Player Matchup

Nemesis
Nemesis
Cali_King234
Nemesis
Level 29
God Stats
23W - 30L
1,471 SR
Queue Stats
81W - 85L
1,549 Elo+
Solo
Izanami
Izanami
JCS20jr
Izanami
Level 36
God Stats
19W - 21L
1,556 SR
Queue Stats
167W - 177L
1,448 Elo+
Party 2
Ymir
Ymir
MemeCuisine4956
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Hachiman
Hachiman
SuperNesbit
Hachiman
Level 15
God Stats
0W - 3L
1,186 SR
Queue Stats
8W - 16L
1,397 Elo+
Solo
Kukulkan
Kukulkan
UcNoDvEeRr
Kukulkan
Level 16
God Stats
3W - 5L
1,503 SR
Queue Stats
33W - 48L
1,438 Elo+
Party 2
Team Averages
Level 20
1,443 SR
1,505 Elo+

VS

Team Averages
Level 34
1,543 SR
1,538 Elo+
Nu Wa
Nu Wa
Generale7
Nu Wa
Level 29
God Stats
55W - 36L
1,673 SR
Queue Stats
97W - 103L
1,524 Elo+
Solo
Hachiman
Hachiman
NBK_PRO_808
Hachiman
Level 95
God Stats
8W - 2L
1,560 SR
Queue Stats
28W - 31L
1,416 Elo+
Party 1
Susano
Susano
iScavange
Susano
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,841 Elo+
Party 1
Ao Kuang
Ao Kuang
whatnamecanikeep
Ao Kuang
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,487 Elo+
Solo
Hou Yi
Hou Yi
xBombDiggity45x
Hou Yi
Level 24
God Stats
92W - 88L
1,480 SR
Queue Stats
94W - 90L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cali_King234
Nemesis
20
3 / 3 / 8
13,925
995
8,418
26,715
13,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
JCS20jr
Izanami
20
6 / 7 / 9
14,432
1,031
27,265
24,852
8,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 2 / 2
10,752
768
1,673
7,527
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
SuperNesbit
Hachiman
20
6 / 18 / 6
14,150
1,011
17,935
35,683
11,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
UcNoDvEeRr
Kukulkan
20
3 / 8 / 9
13,170
941
17,490
23,359
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Generale7
Nu Wa
20
6 / 3 / 16
14,445
1,032
30,704
15,227
4,716
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NBK_PRO_808
Hachiman
20
2 / 7 / 15
13,617
973
17,537
17,238
6,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
iScavange
Susano
20
19 / 3 / 12
17,186
1,228
46,055
16,124
6,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 14
13,285
949
10,058
14,702
4,785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 1 / 11
13,924
995
8,487
14,298
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
18
Kills
38
38
Deaths
18
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cali_King234
Nemesis
3
3
8
2.33
W
Nu Wa
Generale7
Nu Wa
6
3
16
4.67
L
Izanami
JCS20jr
Izanami
6
7
9
1.5
L
0
2
2
0.5
W
Hachiman
NBK_PRO_808
Hachiman
2
7
15
1.36
L
Hachiman
SuperNesbit
Hachiman
6
18
6
0.5
L
Kukulkan
UcNoDvEeRr
Kukulkan
3
8
9
0.94
W
Susano
iScavange
Susano
19
3
12
8.33
W
4
4
14
2.75
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,781
Damage
112,841
118,136
Taken
77,589
43,259
Mitigated
26,850
8,062
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cali_King234
Nemesis
8,418
3,700
0
2,236
26,715
13,268
0
9,561
16,784
0
51,525
W
Nu Wa
Generale7
Nu Wa
30,704
5,851
267
1,488
15,227
4,716
0
5,867
9,360
60,357
0
L
Izanami
JCS20jr
Izanami
27,265
20,270
984
885
24,852
8,005
0
8,149
16,465
0
85,446
L
1,673
304
0
485
7,527
3,770
0
3,934
3,429
2,995
0
W
Hachiman
NBK_PRO_808
Hachiman
17,537
7,251
0
540
17,238
6,185
0
3,432
13,806
0
49,680
L
Hachiman
SuperNesbit
Hachiman
17,935
12,002
0
3,472
35,683
11,169
0
9,438
25,921
0
48,277
L
Kukulkan
UcNoDvEeRr
Kukulkan
17,490
1,171
0
0
23,359
7,047
0
8,388
14,775
53,998
0
W
Susano
iScavange
Susano
46,055
12,083
0
594
16,124
6,513
0
2,025
14,099
0
69,236
W
10,058
2,006
0
2,125
14,702
4,785
0
5,069
9,633
27,260
0
W
8,487
5,538
0
1,984
14,298
4,651
0
2,770
11,528
0
30,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,429
Gold Earned
72,457
355
Minions Killed
272
4
Camps Cleared
16
1,138,555
Distance Traveled
1,297,196
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,925
995
92
7
3
290,153
2
W
Nu Wa
14,445
1,032
83
6
0
253,202
0
L
Izanami
14,432
1,031
129
9
1
265,445
0
L
Ymir
10,752
768
4
0
0
81,557
0
W
Hachiman
13,617
973
55
4
11
202,144
3
L
Hachiman
14,150
1,011
44
3
0
231,586
1
L
Kukulkan
13,170
941
86
6
0
269,814
0
W
Susano
17,186
1,228
38
3
2
300,768
0
W
Ao Kuang
13,285
949
41
3
2
306,754
1
W
Hou Yi
13,924
995
55
4
1
234,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role