Player Matchup

Sun Wukong
Sun Wukong
Wally A1
Sun Wukong
Level 144
God Stats
5W - 0L
1,719 SR
Queue Stats
311W - 224L
1,639 Elo+
Party 1
Janus
Janus
iVezro
Janus
Level 128
God Stats
3W - 0L
1,671 SR
Queue Stats
186W - 132L
1,596 Elo+
Party 1
Cliodhna
Cliodhna
stealthkills9904
Cliodhna
Level 13
God Stats
7W - 12L
1,500 SR
Queue Stats
27W - 47L
1,321 Elo+
Solo
Team Averages
Level 95
1,630 SR
1,519 Elo+

VS

Team Averages
Level 157
1,397 SR
1,531 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cutenoob10
Cthulhu
Level 158
God Stats
11W - 9L
1,566 SR
Queue Stats
230W - 248L
1,453 Elo+
Party 2
Anhur
Anhur
PenguinUnskilled
Anhur
Level 156
God Stats
0W - 4L
1,126 SR
Queue Stats
81W - 68L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Wally A1
Sun Wukong
13
4 / 1 / 8
8,728
727
9,982
13,254
9,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
iVezro
Janus
13
4 / 5 / 6
8,854
738
8,070
8,509
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 5 / 4
8,800
733
6,614
7,368
2,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 3 / 5
8,678
723
5,998
7,591
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Cutenoob10
Cthulhu
12
1 / 6 / 8
8,489
707
8,619
13,310
8,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 4 / 2
8,696
725
8,621
10,168
3,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
11
11
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
5
2.17
L
Cthulhu
Cutenoob10
Cthulhu
1
6
8
0.83
L
6
4
2
1.75
W
Sun Wukong
Wally A1
Sun Wukong
4
1
8
8
W
Janus
iVezro
Janus
4
5
6
1.4
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,666
Damage
23,238
29,131
Taken
31,069
14,603
Mitigated
14,711
4,811
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,998
263
0
1,156
7,591
2,402
422
2,970
4,391
26,649
0
L
Cthulhu
Cutenoob10
Cthulhu
8,619
869
270
1,924
13,310
8,539
0
2,420
10,473
20,478
0
L
8,621
5,770
0
818
10,168
3,770
1,176
3,305
6,543
0
20,210
W
Sun Wukong
Wally A1
Sun Wukong
9,982
1,864
0
3,677
13,254
9,732
21
6,771
6,253
0
24,344
W
Janus
iVezro
Janus
8,070
630
0
921
8,509
2,547
615
4,343
4,036
32,736
0
W
6,614
688
0
213
7,368
2,324
597
3,717
3,557
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
25,863
131
Minions Killed
112
5
Camps Cleared
5
616,782
Distance Traveled
587,200
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,678
723
55
5
4
199,553
2
L
Cthulhu
8,489
707
25
2
1
209,314
3
L
Anhur
8,696
725
32
3
0
178,333
2
W
Sun Wukong
8,728
727
47
4
1
227,877
0
W
Janus
8,854
738
60
5
3
192,146
0
W
Cliodhna
8,800
733
24
2
1
196,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role