Player Matchup

Neith
Neith
Ghostjelly
Neith
Level 155
God Stats
29W - 10L
1,811 SR
Queue Stats
321W - 112L
1,848 Elo+
Party 1
Khepri
Khepri
Hazelz
Khepri
Level 139
God Stats
42W - 20L
1,842 SR
Queue Stats
334W - 228L
1,839 Elo+
Party 1
Odin
Odin
kyledavid92
Odin
Level 138
God Stats
2W - 2L
1,572 SR
Queue Stats
67W - 39L
1,659 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ѕtatic
Morgan Le Fay
Level 160
God Stats
83W - 23L
1,946 SR
Queue Stats
389W - 135L
1,879 Elo+
Party 1
Team Averages
Level 148
1,793 SR
1,806 Elo+

VS

Team Averages
Level 138
1,668 SR
1,538 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DaggerSable
Vulcan
Level 148
God Stats
55W - 35L
1,630 SR
Queue Stats
184W - 160L
1,604 Elo+
Party 2
Olorun
Olorun
HeavyDragoon20
Olorun
Level 160
God Stats
7W - 2L
1,751 SR
Queue Stats
553W - 463L
1,649 Elo+
Solo
Achilles
Achilles
blazing fire p
Achilles
Level 87
God Stats
1W - 0L
1,791 SR
Queue Stats
3W - 2L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 6 / 2
8,520
775
9,687
9,918
4,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Hazelz
Khepri
13
1 / 5 / 3
8,128
739
3,820
13,714
14,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 3 / 1
6,980
635
1,619
11,067
9,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Ѕtatic
Morgan Le Fay
15
3 / 0 / 2
8,547
777
11,153
12,053
4,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 1 / 4
9,377
852
9,328
10,676
3,897
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
14
0 / 1 / 3
9,156
832
9,729
4,471
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 1
10,801
982
12,533
10,870
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
14
2 / 3 / 6
9,163
833
8,172
9,494
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
4
4
W
Vulcan
0
1
3
1.5
L
Neith
2
6
2
0.5
L
Khepri
Hazelz
Khepri
1
5
3
0.5
W
10
2
1
5.25
W
Achilles
2
3
6
1.67
L
0
3
1
0.17
L
Morgan Le Fay
Ѕtatic
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,279
Damage
39,762
46,752
Taken
35,511
32,868
Mitigated
19,808
7,642
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,328
7,300
0
4,941
10,676
3,897
1,325
3,745
6,931
0
30,806
W
Vulcan
9,729
2,423
0
1,100
4,471
1,642
735
3,221
1,250
45,759
0
L
Neith
9,687
3,305
0
664
9,918
4,007
702
4,193
5,523
0
30,618
L
Khepri
Hazelz
Khepri
3,820
202
279
1,901
13,714
14,129
0
5,885
7,565
15,503
0
W
12,533
6,451
914
4,325
10,870
6,167
2,742
4,758
6,112
47,764
4,152
W
Achilles
8,172
2,285
0
1,143
9,494
8,102
802
3,441
5,440
0
21,341
L
1,619
367
0
750
11,067
9,814
0
4,597
6,102
0
9,544
L
Morgan Le Fay
Ѕtatic
Morgan Le Fay
11,153
747
88
3,960
12,053
4,918
0
5,767
5,921
49,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
38,497
184
Minions Killed
235
7
Camps Cleared
14
786,368
Distance Traveled
914,099
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,377
852
41
4
4
238,211
2
W
Vulcan
9,156
832
84
8
3
243,003
1
L
Neith
8,520
775
59
5
3
173,079
0
L
Khepri
8,128
739
24
2
0
172,473
0
W
Olorun
10,801
982
74
7
5
195,246
1
W
Achilles
9,163
833
36
3
2
237,639
0
L
Odin
6,980
635
18
2
0
210,338
0
L
Morgan Le Fay
8,547
777
83
8
4
230,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role