Player Matchup

Chaac
Chaac
RealSteele4266
Chaac
Level 89
God Stats
18W - 24L
1,396 SR
Queue Stats
131W - 180L
1,333 Elo+
Party 1
Neith
Neith
ReverseSummer89
Neith
Level 61
God Stats
29W - 40L
1,389 SR
Queue Stats
61W - 111L
1,290 Elo+
Party 1
Nemesis
Nemesis
TheBoyNextDoor7
Nemesis
Level 52
God Stats
16W - 25L
1,459 SR
Queue Stats
99W - 125L
1,350 Elo+
Party 1
Zeus
Zeus
maruxx33
Zeus
Level 148
God Stats
17W - 22L
1,477 SR
Queue Stats
250W - 290L
1,375 Elo+
Party 1
Geb
Geb
thumper618
Geb
Level 148
God Stats
23W - 23L
1,547 SR
Queue Stats
258W - 309L
1,369 Elo+
Party 1
Team Averages
Level 100
1,454 SR
1,344 Elo+

VS

Team Averages
Level 120
1,627 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
InsomniacWarg01
Ares
Level 137
God Stats
12W - 9L
1,785 SR
Queue Stats
434W - 419L
1,442 Elo+
Party 2
Cupid
Cupid
SIiMB0NET0N3
Cupid
Level 160
God Stats
3W - 3L
1,485 SR
Queue Stats
643W - 616L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
TOPxGUN_7
Baron Samedi
Level 65
God Stats
3W - 1L
1,767 SR
Queue Stats
72W - 62L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
chaaavoo
Cu Chulainn
Level 85
God Stats
2W - 0L
1,599 SR
Queue Stats
462W - 481L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,432
555
10,654
12,217
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 8 / 0
7,763
457
5,602
8,748
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 10
7,715
454
5,796
10,910
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
14
7 / 7 / 2
9,052
532
14,279
10,497
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 6
7,975
469
3,780
11,187
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 3 / 8
9,845
579
6,677
12,439
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 12
9,130
537
2,838
13,793
13,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
13 / 2 / 6
10,349
609
13,900
11,270
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TOPxGUN_7
Baron Samedi
15
2 / 4 / 8
9,234
543
6,160
11,777
8,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
chaaavoo
Cu Chulainn
14
3 / 5 / 1
8,702
512
8,928
13,441
10,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
16
Kills
25
25
Deaths
16
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
8
3
W
2
2
12
4
L
5
3
3
2.17
L
2
8
0
0.25
W
13
2
6
8
W
Baron Samedi
TOPxGUN_7
Baron Samedi
2
4
8
1.5
L
1
5
10
1.2
W
Cu Chulainn
chaaavoo
Cu Chulainn
3
5
1
0.7
L
Zeus
7
7
2
1.14
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,111
Damage
38,503
53,559
Taken
62,720
28,942
Mitigated
41,140
9,525
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,677
830
0
6,010
12,439
5,243
0
4,228
8,032
0
72,193
W
2,838
190
2,672
2,963
13,793
13,547
0
4,572
8,980
11,962
0
L
10,654
1,853
0
3,390
12,217
10,207
187
2,613
9,596
5,958
51,795
L
5,602
2,696
0
419
8,748
1,780
0
999
7,729
0
28,011
W
13,900
6,466
174
3,356
11,270
4,163
1,362
3,136
7,967
0
87,028
W
Baron Samedi
TOPxGUN_7
Baron Samedi
6,160
339
678
2,849
11,777
8,051
0
5,872
5,543
60,944
0
L
5,796
2,148
251
1,817
10,910
4,595
751
1,883
8,983
0
29,591
W
Cu Chulainn
chaaavoo
Cu Chulainn
8,928
1,694
0
1,363
13,441
10,136
660
1,311
11,190
9,683
36,206
L
Zeus
14,279
859
0
1,621
10,497
3,182
523
2,333
8,057
57,335
0
L
3,780
583
0
2,027
11,187
9,178
351
2,971
8,076
20,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
47,260
348
Minions Killed
472
0
Camps Cleared
0
1,583,815
Distance Traveled
1,505,769
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,845
579
132
8
0
322,804
8
W
Ares
9,130
537
16
1
0
316,874
8
L
Chaac
9,432
555
122
7
0
304,448
2
L
Neith
7,763
457
56
3
0
276,538
2
W
Cupid
10,349
609
109
6
0
308,030
0
W
Baron Samedi
9,234
543
119
7
0
293,443
7
L
Nemesis
7,715
454
51
3
0
383,035
2
W
Cu Chulainn
8,702
512
96
6
0
264,618
3
L
Zeus
9,052
532
96
6
0
281,136
5
L
Geb
7,975
469
23
1
0
338,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role