Player Matchup

Gilgamesh
Gilgamesh
DTAFRAP
Gilgamesh
Level 98
God Stats
46W - 39L
1,619 SR
Queue Stats
594W - 587L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
DTA_Daddy
Cthulhu
Level 29
God Stats
7W - 14L
1,413 SR
Queue Stats
124W - 127L
1,479 Elo+
Party 1
Mulan
Mulan
DTAklankochan
Mulan
Level 85
God Stats
11W - 12L
1,587 SR
Queue Stats
314W - 335L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Karizma4017
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,570 Elo+
Party 2
Sol
Sol
Soda_Can1
Sol
Level 108
God Stats
3W - 2L
1,604 SR
Queue Stats
229W - 267L
1,503 Elo+
Party 2
Team Averages
Level 68
1,544 SR
1,512 Elo+

VS

Team Averages
Level 78
1,622 SR
1,571 Elo+
Fenrir
Fenrir
Amsbury
Fenrir
Level 143
God Stats
16W - 11L
1,573 SR
Queue Stats
128W - 93L
1,527 Elo+
Party 4
Medusa
Medusa
AshamedGlobe715
Medusa
Level 127
God Stats
20W - 4L
1,983 SR
Queue Stats
845W - 709L
1,679 Elo+
Party 3
Ah Puch
Ah Puch
Buhlockeh1
Ah Puch
Level 43
God Stats
22W - 22L
1,517 SR
Queue Stats
70W - 70L
1,494 Elo+
Party 4
Sylvanus
Sylvanus
M00ki3Pi3
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 40L
1,703 Elo+
Party 3
Amaterasu
Amaterasu
YouKnovaE
Amaterasu
Level 47
God Stats
2W - 1L
1,535 SR
Queue Stats
64W - 77L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DTAFRAP
Gilgamesh
18
4 / 6 / 4
11,362
454
17,138
22,721
11,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
DTA_Daddy
Cthulhu
16
4 / 8 / 2
9,934
397
14,293
20,962
21,467
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 8 / 2
12,067
483
26,273
26,926
30,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Karizma4017
Ah Muzen Cab
18
1 / 7 / 3
11,141
446
11,346
21,957
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 5 / 3
11,616
465
17,566
17,695
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amsbury
Fenrir
20
12 / 2 / 9
13,944
558
23,555
25,739
15,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
11 / 4 / 7
13,592
544
25,491
21,517
10,354
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Buhlockeh1
Ah Puch
18
3 / 3 / 10
11,733
469
18,014
15,413
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
M00ki3Pi3
Sylvanus
17
4 / 2 / 13
10,965
439
8,317
19,009
24,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
YouKnovaE
Amaterasu
20
4 / 4 / 8
13,997
560
12,052
30,226
24,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
15
Kills
34
34
Deaths
15
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amsbury
Fenrir
12
2
9
8.25
W
11
4
7
3.63
W
Ah Puch
Buhlockeh1
Ah Puch
3
3
10
2.67
L
Gilgamesh
DTAFRAP
Gilgamesh
4
6
4
1
L
Cthulhu
DTA_Daddy
Cthulhu
4
8
2
0.63
L
5
8
2
0.75
L
Ah Muzen Cab
Karizma4017
Ah Muzen Cab
1
7
3
0.36
W
Sylvanus
M00ki3Pi3
Sylvanus
4
2
13
5.25
L
1
5
3
0.5
W
Amaterasu
YouKnovaE
Amaterasu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,616
Damage
87,429
110,261
Taken
111,904
78,958
Mitigated
81,701
25,770
Healing
40,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amsbury
Fenrir
23,555
7,139
0
11,372
25,739
15,940
676
6,940
18,479
0
114,470
W
25,491
12,732
0
6,264
21,517
10,354
664
5,628
15,734
0
117,514
W
Ah Puch
Buhlockeh1
Ah Puch
18,014
2,000
304
4,364
15,413
6,638
310
6,557
8,813
81,909
0
L
Gilgamesh
DTAFRAP
Gilgamesh
17,138
4,281
0
5,380
22,721
11,082
93
6,357
16,364
0
91,958
L
Cthulhu
DTA_Daddy
Cthulhu
14,293
187
0
1,481
20,962
21,467
0
5,220
15,742
37,396
0
L
26,273
4,256
0
5,413
26,926
30,854
219
6,137
20,789
5,325
75,796
L
Ah Muzen Cab
Karizma4017
Ah Muzen Cab
11,346
5,594
0
6,789
21,957
7,953
0
1,987
19,970
0
88,845
W
Sylvanus
M00ki3Pi3
Sylvanus
8,317
1,647
2,893
4,522
19,009
24,501
458
9,787
9,036
24,713
4,109
L
17,566
5,274
0
6,707
17,695
7,602
0
7,118
10,577
89,129
9,507
W
Amaterasu
YouKnovaE
Amaterasu
12,052
5,652
1,757
9,238
30,226
24,268
0
4,308
24,909
865
82,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
64,231
682
Minions Killed
671
0
Camps Cleared
0
2,263,230
Distance Traveled
2,412,497
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,944
558
135
5
0
557,156
2
W
Medusa
13,592
544
176
7
0
464,809
4
W
Ah Puch
11,733
469
143
6
0
464,557
9
L
Gilgamesh
11,362
454
133
5
0
485,900
2
L
Cthulhu
9,934
397
47
2
0
433,726
0
L
Mulan
12,067
483
138
6
0
424,092
1
L
Ah Muzen Cab
11,141
446
156
6
0
446,086
4
W
Sylvanus
10,965
439
50
2
0
419,062
8
L
Sol
11,616
465
208
8
0
473,426
2
W
Amaterasu
13,997
560
167
7
0
506,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role