Player Matchup

Cthulhu
Cthulhu
ForceableEnd
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,166 Elo+
Party 2
Da Ji
Da Ji
MILLZMONEY88
Da Ji
Level 5
God Stats
2W - 0L
1,803 SR
Queue Stats
4W - 4L
1,354 Elo+
Solo
Janus
Janus
NOT-EssA-
Janus
Level 13
God Stats
3W - 1L
1,213 SR
Queue Stats
4W - 4L
1,271 Elo+
Solo
Geb
Geb
Sleazy Oni
Geb
Level 27
God Stats
2W - 0L
1,701 SR
Queue Stats
19W - 17L
1,361 Elo+
Solo
Jing Wei
Jing Wei
Xbox pleeb
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,537 Elo+
Party 2
Team Averages
Level 18
1,543 SR
1,338 Elo+

VS

Team Averages
Level 29
1,669 SR
1,388 Elo+
Eset
Eset
Blackninja_24_7
Eset
Level 43
God Stats
5W - 3L
1,913 SR
Queue Stats
31W - 32L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
Cecond1
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 14L
1,483 Elo+
Party 1
The Morrigan
The Morrigan
DattBoss
The Morrigan
Level 28
God Stats
16W - 8L
1,705 SR
Queue Stats
129W - 139L
1,423 Elo+
Solo
Ravana
Ravana
RedHunger
Ravana
Level 29
God Stats
5W - 3L
1,749 SR
Queue Stats
48W - 50L
1,448 Elo+
Solo
Jing Wei
Jing Wei
ThetreeofLyfe
Jing Wei
Level 21
God Stats
8W - 6L
1,477 SR
Queue Stats
15W - 16L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ForceableEnd
Cthulhu
14
5 / 1 / 4
8,009
534
7,721
9,829
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 1 / 4
8,174
545
4,213
9,203
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
NOT-EssA-
Janus
12
2 / 4 / 1
7,308
487
3,599
9,485
3,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 10
7,295
486
5,100
6,061
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Xbox pleeb
Jing Wei
13
9 / 4 / 3
8,477
565
9,558
11,050
3,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,714
381
4,582
7,690
2,175
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Cecond1
Sun Wukong
11
4 / 4 / 0
7,387
492
5,962
10,656
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
DattBoss
The Morrigan
13
2 / 3 / 3
7,537
502
7,463
5,453
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
RedHunger
Ravana
12
3 / 4 / 2
7,292
486
4,105
10,464
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
ThetreeofLyfe
Jing Wei
11
0 / 7 / 2
6,731
449
4,754
11,054
3,690
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
9
10
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
Sun Wukong
Cecond1
Sun Wukong
4
4
0
1
L
The Morrigan
DattBoss
The Morrigan
2
3
3
1.17
W
Cthulhu
ForceableEnd
Cthulhu
5
1
4
7
W
5
1
4
7
W
Janus
NOT-EssA-
Janus
2
4
1
0.63
L
Ravana
RedHunger
Ravana
3
4
2
1
W
1
0
10
6
L
Jing Wei
ThetreeofLyfe
Jing Wei
0
7
2
0.14
W
Jing Wei
Xbox pleeb
Jing Wei
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
26,866
45,628
Taken
45,317
22,669
Mitigated
16,471
13,742
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
337
293
1,131
7,690
2,175
0
2,029
5,570
15,504
0
L
Sun Wukong
Cecond1
Sun Wukong
5,962
1,617
0
1,828
10,656
4,766
0
3,141
7,470
0
21,589
L
The Morrigan
DattBoss
The Morrigan
7,463
568
0
670
5,453
1,847
0
2,301
3,067
45,740
0
W
Cthulhu
ForceableEnd
Cthulhu
7,721
1,099
0
3,166
9,829
8,151
450
1,060
8,769
37,249
0
W
4,213
1,547
0
3,483
9,203
3,625
0
1,064
8,011
0
48,090
W
Janus
NOT-EssA-
Janus
3,599
447
0
1,862
9,485
3,057
446
5,107
3,915
44,612
0
L
Ravana
RedHunger
Ravana
4,105
1,696
0
4,304
10,464
3,993
0
2,779
7,495
0
27,761
W
5,100
678
0
2,065
6,061
4,006
0
1,919
4,084
18,504
0
L
Jing Wei
ThetreeofLyfe
Jing Wei
4,754
3,422
0
1,958
11,054
3,690
839
5,195
5,295
0
30,603
W
Jing Wei
Xbox pleeb
Jing Wei
9,558
7,543
0
3,166
11,050
3,830
729
2,206
8,804
0
46,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
34,661
361
Minions Killed
272
0
Camps Cleared
0
1,310,980
Distance Traveled
1,346,924
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,714
381
27
2
0
244,549
2
L
Sun Wukong
7,387
492
30
2
0
283,562
4
L
The Morrigan
7,537
502
98
7
0
270,150
2
W
Cthulhu
8,009
534
71
5
0
241,693
0
W
Da Ji
8,174
545
97
6
0
258,586
0
W
Janus
7,308
487
77
5
0
272,366
0
L
Ravana
7,292
486
56
4
0
295,434
0
W
Geb
7,295
486
19
1
0
284,863
0
L
Jing Wei
6,731
449
61
4
0
253,229
0
W
Jing Wei
8,477
565
97
6
0
253,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role