Player Matchup

Sol
Sol
DTSaiyajin
Sol
Level 29
God Stats
17W - 9L
1,691 SR
Queue Stats
61W - 51L
1,487 Elo+
Party 1
Mulan
Mulan
DTWraith
Mulan
Level 63
God Stats
20W - 16L
1,580 SR
Queue Stats
94W - 79L
1,495 Elo+
Party 1
Khepri
Khepri
KManT023
Khepri
Level 27
God Stats
10W - 1L
1,718 SR
Queue Stats
59W - 56L
1,455 Elo+
Party 1
Charybdis
Charybdis
KittiesGoRawr
Charybdis
Level 50
God Stats
2W - 1L
1,461 SR
Queue Stats
93W - 89L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
Sqwumble
Ratatoskr
Level 64
God Stats
6W - 2L
1,584 SR
Queue Stats
136W - 113L
1,528 Elo+
Party 1
Team Averages
Level 47
1,607 SR
1,490 Elo+

VS

Team Averages
Level 78
1,537 SR
1,469 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Danℓ
Thor
Level 87
God Stats
4W - 3L
1,549 SR
Queue Stats
96W - 78L
1,502 Elo+
Party 2
Ganesha
Ganesha
FertileTrout
Ganesha
Level 44
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 14L
1,431 Elo+
Party 2
Medusa
Medusa
Progressonager
Medusa
Level 83
God Stats
1W - 2L
1,431 SR
Queue Stats
25W - 34L
1,401 Elo+
Party 3
Ra
Ra
Shingosean
Ra
Level 127
God Stats
3W - 2L
1,484 SR
Queue Stats
63W - 53L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
10,316
607
14,399
10,393
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
DTWraith
Mulan
16
2 / 2 / 6
9,635
567
8,470
14,892
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
KManT023
Khepri
12
1 / 2 / 11
8,861
521
5,797
17,345
11,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
KittiesGoRawr
Charybdis
14
6 / 2 / 7
9,209
542
10,322
13,235
4,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Sqwumble
Ratatoskr
17
8 / 2 / 4
10,267
604
10,151
12,205
4,236
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 3 / 1
8,382
493
9,118
11,455
8,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Danℓ
Thor
15
3 / 5 / 1
8,909
524
4,539
12,819
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
FertileTrout
Ganesha
11
0 / 3 / 3
7,611
448
6,611
15,536
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 7 / 1
8,354
491
12,096
11,795
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 0
8,692
511
8,312
9,844
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
23
Kills
9
9
Deaths
23
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
1
0.5
W
6
1
7
9.5
W
Mulan
DTWraith
Mulan
2
2
6
2.5
L
Thor
Danℓ
Thor
3
5
1
0.7
L
Ganesha
FertileTrout
Ganesha
0
3
3
0.5
W
Khepri
KManT023
Khepri
1
2
11
3.25
W
Charybdis
KittiesGoRawr
Charybdis
6
2
7
4.75
L
3
7
1
0.5
L
2
5
0
0.4
W
Ratatoskr
Sqwumble
Ratatoskr
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,139
Damage
40,676
68,070
Taken
61,449
34,913
Mitigated
31,228
31,424
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,118
3,406
0
137
11,455
8,005
0
843
9,928
41,419
0
W
14,399
5,811
0
5,549
10,393
4,344
922
2,160
8,121
70,691
8,649
W
Mulan
DTWraith
Mulan
8,470
1,179
0
8,776
14,892
10,396
721
7,913
6,979
0
56,445
L
Thor
Danℓ
Thor
4,539
1,050
0
3,880
12,819
4,624
450
2,321
10,414
0
58,248
L
Ganesha
FertileTrout
Ganesha
6,611
1,278
0
2,998
15,536
12,016
0
6,880
8,562
20,400
0
W
Khepri
KManT023
Khepri
5,797
779
2,636
5,853
17,345
11,591
180
6,108
11,029
28,202
0
W
Charybdis
KittiesGoRawr
Charybdis
10,322
7,318
0
4,774
13,235
4,346
742
4,272
8,855
0
61,847
L
12,096
5,087
0
2,027
11,795
2,876
0
4,873
6,922
0
43,947
L
8,312
1,262
599
2,965
9,844
3,707
0
4,075
5,730
57,045
0
W
Ratatoskr
Sqwumble
Ratatoskr
10,151
3,284
0
3,836
12,205
4,236
0
3,449
8,756
0
71,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,288
Gold Earned
41,948
487
Minions Killed
420
0
Camps Cleared
0
1,608,302
Distance Traveled
1,550,376
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,382
493
89
5
0
270,599
4
W
Sol
10,316
607
137
8
0
306,260
2
W
Mulan
9,635
567
122
7
0
302,868
3
L
Thor
8,909
524
114
7
0
326,823
2
L
Ganesha
7,611
448
10
1
0
318,977
5
W
Khepri
8,861
521
26
2
0
336,802
6
W
Charybdis
9,209
542
101
6
0
288,959
4
L
Medusa
8,354
491
97
6
0
305,375
4
L
Ra
8,692
511
110
6
0
328,602
2
W
Ratatoskr
10,267
604
101
6
0
373,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role