Player Matchup

Jormungandr
Jormungandr
DarksikerWarCRS
Jormungandr
Level 111
God Stats
42W - 51L
1,427 SR
Queue Stats
297W - 291L
1,475 Elo+
Party 1
Mulan
Mulan
FriendlyGuyHeHe
Mulan
Level 26
God Stats
3W - 2L
1,891 SR
Queue Stats
63W - 54L
1,595 Elo+
Solo
Guan Yu
Guan Yu
Glitchnoob
Guan Yu
Level 30
God Stats
2W - 3L
1,574 SR
Queue Stats
147W - 67L
1,687 Elo+
Solo
Loki
Loki
drumgunfunrun
Loki
Level 29
God Stats
2W - 3L
1,373 SR
Queue Stats
27W - 28L
1,587 Elo+
Solo
Cupid
Cupid
nn36859
Cupid
Level 7
God Stats
1W - 1L
1,800 SR
Queue Stats
4W - 1L
1,846 Elo+
Party 1
Team Averages
Level 41
1,613 SR
1,638 Elo+

VS

Team Averages
Level 18
1,576 SR
1,583 Elo+
Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
LetiBee
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
ShinJooWon
Gilgamesh
Level 24
God Stats
6W - 3L
1,756 SR
Queue Stats
42W - 25L
1,721 Elo+
Solo
Fenrir
Fenrir
aAlduin93
Fenrir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 143L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Хopek
Nu Wa
Level 26
God Stats
74W - 66L
1,625 SR
Queue Stats
171W - 176L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarksikerWarCRS
Jormungandr
14
4 / 9 / 3
9,524
501
9,550
19,978
9,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 12 / 4
9,962
524
20,593
26,428
16,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Glitchnoob
Guan Yu
13
7 / 6 / 2
9,139
481
13,018
16,258
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 4 / 1
8,566
451
4,086
12,571
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
nn36859
Cupid
11
0 / 11 / 4
7,036
370
3,262
12,749
3,290
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
14 / 3 / 5
12,104
637
15,897
13,718
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
LetiBee
Cerberus
15
3 / 2 / 7
10,158
535
10,122
12,599
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ShinJooWon
Gilgamesh
18
14 / 1 / 11
12,419
654
23,129
19,098
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
aAlduin93
Fenrir
14
4 / 7 / 6
9,717
511
5,308
15,622
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
Хopek
Nu Wa
18
7 / 5 / 20
11,724
617
16,837
13,916
5,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
18
Kills
42
42
Deaths
18
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
14
3
5
5.5
L
Jormungandr
DarksikerWarCRS
Jormungandr
4
9
3
0.61
L
6
12
4
0.67
L
Guan Yu
Glitchnoob
Guan Yu
7
6
2
1.33
W
Cerberus
LetiBee
Cerberus
3
2
7
3.25
W
Gilgamesh
ShinJooWon
Gilgamesh
14
1
11
19.5
W
Fenrir
aAlduin93
Fenrir
4
7
6
1
L
1
4
1
0.38
L
Cupid
nn36859
Cupid
0
11
4
0.18
W
Nu Wa
Хopek
Nu Wa
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,509
Damage
71,293
87,984
Taken
74,953
43,067
Mitigated
47,205
13,822
Healing
25,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,897
8,689
370
4,426
13,718
5,411
4,247
3,502
10,216
90,055
6,784
L
Jormungandr
DarksikerWarCRS
Jormungandr
9,550
1,968
0
1,100
19,978
9,723
0
10,124
9,494
52,809
0
L
20,593
3,510
0
7,577
26,428
16,609
0
11,893
13,701
0
76,662
L
Guan Yu
Glitchnoob
Guan Yu
13,018
2,303
153
3,764
16,258
7,397
544
7,080
8,758
0
47,926
W
Cerberus
LetiBee
Cerberus
10,122
719
0
4,605
12,599
10,284
978
722
11,877
49,694
0
W
Gilgamesh
ShinJooWon
Gilgamesh
23,129
9,287
0
7,441
19,098
17,565
0
2,779
16,319
55
70,687
W
Fenrir
aAlduin93
Fenrir
5,308
1,679
0
4,502
15,622
8,638
210
2,510
13,112
111
50,871
L
4,086
588
0
488
12,571
6,048
0
5,888
5,994
0
53,921
L
Cupid
nn36859
Cupid
3,262
1,565
30
710
12,749
3,290
0
5,777
6,677
0
23,349
W
Nu Wa
Хopek
Nu Wa
16,837
3,959
0
4,405
13,916
5,307
995
2,218
11,698
72,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
56,122
421
Minions Killed
526
0
Camps Cleared
0
1,672,139
Distance Traveled
1,785,197
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,104
637
123
6
0
352,053
0
L
Jormungandr
9,524
501
91
5
0
331,469
0
L
Mulan
9,962
524
114
6
0
318,272
3
L
Guan Yu
9,139
481
85
4
0
323,684
0
W
Cerberus
10,158
535
129
7
0
325,217
1
W
Gilgamesh
12,419
654
107
6
0
407,722
4
W
Fenrir
9,717
511
71
4
0
369,039
6
L
Loki
8,566
451
102
5
0
348,013
1
L
Cupid
7,036
370
29
2
0
350,701
1
W
Nu Wa
11,724
617
96
5
0
331,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role