Player Matchup

Guan Yu
Guan Yu
Hams486
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,271 Elo+
Party 2
Jormungandr
Jormungandr
JasonPine
Jormungandr
Level 29
God Stats
0W - 3L
1,237 SR
Queue Stats
66W - 75L
1,401 Elo+
Party 2
Nemesis
Nemesis
MinionBorat
Nemesis
Level 18
God Stats
5W - 5L
1,538 SR
Queue Stats
22W - 23L
1,391 Elo+
Party 2
Merlin
Merlin
MrMeep123456
Merlin
Level 18
God Stats
2W - 3L
1,503 SR
Queue Stats
6W - 9L
1,392 Elo+
Party 2
Izanami
Izanami
RedRabbitMC
Izanami
Level 28
God Stats
36W - 32L
1,603 SR
Queue Stats
58W - 55L
1,436 Elo+
Party 2
Team Averages
Level 20
1,476 SR
1,378 Elo+

VS

Team Averages
Level 22
1,565 SR
1,577 Elo+
Sun Wukong
Sun Wukong
BigGiantHead
Sun Wukong
Level 15
God Stats
2W - 1L
1,688 SR
Queue Stats
13W - 11L
1,441 Elo+
Solo
Cthulhu
Cthulhu
VelvetDawg2
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Party 1
Ullr
Ullr
ZestyMcGuire
Ullr
Level 45
God Stats
3W - 1L
1,352 SR
Queue Stats
3W - 1L
1,644 Elo+
Party 1
Nemesis
Nemesis
Zotyy
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Neith
Neith
咕哒丶子
Neith
Level 27
God Stats
28W - 10L
1,785 SR
Queue Stats
154W - 68L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hams486
Guan Yu
9
2 / 3 / 0
5,602
560
2,497
4,941
3,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
JasonPine
Jormungandr
8
0 / 1 / 3
4,970
497
2,321
7,786
4,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
MinionBorat
Nemesis
7
0 / 3 / 0
4,576
458
970
6,913
1,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
9
1 / 3 / 0
5,419
542
1,630
4,714
967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
RedRabbitMC
Izanami
8
2 / 1 / 1
5,178
518
2,999
6,538
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigGiantHead
Sun Wukong
9
0 / 2 / 5
5,639
564
2,676
4,779
1,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
VelvetDawg2
Cthulhu
8
0 / 1 / 1
4,621
462
1,566
3,825
1,482
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 1 / 1
4,874
487
3,201
3,964
1,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Zotyy
Nemesis
11
5 / 0 / 2
6,507
651
3,420
4,770
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 3
6,716
672
6,925
4,353
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigGiantHead
Sun Wukong
0
2
5
1.25
L
Guan Yu
Hams486
Guan Yu
2
3
0
0.67
L
Jormungandr
JasonPine
Jormungandr
0
1
3
1.5
L
Nemesis
MinionBorat
Nemesis
0
3
0
0
L
Merlin
1
3
0
0.33
L
Izanami
RedRabbitMC
Izanami
2
1
1
2.5
W
Cthulhu
VelvetDawg2
Cthulhu
0
1
1
0.5
W
1
1
1
1.5
W
Nemesis
Zotyy
Nemesis
5
0
2
6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,417
Damage
17,788
30,892
Taken
21,691
12,427
Mitigated
7,174
6,012
Healing
6,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigGiantHead
Sun Wukong
2,676
676
0
1,160
4,779
1,618
316
0
4,779
0
22,039
L
Guan Yu
Hams486
Guan Yu
2,497
301
0
265
4,941
3,703
0
0
4,941
0
21,234
L
Jormungandr
JasonPine
Jormungandr
2,321
504
105
1,260
7,786
4,360
272
895
6,891
14,898
0
L
Nemesis
MinionBorat
Nemesis
970
485
0
1,101
6,913
1,755
0
0
6,913
0
24,033
L
Merlin
1,630
78
0
955
4,714
967
54
0
4,714
21,256
0
L
Izanami
RedRabbitMC
Izanami
2,999
1,944
0
2,326
6,538
1,642
598
671
5,867
0
33,447
W
Cthulhu
VelvetDawg2
Cthulhu
1,566
123
0
271
3,825
1,482
196
978
2,847
12,320
0
W
3,201
1,435
0
0
3,964
1,016
0
914
3,050
0
24,141
W
Nemesis
Zotyy
Nemesis
3,420
1,184
0
2,930
4,770
1,391
0
55
4,715
0
30,497
W
6,925
2,804
0
1,678
4,353
1,667
415
1,790
2,349
0
43,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
28,357
243
Minions Killed
263
0
Camps Cleared
0
897,813
Distance Traveled
1,027,833
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,639
564
54
5
0
201,019
1
L
Guan Yu
5,602
560
57
6
0
160,422
1
L
Jormungandr
4,970
497
33
3
0
197,507
2
L
Nemesis
4,576
458
43
4
0
188,918
0
L
Merlin
5,419
542
47
5
0
160,743
2
L
Izanami
5,178
518
63
6
0
190,223
4
W
Cthulhu
4,621
462
21
2
0
208,920
0
W
Ullr
4,874
487
41
4
0
196,829
0
W
Nemesis
6,507
651
68
7
0
235,909
0
W
Neith
6,716
672
79
8
0
185,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role