Player Matchup

Hades
Hades
Addaddam
Hades
Level 29
God Stats
12W - 5L
1,586 SR
Queue Stats
62W - 85L
1,405 Elo+
Solo
Odin
Odin
D1Night
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,375 Elo+
Solo
Yemoja
Yemoja
OooooT9
Yemoja
Level 22
God Stats
11W - 9L
1,443 SR
Queue Stats
76W - 74L
1,478 Elo+
Solo
Izanami
Izanami
PeePeeBatmin
Izanami
Level 4
God Stats
2W - 0L
1,709 SR
Queue Stats
2W - 0L
1,705 Elo+
Solo
Ullr
Ullr
bgboishake1213
Ullr
Level 27
God Stats
1W - 0L
1,494 SR
Queue Stats
9W - 7L
1,457 Elo+
Solo
Team Averages
Level 22
1,546 SR
1,484 Elo+

VS

Team Averages
Level 9
1,543 SR
1,556 Elo+
Cerberus
Cerberus
GunkiSpunk
Cerberus
Level 8
God Stats
4W - 6L
1,735 SR
Queue Stats
7W - 15L
1,683 Elo+
Solo
Kukulkan
Kukulkan
S丶炎帝
Kukulkan
Level 15
God Stats
0W - 1L
1,479 SR
Queue Stats
14W - 6L
1,596 Elo+
Solo
Loki
Loki
XxgregyxX951
Loki
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
mamaz89kd
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thor
Thor
naruto-uchiiah
Thor
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Addaddam
Hades
19
9 / 1 / 18
13,218
1,102
23,112
15,404
7,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
D1Night
Odin
20
4 / 1 / 26
12,618
1,052
6,989
14,977
22,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
OooooT9
Yemoja
20
5 / 0 / 26
13,041
1,087
19,578
9,090
3,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
PeePeeBatmin
Izanami
19
5 / 2 / 11
11,722
977
17,425
12,890
4,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
15 / 5 / 14
13,384
1,115
21,946
15,065
5,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GunkiSpunk
Cerberus
17
1 / 4 / 5
11,276
940
13,606
29,452
39,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
S丶炎帝
Kukulkan
18
4 / 2 / 3
12,956
1,080
23,709
10,398
3,694
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 11 / 3
11,454
955
11,702
21,287
8,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
mamaz89kd
Nemesis
17
0 / 9 / 2
9,963
830
3,338
17,028
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 12 / 4
11,070
923
9,844
19,034
7,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
26
38
Kills
9
9
Deaths
38
95
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
Addaddam
Hades
9
1
18
18
W
Odin
D1Night
Odin
4
1
26
17
L
Cerberus
GunkiSpunk
Cerberus
1
4
5
0.88
W
Yemoja
OooooT9
Yemoja
5
0
26
18
W
Izanami
PeePeeBatmin
Izanami
5
2
11
5.25
L
Kukulkan
S丶炎帝
Kukulkan
4
2
3
2.75
L
3
11
3
0.41
W
15
5
14
4.4
L
Nemesis
mamaz89kd
Nemesis
0
9
2
0.11
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,050
Damage
62,199
67,426
Taken
97,199
43,271
Mitigated
65,969
18,287
Healing
5,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Addaddam
Hades
23,112
1,554
701
5,769
15,404
7,190
0
7,744
7,660
56,831
0
W
Odin
D1Night
Odin
6,989
2,117
0
0
14,977
22,160
0
8,009
6,968
0
17,309
L
Cerberus
GunkiSpunk
Cerberus
13,606
1,409
0
3,236
29,452
39,535
0
13,269
15,820
33,414
0
W
Yemoja
OooooT9
Yemoja
19,578
1,718
6,615
3,103
9,090
3,966
0
4,534
4,556
43,551
0
W
Izanami
PeePeeBatmin
Izanami
17,425
11,724
0
1,129
12,890
4,199
0
8,356
4,534
0
32,755
L
Kukulkan
S丶炎帝
Kukulkan
23,709
602
0
324
10,398
3,694
0
4,543
5,855
73,960
0
L
11,702
2,952
0
0
21,287
8,018
0
7,342
13,945
0
30,926
W
21,946
9,436
0
970
15,065
5,756
0
8,672
6,393
0
31,531
L
Nemesis
mamaz89kd
Nemesis
3,338
1,343
0
1,864
17,028
7,581
0
8,245
8,783
0
6,115
L
9,844
736
0
60
19,034
7,141
0
9,291
9,743
0
16,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,983
Gold Earned
56,719
235
Minions Killed
231
4
Camps Cleared
5
1,170,586
Distance Traveled
1,039,654
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,218
1,102
93
8
1
231,241
1
W
Odin
12,618
1,052
21
2
0
265,550
0
L
Cerberus
11,276
940
40
3
3
210,164
0
W
Yemoja
13,041
1,087
52
4
1
256,753
4
W
Izanami
11,722
977
49
4
1
211,366
0
L
Kukulkan
12,956
1,080
151
13
2
214,866
0
L
Loki
11,454
955
27
2
0
239,392
0
W
Ullr
13,384
1,115
20
2
1
205,676
0
L
Nemesis
9,963
830
2
0
0
180,228
0
L
Thor
11,070
923
11
1
0
195,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role