Player Matchup

Pele
Pele
Arkendias
Pele
Level 104
God Stats
6W - 8L
1,519 SR
Queue Stats
20W - 33L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
TubberosX
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,456 Elo+
Party 2
Agni
Agni
Коpица
Agni
Level 156
God Stats
59W - 56L
1,478 SR
Queue Stats
352W - 375L
1,468 Elo+
Solo
Team Averages
Level 91
1,499 SR
1,427 Elo+

VS

Team Averages
Level 106
1,481 SR
1,405 Elo+
Zeus
Zeus
CRACAREEP
Zeus
Level 88
God Stats
13W - 11L
1,527 SR
Queue Stats
58W - 69L
1,450 Elo+
Solo
Neith
Neith
Kingdanila
Neith
Level 83
God Stats
3W - 5L
1,236 SR
Queue Stats
45W - 52L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
TheElderGreek
Sun Wukong
Level 148
God Stats
3W - 0L
1,679 SR
Queue Stats
10W - 15L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 11 / 4
11,380
599
10,573
21,438
8,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TubberosX
Cthulhu
16
4 / 5 / 1
12,342
650
16,279
28,278
35,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 8 / 5
11,592
610
11,492
18,617
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 2 / 13
13,037
686
25,437
9,310
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
18
11 / 3 / 10
13,788
726
20,290
15,194
5,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TheElderGreek
Sun Wukong
18
8 / 2 / 12
13,147
692
17,947
19,490
17,051
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
24
24
Deaths
7
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
2
11
4
0.36
W
Zeus
5
2
13
5.75
W
Neith
11
3
10
5.33
W
Sun Wukong
TheElderGreek
Sun Wukong
8
2
12
7
L
Cthulhu
TubberosX
Cthulhu
4
5
1
0.9
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,344
Damage
63,674
68,333
Taken
43,994
50,128
Mitigated
26,091
11,309
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,573
1,205
922
2,136
21,438
8,730
0
5,614
15,533
0
26,289
W
Zeus
25,437
595
927
923
9,310
3,266
193
6,291
3,019
67,692
0
W
Neith
20,290
10,558
0
6,333
15,194
5,774
843
10,349
4,845
0
62,642
W
Sun Wukong
TheElderGreek
Sun Wukong
17,947
2,490
0
4,141
19,490
17,051
0
11,595
7,895
359
35,511
L
Cthulhu
TubberosX
Cthulhu
16,279
934
349
2,381
28,278
35,175
0
9,525
18,065
49,848
0
L
11,492
314
241
5,280
18,617
6,223
0
9,434
8,615
41,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
39,972
190
Minions Killed
233
5
Camps Cleared
12
974,804
Distance Traveled
1,049,897
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,380
599
32
2
0
317,795
1
W
Zeus
13,037
686
109
6
5
365,304
3
W
Neith
13,788
726
86
5
7
332,270
3
W
Sun Wukong
13,147
692
38
2
0
352,323
3
L
Cthulhu
12,342
650
64
3
3
370,070
1
L
Agni
11,592
610
94
5
2
286,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role