Player Matchup

Morgan Le Fay
Morgan Le Fay
BroSheriff
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,494 SR
Queue Stats
10W - 23L
1,267 Elo+
Party 2
Cliodhna
Cliodhna
CHRISINATOR B
Cliodhna
Level 56
God Stats
0W - 5L
1,500 SR
Queue Stats
110W - 128L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
DrewDaBoss 19
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 2
Team Averages
Level 29
1,498 SR
1,315 Elo+

VS

Team Averages
Level 57
1,338 SR
1,330 Elo+
Da Ji
Da Ji
FlyingWaffle22
Da Ji
Level 25
God Stats
5W - 3L
1,268 SR
Queue Stats
32W - 45L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
Potato_mulch
Jormungandr
Level 25
God Stats
6W - 12L
1,151 SR
Queue Stats
35W - 50L
1,206 Elo+
Party 1
Ra
Ra
crimsonsonmoon
Ra
Level 121
God Stats
34W - 36L
1,594 SR
Queue Stats
430W - 424L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BroSheriff
Morgan Le Fay
12
3 / 9 / 2
9,417
628
6,826
17,138
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
CHRISINATOR B
Cliodhna
12
2 / 9 / 3
8,819
588
10,171
13,314
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
11
1 / 6 / 4
8,805
587
7,291
20,361
19,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 12
10,401
693
11,489
11,822
4,862
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Potato_mulch
Jormungandr
13
9 / 4 / 12
11,191
746
14,140
14,157
6,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
9 / 0 / 14
11,528
769
17,270
9,311
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
24
24
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BroSheriff
Morgan Le Fay
3
9
2
0.44
L
Cliodhna
CHRISINATOR B
Cliodhna
2
9
3
0.39
L
Cthulhu
1
6
4
0.5
W
6
2
12
6
W
Jormungandr
Potato_mulch
Jormungandr
9
4
12
3.75
W
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
42,899
50,813
Taken
35,290
31,898
Mitigated
14,835
3,124
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BroSheriff
Morgan Le Fay
6,826
505
77
1,245
17,138
6,560
0
10,644
6,494
25,570
0
L
Cliodhna
CHRISINATOR B
Cliodhna
10,171
1,066
0
1,385
13,314
5,798
0
8,109
5,205
0
21,358
L
Cthulhu
7,291
1,366
127
290
20,361
19,540
0
12,865
7,496
18,763
0
W
11,489
3,662
301
1,030
11,822
4,862
517
4,693
7,129
0
22,033
W
Jormungandr
Potato_mulch
Jormungandr
14,140
5,180
595
758
14,157
6,029
937
5,888
8,269
33,773
0
W
17,270
1,919
2,283
4,234
9,311
3,944
972
4,291
5,020
60,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
33,120
76
Minions Killed
148
1
Camps Cleared
9
709,913
Distance Traveled
831,024
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,417
628
29
2
0
214,412
0
L
Cliodhna
8,819
588
29
2
1
258,941
2
L
Cthulhu
8,805
587
18
1
0
236,560
0
W
Da Ji
10,401
693
19
1
2
265,441
3
W
Jormungandr
11,191
746
32
2
1
253,292
0
W
Ra
11,528
769
97
6
6
312,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role