Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Happy_Scientist
King Arthur
Level 44
God Stats
5W - 6L
1,511 SR
Queue Stats
211W - 206L
1,429 Elo+
Solo
Guan Yu
Guan Yu
z41chi-k
Guan Yu
Level 16
God Stats
0W - 1L
1,360 SR
Queue Stats
5W - 5L
1,308 Elo+
Solo
Team Averages
Level 70
1,457 SR
1,413 Elo+

VS

Team Averages
Level 87
1,490 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ax VAYATELA xA
Ah Muzen Cab
Level 105
God Stats
1W - 2L
1,329 SR
Queue Stats
52W - 83L
1,315 Elo+
Solo
Chang'e
Chang'e
CapitateWord974
Chang'e
Level 29
God Stats
1W - 0L
1,593 SR
Queue Stats
1W - 2L
1,192 Elo+
Solo
Cthulhu
Cthulhu
JustRhys
Cthulhu
Level 128
God Stats
2W - 5L
1,548 SR
Queue Stats
164W - 132L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
21 / 7 / 5
26,517
680
77,976
36,822
12,122
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Happy_Scientist
King Arthur
20
3 / 6 / 16
21,787
559
23,588
61,222
90,039
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
z41chi-k
Guan Yu
20
2 / 7 / 9
20,847
535
15,246
50,502
35,491
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ax VAYATELA xA
Ah Muzen Cab
20
3 / 13 / 7
20,750
532
38,069
34,057
14,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 6 / 9
21,285
546
27,398
50,526
51,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JustRhys
Cthulhu
20
13 / 7 / 4
25,822
662
58,828
55,368
77,314
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
26
Kills
20
20
Deaths
26
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
21
7
5
3.36
W
Ah Muzen Cab
Ax VAYATELA xA
Ah Muzen Cab
3
13
7
0.5
W
4
6
9
1.42
L
King Arthur
Happy_Scientist
King Arthur
3
6
16
1.83
W
Cthulhu
JustRhys
Cthulhu
13
7
4
2.14
L
Guan Yu
z41chi-k
Guan Yu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,810
Damage
124,295
148,546
Taken
139,951
137,652
Mitigated
142,783
41,358
Healing
49,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
77,976
1,821
509
10,148
36,822
12,122
2,615
21,169
15,653
240,411
0
W
Ah Muzen Cab
Ax VAYATELA xA
Ah Muzen Cab
38,069
13,352
1,188
8,943
34,057
14,134
1,738
26,077
7,593
0
122,425
W
27,398
3,155
11,859
17,198
50,526
51,335
1,250
29,832
18,376
78,348
0
L
King Arthur
Happy_Scientist
King Arthur
23,588
448
1,355
13,116
61,222
90,039
118
34,472
26,750
1,889
95,837
W
Cthulhu
JustRhys
Cthulhu
58,828
3,150
3,512
6,412
55,368
77,314
1,263
24,494
29,088
156,635
0
L
Guan Yu
z41chi-k
Guan Yu
15,246
3,596
2,875
13,355
50,502
35,491
327
31,444
17,639
314
60,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,151
Gold Earned
67,857
515
Minions Killed
424
16
Camps Cleared
13
2,032,718
Distance Traveled
1,926,228
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
26,517
680
308
8
8
630,717
7
W
Ah Muzen Cab
20,750
532
143
4
2
561,471
4
W
Chang'e
21,285
546
108
3
5
671,393
2
L
King Arthur
21,787
559
126
3
6
751,565
4
W
Cthulhu
25,822
662
173
4
6
693,364
5
L
Guan Yu
20,847
535
81
2
2
650,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role