Player Matchup

Geb
Geb
Grey_Wolfpack
Geb
Level 5
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Hachiman
Hachiman
Jusemangka
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Swineith
Jormungandr
Level 17
God Stats
3W - 7L
1,589 SR
Queue Stats
54W - 71L
1,409 Elo+
Solo
Hercules
Hercules
Zacraen
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 50L
1,450 Elo+
Solo
Ra
Ra
fattygirl10
Ra
Level 26
God Stats
25W - 33L
1,370 SR
Queue Stats
249W - 204L
1,515 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,486 Elo+

VS

Team Averages
Level 22
1,453 SR
1,430 Elo+
Nemesis
Nemesis
Fools_1455
Nemesis
Level 7
God Stats
10W - 10L
1,379 SR
Queue Stats
47W - 49L
1,357 Elo+
Solo
Ah Puch
Ah Puch
FustavoGring
Ah Puch
Level 29
God Stats
35W - 17L
1,655 SR
Queue Stats
185W - 154L
1,551 Elo+
Solo
Ares
Ares
GumpyMgee
Ares
Level 21
God Stats
6W - 10L
1,362 SR
Queue Stats
20W - 21L
1,413 Elo+
Party 1
King Arthur
King Arthur
LANCETHEDEFENDER
King Arthur
Level 26
God Stats
7W - 9L
1,300 SR
Queue Stats
12W - 15L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
VapidJellyfish8
Danzaburou
Level 28
God Stats
19W - 15L
1,569 SR
Queue Stats
143W - 108L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 0
10,958
783
7,798
30,763
25,020
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
Jusemangka
Hachiman
18
0 / 6 / 1
11,255
804
9,497
16,286
6,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Swineith
Jormungandr
18
0 / 4 / 1
11,442
817
18,857
28,387
41,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Zacraen
Hercules
18
0 / 5 / 1
11,488
821
6,883
30,995
31,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 3 / 0
12,203
872
17,472
12,767
5,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

80

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fools_1455
Nemesis
20
4 / 0 / 16
12,830
916
10,967
15,345
7,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
FustavoGring
Ah Puch
20
8 / 0 / 15
14,329
1,024
42,903
4,430
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
19
2 / 0 / 10
11,823
845
9,138
13,832
14,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
LANCETHEDEFENDER
King Arthur
20
5 / 1 / 15
12,981
927
16,848
18,482
14,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
VapidJellyfish8
Danzaburou
20
6 / 0 / 14
14,349
1,025
31,912
13,650
6,085
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
95
1
Kills
25
25
Deaths
1
3
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fools_1455
Nemesis
4
0
16
12
W
Ah Puch
FustavoGring
Ah Puch
8
0
15
15.5
L
0
7
0
0
W
Ares
2
0
10
7
L
Hachiman
Jusemangka
Hachiman
0
6
1
0.08
W
King Arthur
LANCETHEDEFENDER
King Arthur
5
1
15
12.5
L
Jormungandr
Swineith
Jormungandr
0
4
1
0.13
W
Danzaburou
VapidJellyfish8
Danzaburou
6
0
14
13
L
Hercules
Zacraen
Hercules
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,507
Damage
111,768
119,198
Taken
65,739
109,907
Mitigated
44,695
12,367
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fools_1455
Nemesis
10,967
4,224
0
1,910
15,345
7,217
0
9,827
5,518
0
26,320
W
Ah Puch
FustavoGring
Ah Puch
42,903
222
0
332
4,430
1,991
0
2,681
1,749
76,730
0
L
7,798
617
0
1,363
30,763
25,020
0
13,603
17,160
12,677
0
W
Ares
9,138
243
0
3,679
13,832
14,516
0
9,352
4,480
12,519
0
L
Hachiman
Jusemangka
Hachiman
9,497
5,960
0
662
16,286
6,202
0
9,447
6,839
0
28,895
W
King Arthur
LANCETHEDEFENDER
King Arthur
16,848
1,437
0
163
18,482
14,886
0
12,593
5,889
7,835
33,995
L
Jormungandr
Swineith
Jormungandr
18,857
5,136
0
0
28,387
41,433
0
11,776
16,611
49,147
0
W
Danzaburou
VapidJellyfish8
Danzaburou
31,912
16,382
0
1,643
13,650
6,085
0
9,674
3,976
0
73,856
L
Hercules
Zacraen
Hercules
6,883
1,230
22
4,373
30,995
31,284
0
15,478
15,517
0
26,716
L
17,472
616
4,953
994
12,767
5,968
0
5,410
7,357
63,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
66,312
313
Minions Killed
277
6
Camps Cleared
12
1,268,421
Distance Traveled
1,432,773
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,830
916
44
3
0
341,030
2
W
Ah Puch
14,329
1,024
75
5
5
284,551
0
L
Geb
10,958
783
11
1
1
249,906
0
W
Ares
11,823
845
12
1
1
270,013
0
L
Hachiman
11,255
804
56
4
2
224,499
0
W
King Arthur
12,981
927
56
4
0
271,226
0
L
Jormungandr
11,442
817
93
7
0
257,099
0
W
Danzaburou
14,349
1,025
90
6
6
265,953
0
L
Hercules
11,488
821
43
3
2
260,409
0
L
Ra
12,203
872
110
8
1
276,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role