Player Matchup

Izanami
Izanami
Danℓ
Izanami
Level 87
God Stats
3W - 1L
1,595 SR
Queue Stats
96W - 78L
1,505 Elo+
Party 4
Ganesha
Ganesha
FertileTrout
Ganesha
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,429 Elo+
Party 4
Kukulkan
Kukulkan
ICEINMYVEINS313
Kukulkan
Level 43
God Stats
39W - 38L
1,454 SR
Queue Stats
152W - 167L
1,425 Elo+
Party 1
Bellona
Bellona
Shingosean
Bellona
Level 127
God Stats
16W - 8L
1,572 SR
Queue Stats
63W - 53L
1,517 Elo+
Party 4
Loki
Loki
ramzilla400
Loki
Level 49
God Stats
3W - 0L
1,913 SR
Queue Stats
27W - 36L
1,357 Elo+
Party 1
Team Averages
Level 70
1,607 SR
1,446 Elo+

VS

Team Averages
Level 57
1,498 SR
1,433 Elo+
Cerberus
Cerberus
AlphaChad4590
Cerberus
Level 25
God Stats
4W - 7L
1,435 SR
Queue Stats
53W - 75L
1,411 Elo+
Party 3
Jing Wei
Jing Wei
CandySmiting
Jing Wei
Level 109
God Stats
1W - 3L
1,487 SR
Queue Stats
215W - 196L
1,483 Elo+
Party 2
Bellona
Bellona
WhySure
Bellona
Level 25
God Stats
21W - 19L
1,566 SR
Queue Stats
35W - 40L
1,471 Elo+
Party 2
Eset
Eset
asami salami
Eset
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 123L
1,435 Elo+
Party 3
Hun Batz
Hun Batz
x-Bahtbus-x
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danℓ
Izanami
20
18 / 0 / 3
13,849
630
21,218
15,191
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
FertileTrout
Ganesha
17
0 / 2 / 25
11,776
535
8,039
18,754
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
19
7 / 2 / 8
12,425
565
11,212
10,500
4,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Shingosean
Bellona
20
11 / 0 / 9
13,724
624
19,923
21,176
26,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 8 / 13
12,162
553
10,084
17,202
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaChad4590
Cerberus
13
0 / 13 / 3
8,195
373
3,476
24,401
16,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
CandySmiting
Jing Wei
14
1 / 7 / 3
8,808
400
12,035
18,114
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
WhySure
Bellona
16
0 / 5 / 2
9,836
447
9,898
17,316
13,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 9 / 0
11,008
500
12,220
14,494
5,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
x-Bahtbus-x
Hun Batz
17
3 / 6 / 3
10,565
480
6,885
18,080
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
40
Kills
10
12
Deaths
40
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlphaChad4590
Cerberus
0
13
3
0.12
L
Jing Wei
CandySmiting
Jing Wei
1
7
3
0.36
W
Izanami
Danℓ
Izanami
18
0
3
19.5
W
Ganesha
FertileTrout
Ganesha
0
2
25
6.25
W
Kukulkan
7
2
8
5.5
W
Bellona
Shingosean
Bellona
11
0
9
15.5
L
Bellona
WhySure
Bellona
0
5
2
0.2
L
6
9
0
0.67
W
4
8
13
1.31
L
Hun Batz
x-Bahtbus-x
Hun Batz
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,476
Damage
44,514
82,823
Taken
92,405
67,983
Mitigated
46,254
33,428
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlphaChad4590
Cerberus
3,476
304
0
1,800
24,401
16,251
258
4,188
19,947
32,738
0
L
Jing Wei
CandySmiting
Jing Wei
12,035
6,468
462
3,578
18,114
4,652
592
4,236
13,816
0
53,988
W
Izanami
Danℓ
Izanami
21,218
15,627
0
9,602
15,191
6,068
5,060
3,883
11,224
0
152,973
W
Ganesha
FertileTrout
Ganesha
8,039
1,444
0
5,867
18,754
22,988
640
3,687
15,049
33,308
0
W
Kukulkan
11,212
1,127
0
3,282
10,500
4,769
1,549
4,175
6,046
72,803
0
W
Bellona
Shingosean
Bellona
19,923
4,903
0
9,141
21,176
26,773
1,075
4,782
16,290
19,331
76,658
L
Bellona
WhySure
Bellona
9,898
2,635
0
1,219
17,316
13,651
626
4,457
11,751
12,260
51,073
L
12,220
616
0
694
14,494
5,569
559
5,609
8,282
52,699
0
W
10,084
3,894
0
5,536
17,202
7,385
437
3,179
13,858
0
73,620
L
Hun Batz
x-Bahtbus-x
Hun Batz
6,885
1,794
0
4,564
18,080
6,131
0
3,649
14,089
0
76,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,936
Gold Earned
48,412
649
Minions Killed
531
0
Camps Cleared
0
2,052,102
Distance Traveled
1,885,393
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,195
373
53
2
0
306,412
0
L
Jing Wei
8,808
400
85
4
0
397,160
0
W
Izanami
13,849
630
217
10
0
395,578
4
W
Ganesha
11,776
535
4
0
0
408,198
5
W
Kukulkan
12,425
565
121
6
0
410,284
2
W
Bellona
13,724
624
186
8
0
461,438
0
L
Bellona
9,836
447
138
6
0
431,623
4
L
Eset
11,008
500
119
5
0
332,493
2
W
Loki
12,162
553
121
6
0
376,604
0
L
Hun Batz
10,565
480
136
6
0
417,705
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role