Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GPOlandon
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
GradeARatPoison
Raijin
Level 28
God Stats
8W - 8L
1,439 SR
Queue Stats
57W - 52L
1,409 Elo+
Party 1
Team Averages
Level 65
1,480 SR
1,470 Elo+

VS

Team Averages
Level 44
1,488 SR
1,398 Elo+
Cupid
Cupid
Anton_Szon
Cupid
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 75L
1,213 Elo+
Solo
Danzaburou
Danzaburou
CATM096
Danzaburou
Level 25
God Stats
2W - 0L
1,462 SR
Queue Stats
3W - 1L
1,506 Elo+
Party 2
Bacchus
Bacchus
MatWizard15
Bacchus
Level 84
God Stats
12W - 9L
1,502 SR
Queue Stats
142W - 135L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
4 / 6 / 0
7,175
718
8,425
9,689
3,482
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
5
0 / 3 / 2
5,950
595
558
3,653
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 1
6,630
663
3,018
8,130
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
3 / 6 / 5
7,177
718
2,355
6,829
2,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CATM096
Danzaburou
13
5 / 0 / 5
8,414
841
5,589
5,883
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
MatWizard15
Bacchus
13
5 / 0 / 6
8,343
834
7,807
9,187
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
13
13
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
6
0
0.67
W
Cupid
3
6
5
0.92
W
Danzaburou
CATM096
Danzaburou
5
0
5
7.5
L
Ares
0
3
2
0.33
L
2
4
1
0.63
W
Bacchus
MatWizard15
Bacchus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
15,751
21,472
Taken
21,899
8,770
Mitigated
11,344
2,002
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,425
7,469
0
1,686
9,689
3,482
0
3,784
5,905
0
24,178
W
Cupid
2,355
1,261
855
555
6,829
2,366
556
845
5,818
0
11,134
W
Danzaburou
CATM096
Danzaburou
5,589
2,619
673
2,503
5,883
2,038
1,042
1,174
4,441
0
21,618
L
Ares
558
372
0
316
3,653
2,041
0
889
2,764
1,189
0
L
3,018
465
0
0
8,130
3,247
0
3,426
4,704
11,489
0
W
Bacchus
MatWizard15
Bacchus
7,807
1,067
0
1,019
9,187
6,940
318
1,150
7,846
26,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,755
Gold Earned
23,934
69
Minions Killed
105
1
Camps Cleared
7
378,453
Distance Traveled
509,264
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,175
718
46
5
1
163,044
2
W
Cupid
7,177
718
17
2
3
133,465
0
W
Danzaburou
8,414
841
34
3
0
156,801
0
L
Ares
5,950
595
1
0
0
58,134
0
L
Raijin
6,630
663
22
2
0
157,275
1
W
Bacchus
8,343
834
54
5
4
218,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role