchup

Kukulkan
Kukulkan
Sasinese
Kukulkan
Level 11
God Stats
3W - 1L
1,736 SR
Queue Stats
4W - 5L
1,268 Elo+
Solo
Mulan
Mulan
SgtNutBuster
Mulan
Level 29
God Stats
4W - 0L
1,558 SR
Queue Stats
11W - 6L
1,564 Elo+
Solo
Neith
Neith
YourGuyLuthar
Neith
Level 15
God Stats
4W - 2L
1,625 SR
Queue Stats
24W - 20L
1,247 Elo+
Solo
Heimdallr
Heimdallr
cep9641
Heimdallr
Level 26
God Stats
11W - 10L
1,563 SR
Queue Stats
59W - 69L
1,402 Elo+
Party 2
Sobek
Sobek
sea10o1
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,457 Elo+
Party 2
Team Averages
Level 22
1,596 SR
1,388 Elo+

VS

Team Averages
Level 11
1,398 SR
1,322 Elo+
Danzaburou
Danzaburou
Chickenput
Danzaburou
Level 15
God Stats
4W - 9L
1,409 SR
Queue Stats
6W - 17L
1,133 Elo+
Party 1
Merlin
Merlin
PattyWills
Merlin
Level 15
God Stats
0W - 1L
1,251 SR
Queue Stats
5W - 14L
1,140 Elo+
Party 1
Guan Yu
Guan Yu
ThePeterGriffin1
Guan Yu
Level 15
God Stats
1W - 5L
1,267 SR
Queue Stats
12W - 27L
1,133 Elo+
Party 1
Bakasura
Bakasura
WitherSlayerVI
Bakasura
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 22L
1,601 Elo+
Party 3
Yemoja
Yemoja
anesidorapithos
Yemoja
Level 5
God Stats
11W - 17L
1,563 SR
Queue Stats
25W - 38L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sasinese
Kukulkan
19
6 / 0 / 6
12,620
505
14,580
7,883
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
19 / 2 / 4
14,663
587
38,516
35,553
37,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 7 / 8
12,223
489
22,532
22,269
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
cep9641
Heimdallr
20
9 / 4 / 11
13,663
547
19,837
20,174
8,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
sea10o1
Sobek
17
1 / 4 / 19
11,027
441
6,721
22,405
26,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chickenput
Danzaburou
18
2 / 9 / 3
11,850
474
11,869
23,467
8,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
PattyWills
Merlin
16
0 / 9 / 5
10,613
425
10,239
21,035
9,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 11 / 2
9,857
394
6,288
27,182
19,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
20
15 / 7 / 1
13,949
558
30,834
30,915
17,672
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 10 / 6
10,410
416
7,114
23,827
27,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
45
Kills
17
17
Deaths
46
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chickenput
Danzaburou
2
9
3
0.39
L
Merlin
PattyWills
Merlin
0
9
5
0.28
W
Kukulkan
Sasinese
Kukulkan
6
0
6
9
W
19
2
4
10.5
L
0
11
2
0.09
L
Bakasura
15
7
1
2.21
W
10
7
8
2
L
0
10
6
0.3
W
Heimdallr
cep9641
Heimdallr
9
4
11
3.63
W
Sobek
sea10o1
Sobek
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,186
Damage
66,344
108,284
Taken
126,426
86,185
Mitigated
82,693
39,194
Healing
28,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chickenput
Danzaburou
11,869
4,167
0
8,318
23,467
8,481
1,384
7,338
15,976
0
75,688
L
Merlin
PattyWills
Merlin
10,239
1,113
0
3,613
21,035
9,167
822
5,576
15,203
61,782
0
W
Kukulkan
Sasinese
Kukulkan
14,580
490
0
1,944
7,883
3,092
2,676
3,110
4,593
85,013
0
W
38,516
6,955
847
17,507
35,553
37,859
3,049
2,797
29,540
15,003
98,783
L
6,288
1,321
0
5,271
27,182
19,876
3,018
2,901
23,478
6,847
46,352
L
Bakasura
30,834
19,467
0
8,648
30,915
17,672
130
4,691
25,683
0
81,577
W
22,532
10,892
78
9,024
22,269
9,915
4,817
4,626
16,135
0
59,540
L
7,114
1,722
1,233
1,207
23,827
27,497
292
4,235
19,331
30,286
0
W
Heimdallr
cep9641
Heimdallr
19,837
10,228
0
8,442
20,174
8,746
1,178
3,197
15,259
0
108,830
W
Sobek
sea10o1
Sobek
6,721
829
0
1,352
22,405
26,573
882
4,450
16,098
23,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,196
Gold Earned
56,679
587
Minions Killed
543
0
Camps Cleared
0
2,311,107
Distance Traveled
2,201,425
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,850
474
147
6
0
434,012
1
L
Merlin
10,613
425
120
5
0
379,572
0
W
Kukulkan
12,620
505
171
7
0
460,355
5
W
Mulan
14,663
587
188
8
0
482,276
4
L
Guan Yu
9,857
394
85
3
0
356,165
0
L
Bakasura
13,949
558
153
6
0
580,235
9
W
Neith
12,223
489
71
3
0
396,924
2
L
Yemoja
10,410
416
38
2
0
451,441
11
W
Heimdallr
13,663
547
129
5
0
465,328
0
W
Sobek
11,027
441
28
1
0
506,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role