Player Matchup

Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GustavoHenderson
Medusa
Level 108
God Stats
2W - 3L
1,314 SR
Queue Stats
161W - 177L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
PhoenixGearfried
Ao Kuang
Level 66
God Stats
10W - 10L
1,346 SR
Queue Stats
105W - 121L
1,395 Elo+
Solo
Hou Yi
Hou Yi
benjamix23
Hou Yi
Level 128
God Stats
3W - 1L
1,484 SR
Queue Stats
504W - 528L
1,430 Elo+
Solo
Team Averages
Level 112
1,429 SR
1,467 Elo+

VS

Team Averages
Level 75
1,589 SR
1,472 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kioya740
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 2
Bacchus
Bacchus
The_Reaper_63194
Bacchus
Level 124
God Stats
1W - 1L
1,745 SR
Queue Stats
463W - 409L
1,512 Elo+
Party 2
Artemis
Artemis
Xx_NICO_4R6
Artemis
Level 63
God Stats
35W - 28L
1,517 SR
Queue Stats
281W - 281L
1,452 Elo+
Party 2
Persephone
Persephone
luchy_crak
Persephone
Level 69
God Stats
9W - 7L
1,684 SR
Queue Stats
211W - 227L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 0 / 1
6,758
676
6,028
6,976
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
 
Hel
10
2 / 1 / 1
6,133
613
2,707
5,647
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 3
5,334
533
4,798
6,762
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 3
6,601
660
4,216
7,242
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
benjamix23
Hou Yi
11
4 / 0 / 1
6,251
625
4,496
3,724
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 4 / 1
5,522
552
4,628
7,841
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Kioya740
Thanatos
9
0 / 4 / 0
4,924
492
3,826
6,559
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 2
5,848
585
4,376
6,776
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Xx_NICO_4R6
Artemis
8
0 / 4 / 2
4,973
497
2,972
6,449
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
luchy_crak
Persephone
9
0 / 2 / 2
5,384
538
2,954
4,858
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
5
5
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
1
4.5
W
Hel
 
Hel
2
1
1
2.5
L
Pele
 
Pele
2
4
1
0.63
W
1
4
3
0.63
L
Thanatos
Kioya740
Thanatos
0
4
0
0
W
5
0
3
6.5
L
3
2
2
2
L
Artemis
Xx_NICO_4R6
Artemis
0
4
2
0.25
W
Hou Yi
benjamix23
Hou Yi
4
0
1
4.5
L
Persephone
luchy_crak
Persephone
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,245
Damage
18,756
30,351
Taken
32,483
12,011
Mitigated
12,664
14,080
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,028
2,168
0
4,053
6,976
4,441
0
0
6,976
0
34,596
W
Hel
 
Hel
2,707
117
286
2,993
5,647
2,089
0
3,446
1,991
31,410
0
L
Pele
 
Pele
4,628
1,121
0
2,529
7,841
2,099
0
2,745
4,979
0
28,202
W
4,798
1,987
0
1,466
6,762
1,908
0
3,009
3,669
0
26,728
L
Thanatos
Kioya740
Thanatos
3,826
1,253
0
2,747
6,559
2,608
0
187
5,946
0
23,663
W
4,216
1,129
0
4,710
7,242
2,156
0
107
7,135
30,163
0
L
4,376
404
0
1,638
6,776
5,401
0
1,275
5,501
17,020
0
L
Artemis
Xx_NICO_4R6
Artemis
2,972
1,666
0
630
6,449
1,075
0
986
5,463
0
26,289
W
Hou Yi
benjamix23
Hou Yi
4,496
1,855
0
572
3,724
1,417
344
474
3,250
0
30,388
L
Persephone
luchy_crak
Persephone
2,954
45
0
1,172
4,858
1,481
0
1,729
3,127
26,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
26,651
330
Minions Killed
237
0
Camps Cleared
0
980,523
Distance Traveled
947,419
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,758
676
76
8
0
224,902
5
W
Hel
6,133
613
77
8
0
202,423
2
L
Pele
5,522
552
64
6
0
188,186
4
W
Medusa
5,334
533
45
5
0
178,111
0
L
Thanatos
4,924
492
46
5
0
200,663
0
W
Ao Kuang
6,601
660
66
7
0
194,675
0
L
Bacchus
5,848
585
20
2
0
204,153
1
L
Artemis
4,973
497
50
5
0
166,543
0
W
Hou Yi
6,251
625
66
7
0
180,412
0
L
Persephone
5,384
538
57
6
0
187,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role