Player Matchup

Danzaburou
Danzaburou
Caleb_Widowgast
Danzaburou
Level 87
God Stats
26W - 6L
1,810 SR
Queue Stats
255W - 237L
1,494 Elo+
Party 1
Sol
Sol
CandySmiting
Sol
Level 109
God Stats
14W - 17L
1,378 SR
Queue Stats
215W - 196L
1,473 Elo+
Party 3
Aphrodite
Aphrodite
SltySpitoon
Aphrodite
Level 86
God Stats
20W - 17L
1,562 SR
Queue Stats
256W - 240L
1,505 Elo+
Party 1
Pele
Pele
TheKrinkster
Pele
Level 49
God Stats
2W - 0L
1,750 SR
Queue Stats
22W - 15L
1,438 Elo+
Party 1
Bellona
Bellona
WhySure
Bellona
Level 25
God Stats
21W - 19L
1,556 SR
Queue Stats
35W - 40L
1,460 Elo+
Party 3
Team Averages
Level 71
1,611 SR
1,474 Elo+

VS

Team Averages
Level 59
1,451 SR
1,439 Elo+
Hercules
Hercules
ShakeMilk1
Hercules
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
193W - 207L
1,431 Elo+
Party 4
Cerberus
Cerberus
futterbutter995
Cerberus
Level 88
God Stats
2W - 2L
1,489 SR
Queue Stats
319W - 315L
1,399 Elo+
Party 4
Sol
Sol
lol9872342
Sol
Level 65
God Stats
8W - 11L
1,444 SR
Queue Stats
36W - 56L
1,460 Elo+
Party 2
Nemesis
Nemesis
shNoah106
Nemesis
Level 43
God Stats
2W - 7L
1,330 SR
Queue Stats
165W - 160L
1,568 Elo+
Party 2
Ra
Ra
zenktavis
Ra
Level 68
God Stats
60W - 55L
1,490 SR
Queue Stats
158W - 174L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caleb_Widowgast
Danzaburou
13
6 / 1 / 8
8,833
589
14,422
11,185
3,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 2 / 3
9,095
606
11,059
9,352
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
SltySpitoon
Aphrodite
11
0 / 1 / 11
7,905
527
4,739
8,704
6,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 4 / 8
8,696
580
9,003
11,426
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
WhySure
Bellona
15
5 / 3 / 5
9,542
636
10,514
11,052
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ShakeMilk1
Hercules
10
2 / 7 / 0
6,284
419
8,719
16,807
13,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
9
1 / 8 / 3
6,511
434
6,941
21,070
11,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 3
7,169
478
4,874
10,003
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
shNoah106
Nemesis
14
6 / 3 / 3
8,540
569
11,587
11,247
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 1
5,270
351
1,733
4,848
828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
25
Kills
10
11
Deaths
25
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Caleb_Widowgast
Danzaburou
6
1
8
10
W
8
2
3
4.75
L
Hercules
ShakeMilk1
Hercules
2
7
0
0.29
W
Aphrodite
SltySpitoon
Aphrodite
0
1
11
5.5
W
6
4
8
2.5
W
Bellona
WhySure
Bellona
5
3
5
2.5
L
Cerberus
1
8
3
0.31
L
1
3
3
0.83
L
Nemesis
shNoah106
Nemesis
6
3
3
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,737
Damage
33,854
51,719
Taken
63,975
28,395
Mitigated
32,172
19,741
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Caleb_Widowgast
Danzaburou
14,422
5,757
0
3,517
11,185
3,670
2,439
5,278
5,907
0
57,283
W
11,059
4,837
837
3,865
9,352
4,093
6,981
2,002
7,350
50,882
6,530
L
Hercules
ShakeMilk1
Hercules
8,719
1,838
0
2,699
16,807
13,995
36
5,181
11,626
10,060
18,995
W
Aphrodite
SltySpitoon
Aphrodite
4,739
1,024
3,548
3,070
8,704
6,569
418
3,667
5,037
20,435
0
W
9,003
2,122
0
3,397
11,426
3,885
1,067
3,540
7,886
0
46,982
W
Bellona
WhySure
Bellona
10,514
2,457
0
1,507
11,052
10,178
779
2,978
8,074
10,669
41,250
L
Cerberus
6,941
646
1,436
5,415
21,070
11,710
0
5,745
15,185
20,569
0
L
4,874
1,157
0
2,222
10,003
1,805
0
2,869
7,134
41,413
0
L
Nemesis
shNoah106
Nemesis
11,587
5,111
0
1,109
11,247
3,834
0
2,655
8,592
0
52,260
L
1,733
318
114
919
4,848
828
0
1,286
3,562
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
33,774
410
Minions Killed
303
0
Camps Cleared
0
1,410,714
Distance Traveled
1,240,432
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,833
589
96
6
0
284,478
0
W
Sol
9,095
606
106
7
0
261,063
0
L
Hercules
6,284
419
49
3
0
252,997
0
W
Aphrodite
7,905
527
27
2
0
273,864
2
W
Pele
8,696
580
68
5
0
289,383
0
W
Bellona
9,542
636
113
8
0
301,926
4
L
Cerberus
6,511
434
56
4
0
268,755
0
L
Sol
7,169
478
83
6
0
276,608
2
L
Nemesis
8,540
569
91
6
0
318,341
5
L
Ra
5,270
351
24
2
0
123,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role