Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
OEGCowboy
Gilgamesh
Level 157
God Stats
12W - 9L
1,502 SR
Queue Stats
613W - 576L
1,510 Elo+
Solo
Skadi
Skadi
WoobadeeDoobadee
Skadi
Level 97
God Stats
1W - 4L
1,295 SR
Queue Stats
85W - 88L
1,507 Elo+
Solo
Zeus
Zeus
xBETAxNOVAx
Zeus
Level 100
God Stats
1W - 1L
1,727 SR
Queue Stats
11W - 13L
1,495 Elo+
Party 2
Team Averages
Level 106
1,505 SR
1,502 Elo+

VS

Team Averages
Level 99
1,394 SR
1,464 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DoxixIWNL
Agni
Level 122
God Stats
2W - 3L
1,284 SR
Queue Stats
792W - 862L
1,559 Elo+
Party 1
Tyr
Tyr
MPC Korna188
Tyr
Level 114
God Stats
6W - 16L
1,342 SR
Queue Stats
457W - 512L
1,392 Elo+
Party 1
Kuzenbo
Kuzenbo
SAL5A REGIA
Kuzenbo
Level 66
God Stats
7W - 3L
1,485 SR
Queue Stats
95W - 93L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
The_Fox_Karma
Heimdallr
Level 87
God Stats
1W - 1L
1,360 SR
Queue Stats
80W - 83L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 5 / 0
6,487
405
6,083
13,011
11,727
Geb
 
Geb
9
1 / 4 / 1
6,165
385
4,838
14,604
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
OEGCowboy
Gilgamesh
15
4 / 0 / 0
8,573
536
3,259
9,296
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 2
7,238
452
4,899
8,971
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,874
430
4,497
6,880
1,533

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 2 / 4
9,035
565
6,240
12,678
4,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
15
6 / 1 / 3
9,343
584
7,030
7,464
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 3
9,314
582
3,619
8,575
6,270
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
SAL5A REGIA
Kuzenbo
11
1 / 1 / 5
7,672
480
4,876
9,547
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
The_Fox_Karma
Heimdallr
14
4 / 2 / 3
8,852
553
9,033
9,229
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
18
18
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
5
0
0.2
L
Geb
 
Geb
1
4
1
0.38
W
Gilgamesh
 
Gilgamesh
5
2
4
3.5
W
Agni
6
1
3
7.5
W
2
1
3
3.5
L
Gilgamesh
OEGCowboy
Gilgamesh
4
0
0
4
W
Kuzenbo
SAL5A REGIA
Kuzenbo
1
1
5
3.5
W
Heimdallr
The_Fox_Karma
Heimdallr
4
2
3
2.75
L
0
4
2
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
30,798
52,762
Taken
47,493
27,840
Mitigated
24,087
10,846
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,083
1,285
0
3,144
13,011
11,727
0
2,086
10,844
32,115
0
L
Geb
 
Geb
4,838
216
0
3,001
14,604
9,426
0
5,948
8,369
18,716
0
W
Gilgamesh
 
Gilgamesh
6,240
1,830
0
3,591
12,678
4,496
0
3,177
9,429
0
50,749
W
Agni
7,030
654
0
548
7,464
2,487
288
3,347
3,987
57,741
0
W
3,619
292
0
4,214
8,575
6,270
414
4,188
4,333
3,173
48,548
L
Gilgamesh
OEGCowboy
Gilgamesh
3,259
951
0
2,915
9,296
3,472
0
752
8,474
0
66,669
W
Kuzenbo
SAL5A REGIA
Kuzenbo
4,876
1,159
0
2,697
9,547
7,372
0
2,961
6,537
23,331
0
W
Heimdallr
The_Fox_Karma
Heimdallr
9,033
4,590
0
2,783
9,229
3,462
531
1,557
7,672
0
65,411
L
4,899
2,115
0
806
8,971
1,682
466
987
7,984
0
42,964
L
4,497
901
164
816
6,880
1,533
240
1,834
4,920
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
44,216
344
Minions Killed
436
0
Camps Cleared
0
1,478,858
Distance Traveled
1,595,240
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,487
405
54
3
0
270,948
1
L
Geb
6,165
385
24
2
0
350,092
4
W
Gilgamesh
9,035
565
79
5
0
313,698
6
W
Agni
9,343
584
98
6
0
322,240
6
W
Tyr
9,314
582
115
7
0
338,777
1
L
Gilgamesh
8,573
536
112
7
0
338,235
3
W
Kuzenbo
7,672
480
28
2
0
326,270
1
W
Heimdallr
8,852
553
116
7
0
294,255
2
L
Skadi
7,238
452
74
5
0
323,806
3
L
Zeus
6,874
430
80
5
0
195,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role