Player Matchup

Ao Kuang
Ao Kuang
BucketOfOil
Ao Kuang
Level 106
God Stats
0W - 3L
1,312 SR
Queue Stats
2W - 9L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
DistantMinds
Sun Wukong
Level 16
God Stats
0W - 4L
1,539 SR
Queue Stats
0W - 8L
1,154 Elo+
Party 2
Danzaburou
Danzaburou
Frya
Danzaburou
Level 99
God Stats
1W - 1L
1,541 SR
Queue Stats
3W - 10L
1,391 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThePinoy96
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,453 Elo+
Party 2
Ra
Ra
uneclipsed
Ra
Level 66
God Stats
0W - 2L
1,498 SR
Queue Stats
3W - 8L
1,480 Elo+
Party 2
Team Averages
Level 59
1,478 SR
1,363 Elo+

VS

Team Averages
Level 96
1,495 SR
1,380 Elo+
Artio
Artio
Demon_Slayer_THS
Artio
Level 43
God Stats
82W - 87L
1,461 SR
Queue Stats
109W - 143L
1,373 Elo+
Party 1
Neith
Neith
Dragon_Slayer_Cy
Neith
Level 105
God Stats
3W - 3L
1,691 SR
Queue Stats
415W - 488L
1,360 Elo+
Party 1
Zeus
Zeus
GODSofOLDs
Zeus
Level 128
God Stats
20W - 19L
1,510 SR
Queue Stats
242W - 319L
1,377 Elo+
Party 1
Cliodhna
Cliodhna
dbtroughneck21
Cliodhna
Level 129
God Stats
6W - 13L
1,373 SR
Queue Stats
328W - 440L
1,406 Elo+
Party 1
Chaac
Chaac
godsofoldwife
Chaac
Level 75
God Stats
20W - 23L
1,438 SR
Queue Stats
243W - 356L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BucketOfOil
Ao Kuang
8
1 / 3 / 0
5,408
492
2,783
7,844
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DistantMinds
Sun Wukong
9
0 / 3 / 1
5,152
468
2,018
7,174
4,883
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Frya
Danzaburou
7
0 / 4 / 0
4,793
436
2,058
5,437
1,325
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ThePinoy96
Cu Chulainn
7
0 / 3 / 0
4,257
387
2,733
4,318
1,207
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 3 / 1
5,492
499
903
5,191
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
6,064
551
1,800
6,613
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 6
5,799
527
5,886
2,845
1,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 1
6,616
601
2,268
4,895
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
11
4 / 2 / 7
6,849
623
4,856
6,733
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 0
6,465
588
5,383
7,521
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BucketOfOil
Ao Kuang
1
3
0
0.33
W
3
0
5
5.5
L
Sun Wukong
DistantMinds
Sun Wukong
0
3
1
0.17
W
4
0
6
7
L
Danzaburou
Frya
Danzaburou
0
4
0
0
W
2
0
1
2.5
L
Cu Chulainn
ThePinoy96
Cu Chulainn
0
3
0
0
W
Cliodhna
4
2
7
3.75
W
3
1
0
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,495
Damage
20,193
29,964
Taken
28,607
11,068
Mitigated
13,945
8,241
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BucketOfOil
Ao Kuang
2,783
883
285
3,670
7,844
2,054
0
1,965
5,806
18,700
0
W
1,800
242
1,242
2,361
6,613
3,498
0
244
6,369
9,439
0
L
Sun Wukong
DistantMinds
Sun Wukong
2,018
400
0
1,587
7,174
4,883
288
680
5,850
0
16,322
W
5,886
1,721
0
792
2,845
1,006
312
302
2,543
0
24,486
L
Danzaburou
Frya
Danzaburou
2,058
845
0
1,623
5,437
1,325
72
961
4,476
0
22,405
W
2,268
437
0
3,328
4,895
1,542
986
1,182
3,713
41,916
0
L
Cu Chulainn
ThePinoy96
Cu Chulainn
2,733
626
0
150
4,318
1,207
0
620
3,698
0
6,555
W
Cliodhna
4,856
193
0
3,545
6,733
1,984
0
496
6,237
0
34,988
W
5,383
461
0
3,058
7,521
5,915
40
1,462
6,059
7,635
25,156
L
903
0
73
853
5,191
1,599
222
942
4,249
26,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
31,793
185
Minions Killed
309
0
Camps Cleared
0
1,011,116
Distance Traveled
1,081,026
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,408
492
43
4
0
211,377
2
W
Artio
6,064
551
18
2
0
232,292
0
L
Sun Wukong
5,152
468
31
3
0
220,901
0
W
Neith
5,799
527
55
5
0
196,244
0
L
Danzaburou
4,793
436
60
5
0
185,826
2
W
Zeus
6,616
601
89
8
0
203,702
0
L
Cu Chulainn
4,257
387
4
0
0
178,663
3
W
Cliodhna
6,849
623
71
6
0
256,139
0
W
Chaac
6,465
588
76
7
0
192,649
2
L
Ra
5,492
499
47
4
0
214,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role