Player Matchup

Nu Wa
Nu Wa
DatDemonicKohai
Nu Wa
Level 23
God Stats
0W - 1L
1,791 SR
Queue Stats
3W - 4L
1,362 Elo+
Solo
Achilles
Achilles
bobbу
Achilles
Level 68
God Stats
7W - 4L
1,619 SR
Queue Stats
196W - 210L
1,432 Elo+
Party 2
Kali
Kali
febreze__bob
Kali
Level 96
God Stats
5W - 8L
1,451 SR
Queue Stats
512W - 563L
1,410 Elo+
Party 2
Team Averages
Level 62
1,620 SR
1,401 Elo+

VS

Team Averages
Level 58
1,442 SR
1,472 Elo+
Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ComingForULaddy
Chaac
Level 128
God Stats
3W - 2L
1,327 SR
Queue Stats
91W - 81L
1,478 Elo+
Party 1
Sol
Sol
xSythex
Sol
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 22L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
6,814
681
5,227
8,991
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
bobbу
Achilles
11
2 / 6 / 3
7,689
769
8,386
13,200
11,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 1
7,402
740
4,146
11,453
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 3 / 16
8,201
820
6,505
7,248
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
9 / 3 / 9
8,696
870
9,974
11,109
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
13
8 / 1 / 9
8,713
871
13,402
6,317
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
21
21
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
16
4
W
9
3
9
4.5
L
1
9
3
0.28
L
Achilles
bobbу
Achilles
2
6
3
0.58
L
3
6
1
0.58
W
Sol
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,759
Damage
29,881
33,644
Taken
24,674
17,237
Mitigated
10,635
4,705
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,505
1,249
0
5,047
7,248
3,073
228
1,623
5,387
0
20,565
W
9,974
2,226
0
3,568
11,109
5,081
272
2,758
8,028
0
32,134
L
5,227
1,262
54
334
8,991
1,710
40
2,538
6,424
14,363
0
L
Achilles
bobbу
Achilles
8,386
2,180
0
1,679
13,200
11,146
0
5,000
7,980
0
13,715
L
4,146
947
0
2,638
11,453
4,381
0
4,954
6,276
0
18,794
W
Sol
13,402
5,507
0
2,176
6,317
2,481
732
1,416
4,795
32,383
2,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,905
Gold Earned
25,610
80
Minions Killed
126
3
Camps Cleared
6
446,572
Distance Traveled
523,297
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,201
820
33
3
0
185,454
2
W
Chaac
8,696
870
38
4
2
168,205
1
L
Nu Wa
6,814
681
27
3
1
137,363
0
L
Achilles
7,689
769
18
2
0
163,369
0
L
Kali
7,402
740
35
4
2
145,840
0
W
Sol
8,713
871
55
6
4
169,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role