Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DeathlyForces
Janus
Level 48
God Stats
2W - 0L
1,522 SR
Queue Stats
13W - 3L
1,980 Elo+
Party 1
Sobek
Sobek
Tabraz
Sobek
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 101L
1,823 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,768 Elo+

VS

Team Averages
Level 95
1,493 SR
1,609 Elo+
Morgan Le Fay
Morgan Le Fay
Gerardo11011
Morgan Le Fay
Level 120
God Stats
3W - 3L
1,588 SR
Queue Stats
50W - 40L
1,578 Elo+
Party 2
Sobek
Sobek
TheWatcher97
Sobek
Level 148
God Stats
0W - 4L
1,390 SR
Queue Stats
57W - 44L
1,601 Elo+
Party 2
Medusa
Medusa
kindaofweird
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 0 / 5
8,313
693
10,785
7,637
6,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 8
8,337
695
11,892
5,620
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Tabraz
Sobek
13
4 / 0 / 8
8,260
688
4,714
9,695
10,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gerardo11011
Morgan Le Fay
11
0 / 3 / 0
6,795
566
6,342
7,941
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
7,173
598
2,761
14,818
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
9
0 / 6 / 0
6,342
529
4,303
8,567
2,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
0
5
7.5
W
3
0
8
7
L
Morgan Le Fay
Gerardo11011
Morgan Le Fay
0
3
0
0
W
Sobek
Tabraz
Sobek
4
0
8
8
L
0
3
0
0
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
13,406
22,952
Taken
31,326
18,923
Mitigated
20,219
6,364
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,785
1,817
0
2,049
7,637
6,375
49
3,807
3,830
675
22,718
W
11,892
227
0
1,018
5,620
2,201
712
2,381
3,239
45,067
0
L
Morgan Le Fay
Gerardo11011
Morgan Le Fay
6,342
390
65
1,291
7,941
2,788
0
4,540
3,073
33,411
0
W
Sobek
Tabraz
Sobek
4,714
225
0
3,297
9,695
10,347
430
3,258
6,437
13,374
0
L
2,761
102
0
4,970
14,818
14,453
0
8,664
5,217
12,999
0
L
Medusa
4,303
1,273
0
412
8,567
2,978
0
3,336
4,852
0
10,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
20,310
149
Minions Killed
114
8
Camps Cleared
2
758,889
Distance Traveled
613,329
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,313
693
34
3
3
254,857
2
W
Janus
8,337
695
102
9
3
241,972
1
L
Morgan Le Fay
6,795
566
77
6
2
218,821
3
W
Sobek
8,260
688
13
1
2
262,060
4
L
Sobek
7,173
598
17
1
0
202,113
0
L
Medusa
6,342
529
20
2
0
192,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role