Player Matchup

Eset
Eset
BucketOfOil
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,227 Elo+
Party 1
Sun Wukong
Sun Wukong
DistantMinds
Sun Wukong
Level 16
God Stats
0W - 4L
1,432 SR
Queue Stats
0W - 8L
1,053 Elo+
Party 1
Cliodhna
Cliodhna
Frya
Cliodhna
Level 99
God Stats
1W - 3L
1,249 SR
Queue Stats
3W - 10L
1,282 Elo+
Party 1
Cerberus
Cerberus
ThePinoy96
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,211 Elo+
Party 1
Izanami
Izanami
uneclipsed
Izanami
Level 66
God Stats
0W - 4L
1,469 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Team Averages
Level 59
1,430 SR
1,217 Elo+

VS

Team Averages
Level 45
1,536 SR
1,389 Elo+
Hera
Hera
Celestials-Kiss
Hera
Level 45
God Stats
45W - 34L
1,604 SR
Queue Stats
245W - 237L
1,449 Elo+
Solo
Chaac
Chaac
STHpush
Chaac
Level 28
God Stats
24W - 13L
1,683 SR
Queue Stats
155W - 190L
1,351 Elo+
Party 2
Pele
Pele
TheRealJeff69
Pele
Level 88
God Stats
2W - 3L
1,198 SR
Queue Stats
109W - 117L
1,407 Elo+
Party 3
Kukulkan
Kukulkan
WantoCow
Kukulkan
Level 28
God Stats
6W - 5L
1,657 SR
Queue Stats
48W - 47L
1,435 Elo+
Party 3
Yemoja
Yemoja
kidee_kat
Yemoja
Level 37
God Stats
37W - 31L
1,539 SR
Queue Stats
269W - 333L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,000
462
3,517
6,139
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DistantMinds
Sun Wukong
9
0 / 7 / 0
5,784
445
2,969
10,919
5,461
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Frya
Cliodhna
9
3 / 4 / 0
6,129
471
7,165
9,176
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ThePinoy96
Cerberus
9
0 / 1 / 1
5,740
442
4,201
6,208
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
uneclipsed
Izanami
9
0 / 1 / 1
5,922
456
4,940
6,348
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,029
464
5,277
7,035
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
STHpush
Chaac
13
9 / 0 / 0
8,071
621
7,594
7,700
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
5 / 1 / 4
8,247
634
6,189
9,463
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
WantoCow
Kukulkan
11
2 / 2 / 1
6,590
507
2,679
3,737
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
kidee_kat
Yemoja
10
0 / 0 / 1
6,098
469
2,601
8,501
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
17
17
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
1
1
1
1.5
L
Sun Wukong
DistantMinds
Sun Wukong
0
7
0
0
L
Cliodhna
Frya
Cliodhna
3
4
0
0.75
W
Chaac
STHpush
Chaac
9
0
0
9
L
Cerberus
ThePinoy96
Cerberus
0
1
1
0.5
W
5
1
4
7
W
Kukulkan
WantoCow
Kukulkan
2
2
1
1.25
W
Yemoja
kidee_kat
Yemoja
0
0
1
0.5
L
Izanami
uneclipsed
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
24,340
38,790
Taken
36,436
16,778
Mitigated
15,376
9,817
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,517
183
198
968
6,139
2,096
0
2,373
3,693
24,708
0
W
5,277
634
39
2,496
7,035
1,606
40
1,693
5,342
37,621
0
L
Sun Wukong
DistantMinds
Sun Wukong
2,969
1,088
0
2,437
10,919
5,461
0
0
10,316
0
24,258
L
Cliodhna
Frya
Cliodhna
7,165
1,015
0
3,137
9,176
2,473
0
388
8,752
0
34,012
W
Chaac
STHpush
Chaac
7,594
1,300
0
4,667
7,700
6,210
484
1,219
6,375
0
32,169
L
Cerberus
ThePinoy96
Cerberus
4,201
341
0
1,750
6,208
4,725
0
3,862
2,346
8,904
0
W
6,189
1,678
0
6,220
9,463
3,195
0
978
8,371
0
56,503
W
Kukulkan
WantoCow
Kukulkan
2,679
149
0
444
3,737
1,070
240
1,143
2,430
29,347
0
W
Yemoja
kidee_kat
Yemoja
2,601
550
644
4,353
8,501
3,295
26
2,301
6,200
18,996
0
L
Izanami
uneclipsed
Izanami
4,940
2,852
0
1,327
6,348
2,023
0
3,934
2,414
0
44,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
35,035
271
Minions Killed
378
0
Camps Cleared
0
1,209,732
Distance Traveled
1,241,886
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,000
462
60
5
0
251,824
11
W
Hera
6,029
464
82
6
0
224,364
8
L
Sun Wukong
5,784
445
48
4
0
218,106
0
L
Cliodhna
6,129
471
58
4
0
255,753
0
W
Chaac
8,071
621
68
5
0
239,537
1
L
Cerberus
5,740
442
7
1
0
241,652
2
W
Pele
8,247
634
119
9
0
311,172
1
W
Kukulkan
6,590
507
73
6
0
254,119
2
W
Yemoja
6,098
469
36
3
0
212,694
0
L
Izanami
5,922
456
98
8
0
242,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role