Player Matchup

Neith
Neith
GaidenDwalker
Neith
Level 142
God Stats
53W - 49L
1,541 SR
Queue Stats
919W - 1,021L
1,399 Elo+
Solo
Olorun
Olorun
IMissUJoshhh
Olorun
Level 100
God Stats
15W - 14L
1,504 SR
Queue Stats
383W - 397L
1,421 Elo+
Solo
Izanami
Izanami
LessDivine
Izanami
Level 77
God Stats
158W - 162L
1,470 SR
Queue Stats
367W - 449L
1,400 Elo+
Solo
Bakasura
Bakasura
NooberVN
Bakasura
Level 89
God Stats
4W - 9L
1,208 SR
Queue Stats
262W - 276L
1,489 Elo+
Solo
Cerberus
Cerberus
SirKnight_Skullz
Cerberus
Level 115
God Stats
2W - 0L
1,483 SR
Queue Stats
58W - 72L
1,370 Elo+
Solo
Team Averages
Level 105
1,441 SR
1,416 Elo+

VS

Team Averages
Level 117
1,475 SR
1,413 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Kinky Frex
Kukulkan
Level 125
God Stats
2W - 6L
1,413 SR
Queue Stats
335W - 552L
1,363 Elo+
Party 1
Ymir
Ymir
StalkinsDawkins
Ymir
Level 149
God Stats
10W - 10L
1,537 SR
Queue Stats
206W - 232L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
TenuousSkill
Danzaburou
Level 69
God Stats
16W - 24L
1,422 SR
Queue Stats
185W - 343L
1,331 Elo+
Party 1
Bellona
Bellona
YoYonis
Bellona
Level 88
God Stats
20W - 19L
1,503 SR
Queue Stats
102W - 101L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
8,707
544
7,901
9,555
4,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
16
9 / 0 / 2
10,000
625
11,204
7,097
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LessDivine
Izanami
13
0 / 1 / 0
7,886
493
1,842
6,962
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
NooberVN
Bakasura
15
2 / 2 / 11
8,904
557
6,590
11,931
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 6
8,148
509
4,116
15,307
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 3
6,288
393
4,281
10,009
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Kinky Frex
Kukulkan
12
1 / 4 / 1
7,315
457
5,434
8,950
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 1
8,175
511
6,421
10,448
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
TenuousSkill
Danzaburou
12
4 / 4 / 1
8,083
505
9,396
10,983
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
YoYonis
Bellona
12
0 / 2 / 0
7,409
463
3,973
9,214
7,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
8
8
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
3
0.3
W
4
3
8
2.67
W
Olorun
9
0
2
10
L
Kukulkan
Kinky Frex
Kukulkan
1
4
1
0.38
W
Izanami
LessDivine
Izanami
0
1
0
0
W
Bakasura
NooberVN
Bakasura
2
2
11
3.75
W
1
2
6
2
L
3
2
1
1.75
L
Danzaburou
TenuousSkill
Danzaburou
4
4
1
1.13
L
Bellona
YoYonis
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,653
Damage
29,505
50,852
Taken
49,604
26,513
Mitigated
21,498
18,437
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,281
835
0
1,280
10,009
3,366
0
1,936
7,998
0
19,880
W
7,901
2,677
0
2,069
9,555
4,089
1,096
1,783
7,772
0
44,118
W
Olorun
11,204
4,933
1,385
4,660
7,097
3,008
1,431
3,848
3,249
67,952
0
L
Kukulkan
Kinky Frex
Kukulkan
5,434
109
0
2,407
8,950
2,792
0
3,321
5,536
41,205
0
W
Izanami
LessDivine
Izanami
1,842
1,130
0
3,098
6,962
2,021
2,983
1,318
5,644
0
41,378
W
Bakasura
NooberVN
Bakasura
6,590
4,972
0
4,425
11,931
4,357
1,380
2,670
9,261
0
44,183
W
4,116
350
0
2,800
15,307
13,038
112
2,236
13,071
39,379
0
L
6,421
892
0
3,766
10,448
4,403
0
3,432
6,898
50,707
0
L
Danzaburou
TenuousSkill
Danzaburou
9,396
3,938
0
3,942
10,983
3,441
84
3,998
6,945
0
53,427
L
Bellona
YoYonis
Bellona
3,973
1,249
0
1,856
9,214
7,496
0
2,960
5,974
0
44,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
37,270
481
Minions Killed
403
0
Camps Cleared
0
1,499,888
Distance Traveled
1,487,383
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,288
393
29
2
0
324,955
3
W
Neith
8,707
544
79
5
0
285,899
1
W
Olorun
10,000
625
122
8
0
310,222
7
L
Kukulkan
7,315
457
89
6
0
294,739
10
W
Izanami
7,886
493
94
6
0
226,108
7
W
Bakasura
8,904
557
94
6
0
364,015
4
W
Cerberus
8,148
509
92
6
0
313,644
1
L
Ymir
8,175
511
96
6
0
298,486
3
L
Danzaburou
8,083
505
84
5
0
262,363
2
L
Bellona
7,409
463
105
7
0
306,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role