Player Matchup

Xbalanque
Xbalanque
Devysaur
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,934 Elo+
Party 1
Tiamat
Tiamat
Foxmou
Tiamat
Level 143
God Stats
3W - 0L
1,571 SR
Queue Stats
48W - 34L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Psycho Spartan5
Cthulhu
Level 157
God Stats
10W - 3L
1,840 SR
Queue Stats
88W - 67L
1,690 Elo+
Party 1
Bastet
Bastet
Wolfmou
Bastet
Level 157
God Stats
5W - 4L
1,789 SR
Queue Stats
77W - 55L
1,715 Elo+
Party 1
Hercules
Hercules
reddeathsix67
Hercules
Level 157
God Stats
1W - 0L
1,533 SR
Queue Stats
65W - 51L
1,696 Elo+
Party 1
Team Averages
Level 129
1,646 SR
1,746 Elo+

VS

Team Averages
Level 100
1,624 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BeamyChibiRa
Ra
Level 44
God Stats
252W - 224L
1,597 SR
Queue Stats
253W - 225L
1,532 Elo+
Solo
Fafnir
Fafnir
BokChoy156
Fafnir
Level 48
God Stats
10W - 7L
1,577 SR
Queue Stats
146W - 128L
1,559 Elo+
Party 2
Izanami
Izanami
WigglyExpert35
Izanami
Level 122
God Stats
8W - 2L
1,723 SR
Queue Stats
105W - 95L
1,572 Elo+
Party 2
Thanatos
Thanatos
timmy708
Thanatos
Level 137
God Stats
3W - 4L
1,725 SR
Queue Stats
144W - 129L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Devysaur
Xbalanque
16
3 / 4 / 8
9,551
796
9,751
12,886
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Foxmou
Tiamat
16
2 / 2 / 8
9,384
782
7,533
9,221
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 13
9,362
780
9,103
9,827
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Wolfmou
Bastet
17
13 / 1 / 4
12,208
1,017
16,939
9,012
3,213
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
reddeathsix67
Hercules
16
4 / 1 / 5
9,521
793
7,135
18,378
18,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 3
8,053
671
7,429
7,334
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 5
8,851
738
10,482
10,921
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
BokChoy156
Fafnir
13
0 / 1 / 6
7,641
637
4,531
12,234
16,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 4
8,021
668
7,276
13,429
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
timmy708
Thanatos
15
4 / 7 / 2
9,436
786
9,223
13,074
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
23
Kills
8
8
Deaths
23
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
3
0.5
L
2
6
5
0.75
L
Fafnir
BokChoy156
Fafnir
0
1
6
3
W
Xbalanque
Devysaur
Xbalanque
3
4
8
1.75
W
Tiamat
Foxmou
Tiamat
2
2
8
3
W
1
0
13
7.5
L
1
4
4
0.75
W
Bastet
Wolfmou
Bastet
13
1
4
15
W
Hercules
reddeathsix67
Hercules
4
1
5
6.5
L
Thanatos
timmy708
Thanatos
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
38,941
59,324
Taken
56,992
45,157
Mitigated
32,913
17,254
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,429
1,614
0
0
7,334
1,931
0
2,996
4,264
22,631
0
L
10,482
324
1,226
3,017
10,921
4,487
0
2,411
8,414
43,124
0
L
Fafnir
BokChoy156
Fafnir
4,531
858
219
1,543
12,234
16,659
0
4,102
8,054
10,928
0
W
Xbalanque
Devysaur
Xbalanque
9,751
5,511
0
4,020
12,886
4,721
2,711
5,800
7,014
0
40,654
W
Tiamat
Foxmou
Tiamat
7,533
642
0
2,268
9,221
7,299
979
3,606
5,510
39,240
0
W
9,103
391
1,922
2,265
9,827
11,275
1
4,914
4,879
23,665
0
L
7,276
5,044
0
2,247
13,429
4,260
1
2,675
10,708
0
36,365
W
Bastet
Wolfmou
Bastet
16,939
3,944
0
2,093
9,012
3,213
1
2,448
6,258
0
34,063
W
Hercules
reddeathsix67
Hercules
7,135
1,788
0
4,686
18,378
18,649
348
6,445
11,709
0
22,934
L
Thanatos
timmy708
Thanatos
9,223
2,604
0
6,498
13,074
5,576
0
4,161
8,665
0
19,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
42,002
288
Minions Killed
273
9
Camps Cleared
8
1,269,546
Distance Traveled
1,153,350
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,053
671
42
4
3
209,068
1
L
Ra
8,851
738
108
9
2
248,223
1
L
Fafnir
7,641
637
11
1
0
252,128
1
W
Xbalanque
9,551
796
85
7
2
209,818
1
W
Tiamat
9,384
782
79
7
4
244,878
1
W
Cthulhu
9,362
780
41
3
0
263,395
0
L
Izanami
8,021
668
80
7
1
222,048
1
W
Bastet
12,208
1,017
42
4
1
303,844
3
W
Hercules
9,521
793
41
3
2
247,611
2
L
Thanatos
9,436
786
32
3
2
221,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role