Player Matchup

Hades
Hades
Silver II
Lucifherb
Hades
Silver II
Level 160
God Stats
19W - 15L
1,525 SR
Queue Stats
329W - 354L
957 MMR
Party 2
Vamana
Vamana
Silver V
SirReginaldll
Vamana
Silver V
Level 105
God Stats
2W - 2L
1,439 SR
Queue Stats
162W - 179L
567 MMR
Solo
Cupid
Cupid
Silver I
WhiteLotusMonk
Cupid
Silver I
Level 129
God Stats
5W - 3L
1,537 SR
Queue Stats
75W - 87L
1,014 MMR
Party 2
Fenrir
Fenrir
Silver II
dragonblazer105
Fenrir
Silver II
Level 123
God Stats
5W - 11L
1,435 SR
Queue Stats
104W - 116L
949 MMR
Solo
Ares
Ares
Bronze I
manzzana
Ares
Bronze I
Level 89
God Stats
46W - 38L
1,570 SR
Queue Stats
164W - 190L
92 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,501 SR
716 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,457 SR
739 MMR
Athena
Athena
Bronze III
Disbabydream
Athena
Bronze III
Level 158
God Stats
10W - 15L
1,523 SR
Queue Stats
842W - 1,572L
-264 MMR
Solo
Sol
Sol
Bronze I
GojoSatoru18707
Sol
Bronze I
Level 129
God Stats
0W - 1L
1,446 SR
Queue Stats
9W - 28L
904 MMR
Party 1
Ravana
Ravana
Silver IV
GreyoftheWorld
Ravana
Silver IV
Level 124
God Stats
0W - 1L
1,293 SR
Queue Stats
14W - 35L
960 MMR
Party 1
Artemis
Artemis
Silver IV
LordHokageSama1
Artemis
Silver IV
Level 125
God Stats
2W - 4L
1,533 SR
Queue Stats
33W - 42L
826 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
PineappleField
Gilgamesh
Gold V
Level 106
God Stats
2W - 3L
1,490 SR
Queue Stats
56W - 55L
1,269 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Lucifherb
Hades
20
13 / 2 / 10
16,329
628
25,089
33,893
36,394
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 2 / 10
16,269
626
24,936
29,043
33,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 3 / 8
13,434
517
11,496
20,391
9,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 0 / 6
16,085
619
20,281
21,149
10,932
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
19
6 / 0 / 9
14,203
546
9,480
18,348
21,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
NikeSetTiamatCthulhu

VS

Bans
King ArthurAwilixDanzaburouCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 2 / 1
9,845
379
3,327
16,707
20,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 15 / 2
10,831
417
18,485
27,078
8,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 12 / 0
11,792
454
11,150
23,432
10,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 10 / 0
13,903
535
17,386
26,349
9,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
PineappleField
Gilgamesh
18
1 / 9 / 0
11,541
444
16,554
25,797
24,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
48
Kills
7
7
Deaths
48
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
1
0.25
L
0
15
2
0.07
L
0
12
0
0
L
6
10
0
0.6
W
Hades
Lucifherb
Hades
13
2
10
9
L
Gilgamesh
PineappleField
Gilgamesh
1
9
0
0.11
W
9
2
10
7
W
4
3
8
2.67
W
16
0
6
19
W
Ares
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,282
Damage
66,902
122,824
Taken
119,363
111,919
Mitigated
74,189
54,215
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,327
568
0
0
16,707
20,924
0
7,467
9,240
38,130
0
L
18,485
4,573
0
6,377
27,078
8,447
1,871
9,812
17,266
75,671
0
L
11,150
4,645
0
6,865
23,432
10,718
1,034
4,678
18,754
0
106,959
L
17,386
7,523
0
5,481
26,349
9,592
470
8,709
17,640
0
80,362
W
Hades
Lucifherb
Hades
25,089
2,717
2,465
18,214
33,893
36,394
1,517
9,349
24,148
127,584
0
L
Gilgamesh
PineappleField
Gilgamesh
16,554
3,512
0
3,876
25,797
24,508
566
9,333
16,464
16,479
64,406
W
24,936
9,221
0
10,000
29,043
33,510
3,400
7,590
21,453
26,199
106,068
W
11,496
5,886
576
8,393
20,391
9,361
4,493
3,890
16,501
0
121,641
W
20,281
3,442
0
7,872
21,149
10,932
1,063
5,821
15,328
0
120,808
W
Ares
9,480
244
567
6,128
18,348
21,722
1,631
4,444
13,904
52,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,320
Gold Earned
57,912
808
Minions Killed
620
0
Camps Cleared
0
2,662,036
Distance Traveled
2,064,112
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,845
379
47
2
0
445,296
10
L
Sol
10,831
417
107
4
0
389,661
4
L
Ravana
11,792
454
177
7
0
446,316
6
L
Artemis
13,903
535
145
6
0
374,763
0
W
Hades
16,329
628
213
8
0
516,866
6
L
Gilgamesh
11,541
444
144
6
0
408,076
1
W
Vamana
16,269
626
221
9
0
540,383
0
W
Cupid
13,434
517
169
7
0
496,686
7
W
Fenrir
16,085
619
153
6
0
588,794
3
W
Ares
14,203
546
52
2
0
519,307
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role