Player Matchup

Tiamat
Tiamat
Apex8
Tiamat
Level 28
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Babbsbank
Tsukuyomi
Level 14
God Stats
7W - 1L
1,976 SR
Queue Stats
30W - 15L
1,687 Elo+
Solo
Camazotz
Camazotz
BlackHollow001
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,821 Elo+
Solo
Hachiman
Hachiman
JetsetKanacke
Hachiman
Level 13
God Stats
8W - 7L
1,513 SR
Queue Stats
51W - 37L
1,530 Elo+
Solo
Ra
Ra
NateK63
Ra
Level 27
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,509 Elo+

VS

Team Averages
Level 24
1,593 SR
1,479 Elo+
Izanami
Izanami
AciDviR
Izanami
Level 27
God Stats
1W - 0L
1,758 SR
Queue Stats
33W - 28L
1,555 Elo+
Solo
Mulan
Mulan
FriendlyGuyHeHe
Mulan
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 54L
1,566 Elo+
Solo
Cthulhu
Cthulhu
MeiHouXung
Cthulhu
Level 17
God Stats
11W - 3L
1,648 SR
Queue Stats
31W - 18L
1,502 Elo+
Solo
Eset
Eset
ZenoFrieza
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,396 Elo+
Solo
Anhur
Anhur
nioxNashy
Anhur
Level 26
God Stats
5W - 2L
1,558 SR
Queue Stats
42W - 46L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Apex8
Tiamat
8
0 / 6 / 0
4,956
381
1,931
7,237
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Babbsbank
Tsukuyomi
14
9 / 3 / 0
8,785
676
9,289
11,002
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
10
0 / 3 / 0
5,579
429
1,903
5,539
1,552
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
JetsetKanacke
Hachiman
10
0 / 1 / 1
5,442
419
5,783
9,944
2,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 0
4,618
355
1,270
9,806
2,613
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AciDviR
Izanami
15
4 / 0 / 0
8,933
687
4,170
5,259
1,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 2 / 2
9,251
712
10,017
9,828
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MeiHouXung
Cthulhu
11
1 / 1 / 1
6,765
520
8,185
8,844
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 2
7,367
567
2,568
6,961
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
nioxNashy
Anhur
11
1 / 1 / 2
6,353
489
4,276
5,194
1,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
9
Kills
16
16
Deaths
9
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
AciDviR
Izanami
4
0
0
4
L
Tiamat
Apex8
Tiamat
0
6
0
0
L
Tsukuyomi
Babbsbank
Tsukuyomi
9
3
0
3
L
Camazotz
0
3
0
0
W
8
2
2
4.5
L
Hachiman
JetsetKanacke
Hachiman
0
1
1
0.5
W
Cthulhu
MeiHouXung
Cthulhu
1
1
1
1.5
L
0
3
0
0
W
2
5
2
0.6
W
Anhur
nioxNashy
Anhur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
29,216
43,528
Taken
36,086
13,223
Mitigated
14,955
19,088
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AciDviR
Izanami
4,170
2,206
0
3,825
5,259
1,665
2,640
0
4,769
0
64,065
L
Tiamat
Apex8
Tiamat
1,931
153
0
1,516
7,237
2,866
0
1,242
5,901
16,794
0
L
Tsukuyomi
Babbsbank
Tsukuyomi
9,289
3,200
0
4,049
11,002
3,564
0
1,441
9,379
0
53,467
L
Camazotz
1,903
0
0
609
5,539
1,552
0
0
5,539
0
22,630
W
10,017
965
0
5,588
9,828
4,163
0
318
9,430
0
61,457
L
Hachiman
JetsetKanacke
Hachiman
5,783
3,153
0
5,391
9,944
2,628
0
3,675
6,269
0
37,526
W
Cthulhu
MeiHouXung
Cthulhu
8,185
315
316
2,873
8,844
6,057
270
1,130
7,707
29,843
0
L
1,270
160
1,822
5,701
9,806
2,613
0
4,079
5,687
13,776
0
W
2,568
605
0
948
6,961
1,704
909
1,092
5,703
36,171
0
W
Anhur
nioxNashy
Anhur
4,276
2,363
0
1,228
5,194
1,366
854
553
4,563
0
34,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
38,669
255
Minions Killed
479
0
Camps Cleared
0
1,224,621
Distance Traveled
1,216,917
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,933
687
155
12
0
228,661
5
L
Tiamat
4,956
381
28
2
0
248,084
0
L
Tsukuyomi
8,785
676
102
8
0
260,473
4
L
Camazotz
5,579
429
47
4
0
232,555
3
W
Mulan
9,251
712
123
9
0
283,446
2
L
Hachiman
5,442
419
55
4
0
227,594
3
W
Cthulhu
6,765
520
31
2
0
262,875
3
L
Ra
4,618
355
23
2
0
255,915
0
W
Eset
7,367
567
93
7
0
216,827
2
W
Anhur
6,353
489
77
6
0
225,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role