Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Emilesanc
Charybdis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
Eolgie
Ao Kuang
Level 51
God Stats
4W - 6L
1,475 SR
Queue Stats
138W - 132L
1,415 Elo+
Solo
Fenrir
Fenrir
SSSDarkoz
Fenrir
Level 38
God Stats
7W - 9L
1,397 SR
Queue Stats
35W - 69L
1,369 Elo+
Solo
Sun Wukong
Sun Wukong
Tyrant2011
Sun Wukong
Level 85
God Stats
4W - 8L
1,294 SR
Queue Stats
213W - 229L
1,433 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,427 Elo+

VS

Team Averages
Level 111
1,651 SR
1,588 Elo+
Cu Chulainn
Cu Chulainn
EmperorZolt
Cu Chulainn
Level 28
God Stats
1W - 0L
1,855 SR
Queue Stats
51W - 17L
1,685 Elo+
Party 1
Sun Wukong
Sun Wukong
TheOneFlavour
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 142L
1,631 Elo+
Party 1
Anubis
Anubis
WiIIiamsBrother
Anubis
Level 160
God Stats
6W - 9L
1,591 SR
Queue Stats
849W - 887L
1,491 Elo+
Solo
Medusa
Medusa
WorldOfProphecy
Medusa
Level 160
God Stats
91W - 39L
1,716 SR
Queue Stats
254W - 152L
1,622 Elo+
Party 1
Nu Wa
Nu Wa
saleable-rake1
Nu Wa
Level 49
God Stats
39W - 18L
1,593 SR
Queue Stats
421W - 450L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 3 / 8
9,934
903
19,587
13,169
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Emilesanc
Charybdis
17
1 / 6 / 9
10,146
922
12,282
14,853
4,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Eolgie
Ao Kuang
17
5 / 6 / 5
11,158
1,014
8,877
18,238
9,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SSSDarkoz
Fenrir
16
4 / 6 / 4
10,412
947
10,730
13,793
4,879
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Tyrant2011
Sun Wukong
17
5 / 2 / 8
11,651
1,059
12,837
15,437
12,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

109

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EmperorZolt
Cu Chulainn
17
3 / 4 / 12
11,097
1,009
16,749
18,455
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
TheOneFlavour
Sun Wukong
17
4 / 3 / 11
10,955
996
13,100
17,992
14,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 11
11,241
1,022
11,811
11,278
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 2 / 7
12,548
1,141
15,952
12,268
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 14
10,611
965
13,780
8,649
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
15
Kills
23
23
Deaths
15
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
8
1.33
L
Charybdis
Emilesanc
Charybdis
1
6
9
0.92
W
Cu Chulainn
EmperorZolt
Cu Chulainn
3
4
12
2.25
L
Ao Kuang
Eolgie
Ao Kuang
5
6
5
1.25
L
Fenrir
SSSDarkoz
Fenrir
4
6
4
1
W
Sun Wukong
TheOneFlavour
Sun Wukong
4
3
11
3.17
L
Sun Wukong
Tyrant2011
Sun Wukong
5
2
8
4.5
W
4
2
11
4.75
W
10
2
7
6.75
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,313
Damage
71,392
75,490
Taken
68,642
36,016
Mitigated
36,939
6,299
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
19,587
7,742
0
420
13,169
4,458
0
4,302
8,580
59,021
0
L
Charybdis
Emilesanc
Charybdis
12,282
4,579
0
1,101
14,853
4,548
0
6,177
8,300
0
45,992
W
Cu Chulainn
EmperorZolt
Cu Chulainn
16,749
3,175
441
2,411
18,455
10,037
0
7,361
10,740
5,172
33,540
L
Ao Kuang
Eolgie
Ao Kuang
8,877
1,381
0
3,146
18,238
9,453
0
6,302
11,292
28,246
1,410
L
Fenrir
SSSDarkoz
Fenrir
10,730
1,064
0
88
13,793
4,879
0
4,057
9,179
0
17,142
W
Sun Wukong
TheOneFlavour
Sun Wukong
13,100
1,948
664
2,566
17,992
14,470
0
6,407
11,124
0
22,327
L
Sun Wukong
Tyrant2011
Sun Wukong
12,837
3,615
0
1,544
15,437
12,678
0
6,086
8,895
0
30,900
W
11,811
252
251
3,956
11,278
5,016
0
5,452
5,713
44,198
0
W
15,952
6,626
0
2,097
12,268
4,669
0
5,301
6,835
0
50,543
W
13,780
7,625
0
256
8,649
2,747
0
3,511
5,054
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,301
Gold Earned
56,452
258
Minions Killed
250
3
Camps Cleared
13
1,097,998
Distance Traveled
1,068,561
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,934
903
87
8
1
241,127
0
L
Charybdis
10,146
922
67
6
0
191,561
0
W
Cu Chulainn
11,097
1,009
54
5
3
212,889
0
L
Ao Kuang
11,158
1,014
50
5
1
209,940
0
L
Fenrir
10,412
947
12
1
0
232,663
1
W
Sun Wukong
10,955
996
8
1
1
247,596
2
L
Sun Wukong
11,651
1,059
42
4
1
222,707
4
W
Anubis
11,241
1,022
63
6
5
202,824
3
W
Medusa
12,548
1,141
84
8
4
228,489
0
W
Nu Wa
10,611
965
41
4
0
176,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role