Player Matchup

Skadi
Skadi
CypherVenomX3
Skadi
Level 27
God Stats
16W - 23L
1,418 SR
Queue Stats
276W - 279L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
JOHN MARCOSx362
Danzaburou
Level 25
God Stats
39W - 24L
1,532 SR
Queue Stats
159W - 149L
1,465 Elo+
Party 1
Thanatos
Thanatos
LouieLongLaces
Thanatos
Level 4
God Stats
2W - 1L
1,508 SR
Queue Stats
3W - 3L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SkyDragonslayr
Morgan Le Fay
Level 15
God Stats
3W - 2L
1,574 SR
Queue Stats
5W - 10L
1,300 Elo+
Solo
Pele
Pele
phagguette
Pele
Level 15
God Stats
8W - 14L
1,265 SR
Queue Stats
25W - 37L
1,295 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,382 Elo+

VS

Team Averages
Level 13
1,470 SR
1,395 Elo+
Charybdis
Charybdis
Alekai5
Charybdis
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 12L
1,449 Elo+
Solo
Scylla
Scylla
juancho231
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,366 Elo+
Solo
Hel
Hel
madtoast209
Hel
Level 17
God Stats
8W - 4L
1,786 SR
Queue Stats
59W - 55L
1,487 Elo+
Solo
Neith
Neith
recklessburley
Neith
Level 8
God Stats
6W - 10L
1,275 SR
Queue Stats
7W - 11L
1,224 Elo+
Solo
Cthulhu
Cthulhu
twisted_devil09
Cthulhu
Level 7
God Stats
4W - 7L
1,287 SR
Queue Stats
6W - 7L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 20
13,694
1,053
21,063
15,902
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
JOHN MARCOSx362
Danzaburou
20
8 / 3 / 20
14,217
1,094
18,663
15,865
5,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
19
3 / 7 / 11
11,687
899
9,686
11,796
4,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SkyDragonslayr
Morgan Le Fay
20
2 / 1 / 22
12,711
978
18,566
14,091
12,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
19 / 4 / 12
16,402
1,262
34,970
24,197
9,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alekai5
Charybdis
19
9 / 12 / 6
14,181
1,091
22,661
28,037
8,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
juancho231
Scylla
19
4 / 11 / 10
12,585
968
16,654
24,884
6,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 3 / 12
12,912
993
9,909
13,515
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
1 / 6 / 8
11,670
898
9,609
13,014
8,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 8 / 9
12,059
928
16,173
30,492
35,497
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
64
40
Kills
19
19
Deaths
40
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alekai5
Charybdis
9
12
6
1
W
8
4
20
4.5
W
Danzaburou
JOHN MARCOSx362
Danzaburou
8
3
20
6
W
Thanatos
3
7
11
1.21
W
Morgan Le Fay
SkyDragonslayr
Morgan Le Fay
2
1
22
13
L
Scylla
juancho231
Scylla
4
11
10
0.82
L
3
3
12
3
W
19
4
12
6.25
L
1
6
8
0.83
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,948
Damage
75,006
81,851
Taken
109,942
41,903
Mitigated
62,621
21,250
Healing
22,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alekai5
Charybdis
22,661
15,989
0
3,432
28,037
8,545
0
5,488
22,549
0
44,247
W
21,063
11,280
0
2,718
15,902
9,708
0
5,849
9,787
0
36,503
W
Danzaburou
JOHN MARCOSx362
Danzaburou
18,663
9,055
0
4,973
15,865
5,813
0
10,393
5,298
0
44,085
W
Thanatos
9,686
3,367
0
3,625
11,796
4,858
0
7,330
4,070
0
16,064
W
Morgan Le Fay
SkyDragonslayr
Morgan Le Fay
18,566
1,624
348
2,101
14,091
12,110
0
6,877
6,728
35,706
0
L
Scylla
juancho231
Scylla
16,654
1,780
0
160
24,884
6,028
0
2,625
22,259
30,972
0
L
9,909
604
10,670
5,573
13,515
4,201
0
980
12,535
20,125
0
W
34,970
7,264
0
7,485
24,197
9,414
0
10,828
13,232
0
63,297
L
9,609
2,257
0
1,301
13,014
8,350
0
2,278
10,736
0
37,273
L
16,173
1,685
229
882
30,492
35,497
0
7,195
23,297
35,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,711
Gold Earned
63,407
207
Minions Killed
199
7
Camps Cleared
11
1,106,764
Distance Traveled
1,110,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,181
1,091
52
4
4
195,316
0
W
Skadi
13,694
1,053
33
3
1
199,642
0
W
Danzaburou
14,217
1,094
76
6
1
219,495
0
W
Thanatos
11,687
899
16
1
3
194,021
0
W
Morgan Le Fay
12,711
978
35
3
2
229,516
0
L
Scylla
12,585
968
35
3
1
209,445
0
L
Hel
12,912
993
25
2
0
255,321
0
W
Pele
16,402
1,262
47
4
0
264,090
0
L
Neith
11,670
898
62
5
0
215,203
1
L
Cthulhu
12,059
928
25
2
6
234,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role