Player Matchup

Gilgamesh
Gilgamesh
GuyGay
Gilgamesh
Level 60
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 6L
1,234 Elo+
Party 3
Ratatoskr
Ratatoskr
IM_STUCKID
Ratatoskr
Level 44
God Stats
5W - 5L
1,386 SR
Queue Stats
363W - 370L
1,376 Elo+
Solo
Nu Wa
Nu Wa
RushPablo
Nu Wa
Level 65
God Stats
2W - 0L
1,541 SR
Queue Stats
9W - 18L
1,268 Elo+
Party 3
Artio
Artio
Themastersmiter
Artio
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,303 Elo+
Party 3
Artemis
Artemis
aalexfb
Artemis
Level 14
God Stats
4W - 5L
1,522 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 3
Team Averages
Level 49
1,491 SR
1,306 Elo+

VS

Team Averages
Level 75
1,433 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
Addaddam
Morgan Le Fay
Level 29
God Stats
5W - 10L
1,335 SR
Queue Stats
25W - 42L
1,310 Elo+
Party 2
Cliodhna
Cliodhna
HaggardFuture42
Cliodhna
Level 121
God Stats
2W - 3L
1,435 SR
Queue Stats
27W - 28L
1,418 Elo+
Solo
Tyr
Tyr
Stranger1234443
Tyr
Level 98
God Stats
3W - 6L
1,307 SR
Queue Stats
363W - 418L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Wolffish333
Cthulhu
Level 29
God Stats
4W - 5L
1,230 SR
Queue Stats
50W - 64L
1,386 Elo+
Party 1
Chiron
Chiron
Zi_Joey_Ravioli
Chiron
Level 97
God Stats
0W - 1L
1,858 SR
Queue Stats
104W - 126L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GuyGay
Gilgamesh
20
13 / 0 / 8
16,681
521
32,802
28,206
34,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
IM_STUCKID
Ratatoskr
20
4 / 3 / 4
14,581
456
6,465
19,567
8,479
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
RushPablo
Nu Wa
20
3 / 3 / 10
13,983
437
24,928
18,585
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 2 / 13
15,104
472
18,571
36,259
55,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
aalexfb
Artemis
20
4 / 3 / 8
12,856
402
16,749
17,457
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Addaddam
Morgan Le Fay
20
6 / 5 / 1
14,855
464
21,465
22,788
9,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
18
1 / 12 / 3
11,936
373
12,315
30,423
10,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 3 / 2
14,308
447
13,899
32,928
45,114
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Wolffish333
Cthulhu
18
3 / 3 / 0
11,715
366
15,775
27,696
26,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 7 / 3
13,161
411
20,004
26,053
9,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
29
Kills
11
11
Deaths
30
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Addaddam
Morgan Le Fay
6
5
1
1.3
W
Gilgamesh
GuyGay
Gilgamesh
13
0
8
17
L
Cliodhna
1
12
3
0.21
W
Ratatoskr
IM_STUCKID
Ratatoskr
4
3
4
2
W
Nu Wa
RushPablo
Nu Wa
3
3
10
2.67
L
0
3
2
0.33
W
5
2
13
5.75
L
Cthulhu
Wolffish333
Cthulhu
3
3
0
1
L
1
7
3
0.36
W
Artemis
aalexfb
Artemis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,515
Damage
83,458
120,074
Taken
139,888
112,197
Mitigated
101,863
37,629
Healing
41,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Addaddam
Morgan Le Fay
21,465
1,185
269
4,238
22,788
9,340
1,229
10,416
11,747
125,780
0
W
Gilgamesh
GuyGay
Gilgamesh
32,802
8,655
286
10,626
28,206
34,130
2,836
3,139
25,067
18,710
97,905
L
Cliodhna
12,315
1,074
0
6,825
30,423
10,618
215
9,137
20,553
0
87,099
W
Ratatoskr
IM_STUCKID
Ratatoskr
6,465
1,653
0
4,526
19,567
8,479
170
5,424
14,143
0
101,634
W
Nu Wa
RushPablo
Nu Wa
24,928
3,591
301
6,211
18,585
7,024
1,376
10,895
7,690
90,928
0
L
13,899
2,175
0
10,899
32,928
45,114
400
10,545
21,134
0
110,346
W
18,571
2,610
2,527
10,311
36,259
55,868
221
11,950
24,309
56,915
0
L
Cthulhu
Wolffish333
Cthulhu
15,775
149
1,489
7,589
27,696
26,816
229
9,078
17,952
60,089
0
L
20,004
4,613
1,759
8,571
26,053
9,975
1,952
8,979
16,620
0
123,862
W
Artemis
aalexfb
Artemis
16,749
9,593
0
2,841
17,457
6,696
5,003
6,706
10,751
0
71,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,205
Gold Earned
65,975
627
Minions Killed
763
0
Camps Cleared
0
2,844,750
Distance Traveled
2,819,900
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,855
464
193
6
0
549,715
0
W
Gilgamesh
16,681
521
153
5
0
618,547
4
L
Cliodhna
11,936
373
106
3
0
553,462
8
W
Ratatoskr
14,581
456
167
5
0
577,105
0
W
Nu Wa
13,983
437
136
4
0
519,875
5
L
Tyr
14,308
447
222
7
0
543,619
4
W
Artio
15,104
472
40
1
0
601,266
5
L
Cthulhu
11,715
366
75
2
0
641,584
2
L
Chiron
13,161
411
167
5
0
531,520
1
W
Artemis
12,856
402
131
4
0
527,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role