Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BROTHER B8KED
Kumbhakarna
Level 147
God Stats
5W - 5L
1,556 SR
Queue Stats
166W - 165L
1,488 Elo+
Party 1
Thoth
Thoth
CH33ZYSPR1NKLES
Thoth
Level 107
God Stats
2W - 3L
1,616 SR
Queue Stats
98W - 85L
1,441 Elo+
Party 1
Mercury
Mercury
wildmanarmy
Mercury
Level 158
God Stats
0W - 4L
1,173 SR
Queue Stats
315W - 341L
1,473 Elo+
Party 1
Team Averages
Level 136
1,469 SR
1,480 Elo+

VS

Team Averages
Level 75
1,510 SR
1,373 Elo+
Cliodhna
Cliodhna
Icefluffy
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,226 Elo+
Party 3
Anhur
Anhur
KuzonGV
Anhur
Level 28
God Stats
4W - 3L
1,515 SR
Queue Stats
156W - 224L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
LovesToSploot
Kukulkan
Level 86
God Stats
8W - 7L
1,506 SR
Queue Stats
206W - 259L
1,355 Elo+
Party 2
Odin
Odin
MAT3NCUL3R 3
Odin
Level 81
God Stats
5W - 2L
1,508 SR
Queue Stats
376W - 380L
1,431 Elo+
Solo
Achilles
Achilles
SkorgeX
Achilles
Level 155
God Stats
1W - 0L
1,523 SR
Queue Stats
18W - 21L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 7 / 2
7,114
711
2,997
14,141
5,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
 
Agni
13
1 / 9 / 3
7,040
704
5,814
11,139
3,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
BROTHER B8KED
Kumbhakarna
13
0 / 5 / 2
6,151
615
3,420
10,651
7,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 5 / 2
7,485
749
8,051
8,372
2,756
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
wildmanarmy
Mercury
12
2 / 7 / 0
7,150
715
4,768
9,574
3,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Icefluffy
Cliodhna
14
4 / 2 / 14
8,383
838
11,065
8,713
3,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
KuzonGV
Anhur
15
4 / 1 / 22
8,789
879
4,533
8,119
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LovesToSploot
Kukulkan
17
12 / 0 / 17
10,174
1,017
14,890
3,963
2,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 21
8,490
849
8,087
8,637
9,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
SkorgeX
Achilles
16
10 / 1 / 17
9,670
967
11,026
11,413
14,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
124
6
Kills
33
33
Deaths
6
9
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
7
2
0.29
L
Agni
 
Agni
1
9
3
0.28
L
Kumbhakarna
BROTHER B8KED
Kumbhakarna
0
5
2
0.2
L
2
5
2
0.6
W
Cliodhna
Icefluffy
Cliodhna
4
2
14
5.5
W
Anhur
KuzonGV
Anhur
4
1
22
15
W
Kukulkan
LovesToSploot
Kukulkan
12
0
17
20.5
W
3
2
21
6.75
W
Achilles
SkorgeX
Achilles
10
1
17
18.5
L
Mercury
wildmanarmy
Mercury
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
49,601
53,877
Taken
40,845
22,565
Mitigated
33,254
11,110
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,997
2,500
1,312
2,453
14,141
5,013
0
2,610
11,293
0
5,057
L
Agni
 
Agni
5,814
104
254
552
11,139
3,813
0
4,102
6,862
11,797
0
L
Kumbhakarna
BROTHER B8KED
Kumbhakarna
3,420
189
504
1,570
10,651
7,820
0
2,571
7,792
5,778
100
L
8,051
164
938
1,439
8,372
2,756
0
3,129
5,126
19,913
0
W
Cliodhna
Icefluffy
Cliodhna
11,065
1,303
0
3,695
8,713
3,543
72
3,492
5,171
0
17,137
W
Anhur
KuzonGV
Anhur
4,533
2,103
926
2,129
8,119
3,483
2,326
5,650
2,469
0
10,993
W
Kukulkan
LovesToSploot
Kukulkan
14,890
587
3,038
616
3,963
2,095
1,341
1,833
2,130
33,011
0
W
8,087
1,691
1,685
1,143
8,637
9,481
422
3,308
5,308
0
15,514
W
Achilles
SkorgeX
Achilles
11,026
2,591
2,363
4,180
11,413
14,652
740
2,930
8,418
0
17,821
L
Mercury
wildmanarmy
Mercury
4,768
2,179
795
1,293
9,574
3,163
0
2,478
6,899
0
11,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
45,506
69
Minions Killed
108
0
Camps Cleared
0
864,958
Distance Traveled
1,025,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,114
711
15
2
0
195,525
0
L
Agni
7,040
704
17
2
0
145,330
1
L
Kumbhakarna
6,151
615
3
0
0
169,107
0
L
Thoth
7,485
749
24
2
0
171,001
0
W
Cliodhna
8,383
838
20
2
0
203,024
1
W
Anhur
8,789
879
20
2
0
182,849
0
W
Kukulkan
10,174
1,017
44
4
0
204,391
0
W
Odin
8,490
849
10
1
0
202,580
0
W
Achilles
9,670
967
14
1
0
232,531
0
L
Mercury
7,150
715
10
1
0
183,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role