Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Elizabeth-UnU
Zhong Kui
Level 156
God Stats
4W - 2L
1,590 SR
Queue Stats
214W - 147L
1,630 Elo+
Party 1
Neith
Neith
Jhorky
Neith
Level 160
God Stats
3W - 5L
1,468 SR
Queue Stats
175W - 109L
1,675 Elo+
Party 1
Olorun
Olorun
Xand3er
Olorun
Level 160
God Stats
4W - 6L
1,485 SR
Queue Stats
222W - 168L
1,580 Elo+
Party 1
Team Averages
Level 147
1,508 SR
1,577 Elo+

VS

Team Averages
Level 141
1,588 SR
1,567 Elo+
Cernunnos
Cernunnos
Ballzidious
Cernunnos
Level 136
God Stats
9W - 6L
1,731 SR
Queue Stats
642W - 667L
1,552 Elo+
Solo
Neith
Neith
TheSirWigglesB
Neith
Level 147
God Stats
0W - 3L
1,761 SR
Queue Stats
147W - 130L
1,605 Elo+
Party 3
Olorun
Olorun
TurquoiseDagger
Olorun
Level 149
God Stats
2W - 2L
1,447 SR
Queue Stats
164W - 167L
1,574 Elo+
Party 3
Bastet
Bastet
Xehll
Bastet
Level 157
God Stats
1W - 3L
1,657 SR
Queue Stats
52W - 65L
1,513 Elo+
Party 2
Vamana
Vamana
xXDevilsKin
Vamana
Level 116
God Stats
0W - 1L
1,343 SR
Queue Stats
31W - 30L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
5 / 4 / 11
11,568
826
18,885
16,056
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
 
King Arthur
17
2 / 7 / 12
10,479
749
14,103
23,083
34,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Elizabeth-UnU
Zhong Kui
17
4 / 7 / 4
10,411
744
17,659
19,155
16,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Jhorky
Neith
20
5 / 3 / 12
12,178
870
24,810
18,946
9,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Xand3er
Olorun
16
3 / 5 / 12
10,393
742
10,591
16,921
17,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ballzidious
Cernunnos
18
6 / 2 / 14
10,996
785
20,697
15,650
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 4 / 9
11,195
800
17,828
15,853
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 14
10,466
748
12,500
20,150
8,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Xehll
Bastet
18
8 / 4 / 12
11,311
808
22,088
18,397
8,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
17
1 / 4 / 20
10,092
721
10,560
24,343
28,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
19
Kills
26
26
Deaths
19
51
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
4
11
2.63
W
King Arthur
 
King Arthur
2
7
12
1.14
L
Cernunnos
Ballzidious
Cernunnos
6
2
14
6.5
W
Zhong Kui
Elizabeth-UnU
Zhong Kui
4
7
4
0.86
W
Neith
Jhorky
Neith
5
3
12
3.67
L
8
4
9
3.13
L
3
5
14
2
W
Olorun
Xand3er
Olorun
3
5
12
1.8
L
Bastet
Xehll
Bastet
8
4
12
3.5
L
Vamana
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,048
Damage
83,673
94,161
Taken
94,393
83,787
Mitigated
59,261
32,889
Healing
41,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
18,885
10,813
815
5,019
16,056
6,554
2,018
1,910
14,146
0
46,530
W
King Arthur
 
King Arthur
14,103
718
2,113
4,335
23,083
34,485
31
4,175
18,908
1,367
21,749
L
Cernunnos
Ballzidious
Cernunnos
20,697
11,944
2,886
4,532
15,650
7,980
1,273
3,586
12,064
0
37,651
W
Zhong Kui
Elizabeth-UnU
Zhong Kui
17,659
1,114
0
3,885
19,155
16,546
1,331
2,863
16,292
26,852
0
W
Neith
Jhorky
Neith
24,810
8,180
2,453
6,673
18,946
9,047
1,792
1,430
17,516
0
48,716
L
17,828
10,143
0
4,203
15,853
6,393
2,120
7,338
8,515
0
37,605
L
12,500
7,588
4,110
7,027
20,150
8,646
2,022
6,378
13,772
34,454
0
W
Olorun
Xand3er
Olorun
10,591
4,572
4,103
3,493
16,921
17,155
875
2,122
14,799
20,968
0
L
Bastet
Xehll
Bastet
22,088
2,846
2,905
4,767
18,397
8,055
293
6,002
12,395
0
32,548
L
Vamana
10,560
2,896
2,917
7,979
24,343
28,187
180
5,406
18,937
0
14,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
54,060
189
Minions Killed
144
0
Camps Cleared
0
1,139,067
Distance Traveled
1,303,687
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,568
826
64
5
0
219,271
0
W
King Arthur
10,479
749
13
1
0
261,823
0
L
Cernunnos
10,996
785
42
3
0
257,421
5
W
Zhong Kui
10,411
744
28
2
0
211,127
0
W
Neith
12,178
870
58
4
0
231,204
3
L
Neith
11,195
800
28
2
0
234,743
0
L
Olorun
10,466
748
52
4
0
241,464
0
W
Olorun
10,393
742
26
2
0
215,642
0
L
Bastet
11,311
808
16
1
0
296,897
4
L
Vamana
10,092
721
6
0
0
273,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role