Player Matchup

Horus
Horus
F0cus Mercy
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,417 Elo+
Solo
Cabrakan
Cabrakan
JumpThatGuy
Cabrakan
Level 16
God Stats
8W - 3L
1,675 SR
Queue Stats
46W - 36L
1,567 Elo+
Party 2
Chang'e
Chang'e
Lobra54
Chang'e
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,708 Elo+
Party 2
Danzaburou
Danzaburou
Sir Ludicrous
Danzaburou
Level 27
God Stats
47W - 41L
1,579 SR
Queue Stats
88W - 81L
1,519 Elo+
Party 2
Mercury
Mercury
Toxic FuryTV
Mercury
Level 27
God Stats
6W - 0L
1,713 SR
Queue Stats
111W - 79L
1,603 Elo+
Solo
Team Averages
Level 20
1,593 SR
1,563 Elo+

VS

Team Averages
Level 21
1,510 SR
1,439 Elo+
Bellona
Bellona
HeftyLoads
Bellona
Level 29
God Stats
8W - 10L
1,519 SR
Queue Stats
85W - 102L
1,415 Elo+
Party 1
Chaac
Chaac
KID KING CUDI
Chaac
Level 27
God Stats
0W - 1L
1,516 SR
Queue Stats
53W - 80L
1,396 Elo+
Party 1
Pele
Pele
PrettyKitten122
Pele
Level 17
God Stats
9W - 8L
1,488 SR
Queue Stats
29W - 39L
1,373 Elo+
Party 1
Olorun
Olorun
WishedAlarm8115
Olorun
Level 7
God Stats
0W - 4L
1,251 SR
Queue Stats
11W - 17L
1,456 Elo+
Party 1
Bastet
Bastet
lovesexy
Bastet
Level 24
God Stats
20W - 11L
1,775 SR
Queue Stats
79W - 64L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
11,648
613
13,548
17,795
13,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
JumpThatGuy
Cabrakan
16
7 / 2 / 6
9,962
524
11,284
15,633
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Lobra54
Chang'e
19
11 / 1 / 10
12,259
645
19,844
14,769
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sir Ludicrous
Danzaburou
15
4 / 3 / 3
9,368
493
6,144
8,403
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Toxic FuryTV
Mercury
18
4 / 3 / 10
10,957
577
10,768
15,567
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HeftyLoads
Bellona
10
2 / 7 / 5
7,152
376
6,589
13,829
8,634
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 6 / 6
8,195
431
10,297
18,305
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 8 / 2
8,791
463
6,743
15,366
4,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 9 / 3
7,235
381
2,850
12,799
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
lovesexy
Bastet
15
3 / 4 / 2
9,873
520
13,837
20,538
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
34
Kills
11
11
Deaths
34
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Bellona
HeftyLoads
Bellona
2
7
5
0.64
W
Cabrakan
JumpThatGuy
Cabrakan
7
2
6
5
L
2
6
6
0.83
W
Chang'e
Lobra54
Chang'e
11
1
10
16
L
3
8
2
0.5
W
Danzaburou
Sir Ludicrous
Danzaburou
4
3
3
1.83
W
Mercury
Toxic FuryTV
Mercury
4
3
10
3
L
1
9
3
0.28
L
Bastet
lovesexy
Bastet
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,588
Damage
40,316
72,167
Taken
80,837
39,605
Mitigated
37,426
35,825
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,548
5,348
779
8,421
17,795
13,623
237
333
16,661
8,415
68,032
L
Bellona
HeftyLoads
Bellona
6,589
1,615
0
775
13,829
8,634
138
6,454
7,080
0
20,932
W
Cabrakan
JumpThatGuy
Cabrakan
11,284
1,532
96
5,395
15,633
10,190
0
1,563
13,649
63,248
0
L
10,297
590
0
1,919
18,305
11,968
405
10,435
7,522
7,495
30,064
W
Chang'e
Lobra54
Chang'e
19,844
1,412
3,157
9,208
14,769
6,240
2,230
1,553
12,741
91,672
0
L
6,743
1,088
0
1,322
15,366
4,871
0
3,422
11,911
0
51,027
W
Danzaburou
Sir Ludicrous
Danzaburou
6,144
2,029
0
2,301
8,403
3,058
1,931
1,114
7,092
0
55,317
W
Mercury
Toxic FuryTV
Mercury
10,768
4,297
0
6,468
15,567
6,494
1,130
1,330
13,989
0
84,514
L
2,850
1,176
317
1,160
12,799
3,646
244
5,770
6,987
32,023
0
L
Bastet
lovesexy
Bastet
13,837
2,637
0
7,673
20,538
8,307
0
6,112
14,426
0
51,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
41,246
603
Minions Killed
333
0
Camps Cleared
0
1,815,413
Distance Traveled
1,752,204
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,648
613
150
8
0
373,204
3
L
Bellona
7,152
376
26
1
0
344,535
0
W
Cabrakan
9,962
524
84
4
0
319,177
5
L
Chaac
8,195
431
51
3
0
368,331
2
W
Chang'e
12,259
645
147
8
0
363,907
0
L
Pele
8,791
463
80
4
0
354,563
0
W
Danzaburou
9,368
493
86
5
0
345,148
3
W
Mercury
10,957
577
136
7
0
413,977
4
L
Olorun
7,235
381
67
4
0
326,466
3
L
Bastet
9,873
520
109
6
0
358,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role