Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BussyPlunderer
Ao Kuang
Level 121
God Stats
6W - 4L
1,538 SR
Queue Stats
469W - 478L
1,536 Elo+
Solo
Ares
Ares
Cruisin Coffee3
Ares
Level 123
God Stats
7W - 1L
1,501 SR
Queue Stats
251W - 224L
1,508 Elo+
Party 2
Odin
Odin
SuppaHotFire30
Odin
Level 129
God Stats
3W - 1L
1,894 SR
Queue Stats
144W - 129L
1,585 Elo+
Party 2
Team Averages
Level 132
1,587 SR
1,526 Elo+

VS

Team Averages
Level 75
1,470 SR
1,502 Elo+
Baba Yaga
Baba Yaga
SaveTheItalian
Baba Yaga
Level 65
God Stats
0W - 1L
1,740 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 1
Osiris
Osiris
ShingleKing
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,336 Elo+
Party 3
Ullr
Ullr
TheFabulousLeon
Ullr
Level 135
God Stats
0W - 1L
1,252 SR
Queue Stats
16W - 11L
1,616 Elo+
Party 1
Set
Set
TheTwistedOrange
Set
Level 26
God Stats
0W - 2L
1,244 SR
Queue Stats
14W - 21L
1,375 Elo+
Party 3
Tyr
Tyr
rileyrocks38
Tyr
Level 126
God Stats
0W - 3L
1,616 SR
Queue Stats
40W - 28L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
4 / 3 / 18
10,682
890
11,615
11,937
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
16
9 / 4 / 12
10,320
860
15,190
12,663
5,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
15
4 / 3 / 18
9,558
797
9,800
12,924
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 4 / 19
10,089
841
4,716
18,223
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 2 / 15
11,412
951
13,621
15,082
19,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SaveTheItalian
Baba Yaga
20
9 / 3 / 6
11,104
925
25,225
11,072
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
14
0 / 6 / 7
8,414
701
6,437
13,171
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 6 / 3
9,599
800
8,876
9,902
3,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 8 / 8
8,279
690
5,187
11,343
4,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 9
8,811
734
8,055
15,950
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
30
Kills
15
16
Deaths
30
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
3
18
4.33
W
Ne Zha
 
Ne Zha
9
4
12
3.75
W
Ao Kuang
4
3
18
4.33
W
1
4
19
2.63
L
Baba Yaga
SaveTheItalian
Baba Yaga
9
3
6
4
L
Osiris
0
6
7
0.58
W
12
2
15
9.75
L
4
6
3
0.92
L
0
8
8
0.5
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,942
Damage
53,780
70,829
Taken
61,438
59,947
Mitigated
43,730
22,687
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,615
7,297
1,584
1,783
11,937
6,019
2,479
5,141
6,547
0
39,316
W
Ne Zha
 
Ne Zha
15,190
3,624
1,754
3,091
12,663
5,879
473
2,925
9,546
0
26,564
W
Ao Kuang
9,800
1,748
1,523
4,125
12,924
5,792
1,452
4,584
7,992
19,351
0
W
4,716
501
1,514
1,625
18,223
22,410
278
6,612
11,214
9,245
0
L
Baba Yaga
SaveTheItalian
Baba Yaga
25,225
1,429
734
4,896
11,072
6,268
208
3,041
8,031
53,678
0
L
Osiris
6,437
1,252
90
1,847
13,171
10,144
552
4,508
8,663
0
13,018
W
13,621
2,110
2,402
3,286
15,082
19,847
204
5,963
8,678
0
23,150
L
8,876
2,279
0
0
9,902
3,436
0
1,545
8,357
0
15,796
L
5,187
2,346
0
1,540
11,343
4,614
0
1,469
9,874
0
8,810
L
8,055
1,457
346
4,484
15,950
19,268
518
3,953
11,997
0
13,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
46,207
125
Minions Killed
110
0
Camps Cleared
0
1,125,719
Distance Traveled
1,081,402
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,682
890
56
5
0
194,813
0
W
Ne Zha
10,320
860
23
2
0
215,558
2
W
Ao Kuang
9,558
797
14
1
0
215,601
1
W
Ares
10,089
841
7
1
0
232,396
0
L
Baba Yaga
11,104
925
57
5
0
249,429
2
L
Osiris
8,414
701
14
1
0
192,331
0
W
Odin
11,412
951
25
2
0
267,351
0
L
Ullr
9,599
800
19
2
0
196,135
0
L
Set
8,279
690
14
1
0
213,503
0
L
Tyr
8,811
734
6
1
0
230,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role