Player Matchup

Chiron
Chiron
Andrew-Hell
Chiron
Level 18
God Stats
1W - 2L
1,339 SR
Queue Stats
7W - 28L
1,056 Elo+
Party 1
Jing Wei
Jing Wei
Draconis5658
Jing Wei
Level 18
God Stats
0W - 2L
1,362 SR
Queue Stats
2W - 17L
966 Elo+
Party 1
Neith
Neith
ShawnBarlow
Neith
Level 16
God Stats
1W - 3L
1,151 SR
Queue Stats
1W - 13L
886 Elo+
Party 1
Team Averages
Level 17
1,284 SR
969 Elo+

VS

Team Averages
Level 56
1,494 SR
1,472 Elo+
Fenrir
Fenrir
IKeZibaNI
Fenrir
Level 6
God Stats
1W - 0L
1,368 SR
Queue Stats
11W - 11L
1,457 Elo+
Party 2
Geb
Geb
Night-Falcon93
Geb
Level 107
God Stats
11W - 8L
1,623 SR
Queue Stats
425W - 452L
1,493 Elo+
Party 2
Tiamat
Tiamat
didikid94
Tiamat
Level 55
God Stats
7W - 2L
1,491 SR
Queue Stats
27W - 13L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 3 / 0
5,680
568
2,240
8,592
3,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Draconis5658
Jing Wei
8
0 / 10 / 0
5,562
556
1,371
11,013
3,175
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 0
5,535
554
1,498
6,061
1,967
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IKeZibaNI
Fenrir
13
9 / 0 / 7
8,636
864
8,142
8,157
5,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 15
7,464
746
5,186
5,395
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tiamat
didikid94
Tiamat
13
8 / 0 / 6
8,230
823
5,978
2,456
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
18
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
0
0
L
Jing Wei
Draconis5658
Jing Wei
0
10
0
0
W
Fenrir
IKeZibaNI
Fenrir
9
0
7
12.5
W
0
0
15
7.5
L
0
5
0
0
W
Tiamat
didikid94
Tiamat
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,109
Damage
19,306
25,666
Taken
16,008
8,377
Mitigated
12,186
2,487
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
2,240
537
489
1,273
8,592
3,235
0
3,653
4,616
0
16,568
L
Jing Wei
Draconis5658
Jing Wei
1,371
982
48
470
11,013
3,175
0
3,974
6,472
0
14,696
W
Fenrir
IKeZibaNI
Fenrir
8,142
1,191
0
1,352
8,157
5,380
1,106
101
8,056
0
20,867
W
5,186
419
0
1,776
5,395
5,816
170
411
4,984
22,290
0
L
1,498
1,172
19
188
6,061
1,967
0
2,748
3,095
0
6,518
W
Tiamat
didikid94
Tiamat
5,978
387
0
1,478
2,456
990
495
0
2,456
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,777
Gold Earned
24,330
60
Minions Killed
116
1
Camps Cleared
7
422,041
Distance Traveled
587,631
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,680
568
34
3
0
162,492
2
L
Jing Wei
5,562
556
18
2
1
141,088
0
W
Fenrir
8,636
864
25
3
2
205,922
0
W
Geb
7,464
746
41
4
1
178,095
1
L
Neith
5,535
554
8
1
0
118,461
1
W
Tiamat
8,230
823
50
5
4
203,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role