Player Matchup

Guan Yu
Guan Yu
RogueGuardian78
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 138L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
VI Winded VI
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,580 Elo+
Party 1
Baba Yaga
Baba Yaga
iJaiders
Baba Yaga
Level 67
God Stats
6W - 2L
1,795 SR
Queue Stats
155W - 142L
1,427 Elo+
Solo
Khepri
Khepri
zssss
Khepri
Level 119
God Stats
3W - 1L
1,893 SR
Queue Stats
388W - 382L
1,456 Elo+
Solo
Vulcan
Vulcan
阴暗的想法
Vulcan
Level 69
God Stats
2W - 1L
1,797 SR
Queue Stats
554W - 543L
1,477 Elo+
Solo
Team Averages
Level 66
1,697 SR
1,461 Elo+

VS

Team Averages
Level 79
1,429 SR
1,392 Elo+
Poseidon
Poseidon
RoughRat96
Poseidon
Level 63
God Stats
2W - 2L
1,470 SR
Queue Stats
159W - 171L
1,403 Elo+
Solo
Chang'e
Chang'e
TheKaishi
Chang'e
Level 27
God Stats
5W - 6L
1,495 SR
Queue Stats
213W - 246L
1,428 Elo+
Solo
Heimdallr
Heimdallr
Zexyal
Heimdallr
Level 78
God Stats
2W - 0L
1,307 SR
Queue Stats
62W - 63L
1,385 Elo+
Solo
Zeus
Zeus
nzoLogix
Zeus
Level 126
God Stats
11W - 11L
1,432 SR
Queue Stats
642W - 707L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
zamabam
Sun Wukong
Level 102
God Stats
1W - 0L
1,441 SR
Queue Stats
107W - 112L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,087
568
4,286
16,314
19,716
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
VI Winded VI
Kukulkan
18
4 / 5 / 7
10,745
672
20,046
16,062
7,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
iJaiders
Baba Yaga
20
6 / 4 / 11
11,755
735
24,719
19,104
9,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
zssss
Khepri
17
2 / 7 / 11
10,768
673
11,643
34,296
31,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 4 / 11
12,771
798
27,568
14,269
7,635
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RoughRat96
Poseidon
19
2 / 6 / 14
11,547
722
23,677
20,933
8,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TheKaishi
Chang'e
20
1 / 2 / 13
11,312
707
7,064
17,217
8,522
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Zexyal
Heimdallr
17
7 / 6 / 9
11,244
703
20,401
22,492
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
19
7 / 7 / 10
12,574
786
23,881
16,546
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
zamabam
Sun Wukong
20
8 / 3 / 13
13,085
818
17,632
27,628
30,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
84
21
Kills
25
25
Deaths
24
48
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Poseidon
RoughRat96
Poseidon
2
6
14
1.5
W
Chang'e
TheKaishi
Chang'e
1
2
13
3.75
L
Kukulkan
VI Winded VI
Kukulkan
4
5
7
1.5
W
Heimdallr
Zexyal
Heimdallr
7
6
9
1.92
L
Baba Yaga
iJaiders
Baba Yaga
6
4
11
2.88
W
Zeus
7
7
10
1.71
W
Sun Wukong
zamabam
Sun Wukong
8
3
13
4.83
L
Khepri
zssss
Khepri
2
7
11
1.07
L
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,262
Damage
92,655
100,045
Taken
104,816
76,344
Mitigated
62,821
36,397
Healing
59,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
159
2,636
3,560
16,314
19,716
132
7,656
8,430
0
6,512
W
Poseidon
RoughRat96
Poseidon
23,677
3,343
3,861
4,841
20,933
8,424
438
16,432
4,501
44,767
0
W
Chang'e
TheKaishi
Chang'e
7,064
654
16,496
9,822
17,217
8,522
488
15,629
1,588
27,309
0
L
Kukulkan
VI Winded VI
Kukulkan
20,046
1,085
1,476
4,942
16,062
7,420
447
10,901
5,033
43,079
0
W
Heimdallr
Zexyal
Heimdallr
20,401
10,002
2,484
5,477
22,492
8,915
2,182
19,378
3,114
0
38,119
L
Baba Yaga
iJaiders
Baba Yaga
24,719
1,414
548
7,082
19,104
9,811
600
8,726
9,957
41,606
0
W
Zeus
23,881
1,677
3,283
3,154
16,546
6,844
1,236
13,620
2,926
50,294
0
W
Sun Wukong
zamabam
Sun Wukong
17,632
3,390
1,552
8,341
27,628
30,116
783
18,917
8,711
0
38,153
L
Khepri
zssss
Khepri
11,643
443
2,395
9,356
34,296
31,762
40
18,923
14,841
15,026
0
L
27,568
12,350
1,937
2,465
14,269
7,635
144
8,416
5,716
56,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
59,762
151
Minions Killed
210
0
Camps Cleared
0
1,523,158
Distance Traveled
1,439,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,087
568
9
1
0
321,529
0
W
Poseidon
11,547
722
37
2
0
274,186
0
W
Chang'e
11,312
707
32
2
0
318,406
0
L
Kukulkan
10,745
672
46
3
0
315,734
0
W
Heimdallr
11,244
703
35
2
0
240,214
0
L
Baba Yaga
11,755
735
34
2
0
321,531
0
W
Zeus
12,574
786
56
4
0
273,384
0
W
Sun Wukong
13,085
818
50
3
0
333,593
0
L
Khepri
10,768
673
3
0
0
258,630
0
L
Vulcan
12,771
798
59
4
0
305,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role