Player Matchup

Achilles
Achilles
Mega Gengar Dom
Achilles
Level 125
God Stats
74W - 82L
1,475 SR
Queue Stats
370W - 430L
1,429 Elo+
Solo
Chang'e
Chang'e
Technicolour76
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,526 Elo+
Solo
Nu Wa
Nu Wa
shock_wave-307
Nu Wa
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
674W - 785L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
texasmade78753
Morgan Le Fay
Level 65
God Stats
25W - 23L
1,476 SR
Queue Stats
293W - 336L
1,375 Elo+
Solo
Medusa
Medusa
x-Bahtbus-x
Medusa
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,358 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,414 Elo+

VS

Team Averages
Level 80
1,580 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ExposedPluto939
Ra
Level 73
God Stats
12W - 9L
1,612 SR
Queue Stats
385W - 440L
1,439 Elo+
Solo
Ymir
Ymir
JEDI GzUS
Ymir
Level 87
God Stats
20W - 16L
1,637 SR
Queue Stats
489W - 576L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shad0wzXxXSnip3
Tsukuyomi
Level 88
God Stats
1W - 3L
1,602 SR
Queue Stats
63W - 63L
1,442 Elo+
Solo
Medusa
Medusa
sugondese_hoe
Medusa
Level 65
God Stats
6W - 5L
1,547 SR
Queue Stats
280W - 359L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
4 / 0 / 4
7,064
589
5,663
9,193
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
6,272
523
2,350
5,001
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 2 / 4
6,853
571
5,731
5,277
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
texasmade78753
Morgan Le Fay
12
3 / 1 / 2
6,591
549
5,762
5,270
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
2 / 1 / 2
6,242
520
4,468
6,180
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
2,506
209
0
710
189
11
0 / 4 / 1
6,108
509
3,464
6,056
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
3 / 2 / 1
6,666
556
1,346
9,666
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Shad0wzXxXSnip3
Tsukuyomi
11
2 / 2 / 0
6,501
542
3,852
8,667
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 3
6,114
510
6,415
8,486
2,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
6
7
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
L
0
4
1
0.13
L
Ymir
3
2
1
1.75
W
Achilles
4
0
4
6
L
Tsukuyomi
Shad0wzXxXSnip3
Tsukuyomi
2
2
0
1
W
1
3
3
0.83
W
1
2
4
1.5
L
1
3
3
0.83
W
Morgan Le Fay
texasmade78753
Morgan Le Fay
3
1
2
4
W
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,974
Damage
15,077
30,921
Taken
33,585
12,328
Mitigated
12,970
10,199
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
710
189
0
608
0
0
0
L
3,464
188
51
681
6,056
2,021
0
3,624
2,036
37,507
0
L
Ymir
1,346
211
167
2,692
9,666
5,452
87
4,494
4,843
15,127
0
W
Achilles
5,663
1,133
0
2,733
9,193
5,407
235
1,647
7,546
0
33,253
L
Tsukuyomi
Shad0wzXxXSnip3
Tsukuyomi
3,852
644
0
2,773
8,667
3,199
0
2,433
5,986
0
32,257
W
2,350
304
1,283
1,971
5,001
1,625
168
878
4,123
19,380
0
W
5,731
1,648
0
1,557
5,277
1,529
375
291
4,986
30,288
0
L
6,415
2,618
119
1,691
8,486
2,109
711
1,507
6,877
0
32,671
W
Morgan Le Fay
texasmade78753
Morgan Le Fay
5,762
698
0
1,399
5,270
2,011
264
1,890
3,380
33,236
0
W
Medusa
4,468
1,944
0
1,256
6,180
1,756
1,132
331
5,849
0
37,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
27,895
298
Minions Killed
227
0
Camps Cleared
0
1,174,943
Distance Traveled
928,474
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
2,506
209
0
0
0
0
0
L
Ra
6,108
509
63
5
0
243,967
5
L
Ymir
6,666
556
30
3
0
230,214
3
W
Achilles
7,064
589
81
7
0
233,084
6
L
Tsukuyomi
6,501
542
70
6
0
241,367
2
W
Chang'e
6,272
523
34
3
0
233,500
1
W
Nu Wa
6,853
571
59
5
0
226,556
6
L
Medusa
6,114
510
64
5
0
212,926
5
W
Morgan Le Fay
6,591
549
52
4
0
246,689
1
W
Medusa
6,242
520
72
6
0
235,114
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role