Player Matchup

Sun Wukong
Sun Wukong
BigGiantHead
Sun Wukong
Level 15
God Stats
2W - 1L
1,775 SR
Queue Stats
13W - 11L
1,464 Elo+
Solo
Neith
Neith
CLT_Rojo10
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
FEARL3SS STR1KE
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,164 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PONYB0Y
Morgan Le Fay
Level 26
God Stats
0W - 2L
1,493 SR
Queue Stats
7W - 6L
1,205 Elo+
Solo
Ra
Ra
StatusDealer
Ra
Level 29
God Stats
3W - 10L
1,365 SR
Queue Stats
187W - 181L
1,416 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,350 Elo+

VS

Team Averages
Level 18
1,503 SR
1,468 Elo+
Loki
Loki
Ebony Szn
Loki
Level 28
God Stats
79W - 60L
1,567 SR
Queue Stats
238W - 235L
1,415 Elo+
Solo
Chiron
Chiron
JcLL_-310303
Chiron
Level 9
God Stats
4W - 3L
1,278 SR
Queue Stats
4W - 7L
996 Elo+
Solo
Artemis
Artemis
Jedrek8392
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
VelvetDawg2
Cthulhu
Level 8
God Stats
2W - 1L
1,712 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 1
Ullr
Ullr
ZestyMcGuire
Ullr
Level 45
God Stats
3W - 1L
1,458 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigGiantHead
Sun Wukong
15
0 / 3 / 1
9,590
417
2,897
15,951
7,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
16
4 / 7 / 2
9,933
432
7,633
14,312
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 8 / 3
9,748
424
7,400
16,618
6,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PONYB0Y
Morgan Le Fay
17
7 / 4 / 6
11,254
489
12,686
13,265
4,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 7 / 6
10,931
475
15,879
21,343
17,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
11 / 0 / 2
13,190
573
18,121
13,863
9,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
16
4 / 5 / 4
10,344
450
8,408
16,206
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Jedrek8392
Artemis
10
1 / 8 / 3
8,209
357
2,367
7,060
2,062
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
VelvetDawg2
Cthulhu
18
4 / 8 / 8
11,147
485
10,333
17,788
15,848
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 4 / 7
12,380
538
14,183
17,357
6,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
24
Kills
27
29
Deaths
25
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigGiantHead
Sun Wukong
0
3
1
0.17
L
Neith
4
7
2
0.71
W
Loki
11
0
2
12
L
4
8
3
0.69
W
Chiron
4
5
4
1.2
W
Artemis
Jedrek8392
Artemis
1
8
3
0.31
L
Morgan Le Fay
PONYB0Y
Morgan Le Fay
7
4
6
2.5
L
9
7
6
1.71
W
Cthulhu
VelvetDawg2
Cthulhu
4
8
8
1
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
53,412
81,489
Taken
72,274
42,836
Mitigated
40,137
24,809
Healing
14,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigGiantHead
Sun Wukong
2,897
735
0
5,275
15,951
7,887
77
0
15,439
0
57,107
L
Neith
7,633
3,899
0
3,436
14,312
6,219
2,280
5,438
8,798
0
46,522
W
Loki
18,121
5,133
0
3,730
13,863
9,554
115
3,093
10,652
0
103,787
L
7,400
1,703
0
3,261
16,618
6,626
281
1,570
14,938
0
57,433
W
Chiron
8,408
2,599
339
4,845
16,206
6,530
666
8,370
7,550
0
67,486
W
Artemis
Jedrek8392
Artemis
2,367
1,049
0
0
7,060
2,062
240
3,498
3,439
0
7,302
L
Morgan Le Fay
PONYB0Y
Morgan Le Fay
12,686
1,721
0
1,464
13,265
4,768
699
1,239
11,693
44,454
0
L
15,879
1,700
1,571
9,802
21,343
17,336
251
2,086
18,878
75,867
0
W
Cthulhu
VelvetDawg2
Cthulhu
10,333
1,384
88
1,525
17,788
15,848
1,128
4,959
12,674
53,585
0
W
14,183
4,916
0
4,440
17,357
6,143
393
7,577
9,394
0
98,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,456
Gold Earned
55,270
452
Minions Killed
551
0
Camps Cleared
0
2,032,653
Distance Traveled
1,930,510
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,590
417
108
5
0
449,872
1
L
Neith
9,933
432
83
4
0
372,241
1
W
Loki
13,190
573
185
8
0
453,242
0
L
Da Ji
9,748
424
86
4
0
405,883
2
W
Chiron
10,344
450
98
4
0
422,285
1
W
Artemis
8,209
357
12
1
0
179,534
0
L
Morgan Le Fay
11,254
489
78
3
0
407,987
2
L
Ra
10,931
475
97
4
0
396,670
0
W
Cthulhu
11,147
485
102
4
0
422,705
0
W
Ullr
12,380
538
154
7
0
452,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role