Player Matchup

Zeus
Zeus
Johnny2pt
Zeus
Level 3
God Stats
3W - 0L
1,712 SR
Queue Stats
4W - 4L
1,554 Elo+
Party 2
Hachiman
Hachiman
NBK_PRO_808
Hachiman
Level 95
God Stats
8W - 2L
1,573 SR
Queue Stats
28W - 31L
1,434 Elo+
Party 1
Nemesis
Nemesis
Txnshi999
Nemesis
Level 25
God Stats
5W - 0L
1,428 SR
Queue Stats
58W - 69L
1,443 Elo+
Party 2
Poseidon
Poseidon
iScavange
Poseidon
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,867 Elo+
Party 1
Cthulhu
Cthulhu
xguiltyOD
Cthulhu
Level 62
God Stats
8W - 5L
1,575 SR
Queue Stats
29W - 59L
1,356 Elo+
Party 2
Team Averages
Level 39
1,557 SR
1,531 Elo+

VS

Team Averages
Level 22
1,573 SR
1,541 Elo+
Cthulhu
Cthulhu
Babalooey
Cthulhu
Level 19
God Stats
18W - 12L
1,583 SR
Queue Stats
41W - 34L
1,498 Elo+
Party 3
Chiron
Chiron
JcLL_-310303
Chiron
Level 10
God Stats
0W - 1L
1,503 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Odin
Odin
Kuwabara408
Odin
Level 29
God Stats
33W - 19L
1,645 SR
Queue Stats
69W - 56L
1,507 Elo+
Party 3
Scylla
Scylla
VicariaI
Scylla
Level 27
God Stats
57W - 64L
1,509 SR
Queue Stats
95W - 100L
1,469 Elo+
Solo
Izanami
Izanami
pillclinton408
Izanami
Level 25
God Stats
31W - 19L
1,624 SR
Queue Stats
62W - 42L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
11 / 1 / 17
13,249
1,204
24,044
7,252
2,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
NBK_PRO_808
Hachiman
18
9 / 2 / 11
12,137
1,103
15,493
9,503
4,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Txnshi999
Nemesis
18
6 / 2 / 16
11,484
1,044
8,238
10,994
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
iScavange
Poseidon
20
13 / 1 / 21
13,706
1,246
30,243
9,518
4,085
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
xguiltyOD
Cthulhu
19
2 / 1 / 26
11,341
1,031
8,086
12,150
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Babalooey
Cthulhu
16
2 / 9 / 3
10,537
958
9,214
20,821
16,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
16
0 / 7 / 5
9,494
863
5,388
13,650
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 8 / 5
10,156
923
10,882
23,426
14,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
VicariaI
Scylla
16
1 / 6 / 3
10,218
929
6,244
10,636
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 11 / 2
10,897
991
12,676
22,141
7,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
25
41
Kills
7
7
Deaths
41
91
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Babalooey
Cthulhu
2
9
3
0.39
L
Chiron
0
7
5
0.36
W
Zeus
11
1
17
19.5
L
1
8
5
0.44
W
Hachiman
NBK_PRO_808
Hachiman
9
2
11
7.25
W
Nemesis
Txnshi999
Nemesis
6
2
16
7
L
Scylla
VicariaI
Scylla
1
6
3
0.42
W
Poseidon
iScavange
Poseidon
13
1
21
23.5
L
3
11
2
0.36
W
Cthulhu
xguiltyOD
Cthulhu
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,104
Damage
44,404
49,417
Taken
90,674
26,613
Mitigated
47,629
9,763
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Babalooey
Cthulhu
9,214
484
0
472
20,821
16,523
0
14,796
5,361
20,878
0
L
Chiron
5,388
797
654
1,406
13,650
4,276
0
8,237
5,048
0
16,178
W
Zeus
24,044
3,597
182
493
7,252
2,778
0
2,882
4,227
40,778
0
L
10,882
2,213
328
1,270
23,426
14,288
0
15,940
6,441
0
24,781
W
Hachiman
NBK_PRO_808
Hachiman
15,493
10,198
0
2,035
9,503
4,002
0
1,704
7,705
0
36,375
W
Nemesis
Txnshi999
Nemesis
8,238
2,672
0
2,078
10,994
5,668
0
2,920
7,829
0
13,655
L
Scylla
VicariaI
Scylla
6,244
198
0
0
10,636
5,019
0
5,127
5,293
25,946
0
W
Poseidon
iScavange
Poseidon
30,243
4,746
0
3,418
9,518
4,085
0
2,316
7,094
62,721
0
L
12,676
6,821
0
250
22,141
7,523
0
16,277
5,395
0
43,633
W
Cthulhu
xguiltyOD
Cthulhu
8,086
513
684
873
12,150
10,080
0
4,711
7,104
20,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,917
Gold Earned
51,302
227
Minions Killed
203
13
Camps Cleared
4
1,039,542
Distance Traveled
968,239
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,537
958
21
2
0
203,182
1
L
Chiron
9,494
863
25
2
2
176,265
0
W
Zeus
13,249
1,204
52
5
2
209,254
1
L
Odin
10,156
923
26
2
2
229,694
0
W
Hachiman
12,137
1,103
46
4
6
177,790
0
W
Nemesis
11,484
1,044
9
1
2
219,573
0
L
Scylla
10,218
929
56
5
0
177,785
0
W
Poseidon
13,706
1,246
67
6
2
228,742
0
L
Izanami
10,897
991
75
7
0
181,313
0
W
Cthulhu
11,341
1,031
53
5
1
204,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role