Player Matchup

Tyr
Tyr
DesktopShip817
Tyr
Level 17
God Stats
3W - 1L
1,600 SR
Queue Stats
44W - 25L
1,660 Elo+
Solo
Thanatos
Thanatos
UnrulyToaster74
Thanatos
Level 3
God Stats
5W - 8L
1,673 SR
Queue Stats
6W - 9L
1,706 Elo+
Party 1
Ymir
Ymir
cacahuate549141
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,246 Elo+
Party 1
Chang'e
Chang'e
chihayafuru07
Chang'e
Level 27
God Stats
55W - 44L
1,513 SR
Queue Stats
104W - 96L
1,417 Elo+
Solo
Danzaburou
Danzaburou
xXDoomBaboonXx
Danzaburou
Level 29
God Stats
12W - 11L
1,605 SR
Queue Stats
62W - 74L
1,484 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,503 Elo+

VS

Team Averages
Level 15
1,399 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
CallMeDaddy5683
Morgan Le Fay
Level 29
God Stats
1W - 5L
1,133 SR
Queue Stats
115W - 80L
1,657 Elo+
Solo
Ra
Ra
DracoVinh
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,766 Elo+
Solo
Susano
Susano
HisokaTheLegend
Susano
Level 17
God Stats
20W - 24L
1,461 SR
Queue Stats
42W - 49L
1,477 Elo+
Solo
Cthulhu
Cthulhu
l-_1NTRAT4BLE_-l
Cthulhu
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
33W - 48L
1,368 Elo+
Solo
Ullr
Ullr
luch989
Ullr
Level 6
God Stats
2W - 3L
1,610 SR
Queue Stats
5W - 9L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,466
526
6,532
16,786
12,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
12
2 / 2 / 4
7,889
438
4,029
11,635
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 6
7,206
400
3,703
11,501
7,189
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
16
6 / 1 / 3
9,851
547
8,981
10,823
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xXDoomBaboonXx
Danzaburou
16
4 / 1 / 5
10,332
574
9,508
10,907
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeDaddy5683
Morgan Le Fay
16
4 / 2 / 2
9,838
547
17,794
12,962
5,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
7,957
442
2,872
8,749
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 2
8,099
450
5,955
11,181
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 2
7,806
434
8,034
14,105
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
luch989
Ullr
1
0 / 0 / 0
3,429
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
10
10
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CallMeDaddy5683
Morgan Le Fay
4
2
2
2.5
W
3
2
2
2
L
1
5
1
0.3
L
3
3
2
1.33
W
Thanatos
2
2
4
2
W
0
4
6
0.75
W
Chang'e
6
1
3
7.5
L
2
5
2
0.6
L
Ullr
luch989
Ullr
0
0
0
0
W
Danzaburou
xXDoomBaboonXx
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
34,655
61,652
Taken
46,997
31,162
Mitigated
24,467
26,025
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CallMeDaddy5683
Morgan Le Fay
17,794
1,504
0
5,141
12,962
5,824
92
2,793
10,169
72,492
0
W
6,532
453
0
6,795
16,786
12,880
0
7,882
8,904
0
50,276
L
2,872
210
100
1,883
8,749
3,139
118
5,541
3,208
41,933
0
L
5,955
910
0
3,562
11,181
4,112
0
1,807
9,374
0
40,375
W
Thanatos
4,029
514
0
7,867
11,635
4,043
0
4,244
7,391
0
31,966
W
3,703
388
0
0
11,501
7,189
189
6,708
4,495
20,514
0
W
Chang'e
8,981
746
2,289
6,569
10,823
3,543
407
5,225
5,397
64,549
0
L
8,034
38
220
600
14,105
11,392
256
2,543
11,562
33,273
0
L
Ullr
luch989
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
xXDoomBaboonXx
Danzaburou
9,508
7,163
0
2,505
10,907
3,507
868
4,144
6,538
0
78,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
37,129
437
Minions Killed
349
0
Camps Cleared
0
1,760,251
Distance Traveled
1,318,602
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,838
547
117
7
0
338,821
2
W
Tyr
9,466
526
101
6
0
390,454
6
L
Ra
7,957
442
98
5
0
314,422
0
L
Susano
8,099
450
74
4
0
366,477
1
W
Thanatos
7,889
438
62
3
0
371,073
1
W
Ymir
7,206
400
28
2
0
339,718
0
W
Chang'e
9,851
547
117
7
0
335,435
5
L
Cthulhu
7,806
434
60
3
0
298,882
1
L
Ullr
3,429
191
0
0
0
0
0
W
Danzaburou
10,332
574
129
7
0
323,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role