Player Matchup

Hercules
Hercules
Silver V
DRaMa_C-PReSSuRe
Hercules
Silver V
Level 120
God Stats
3W - 3L
1,617 SR
Queue Stats
452W - 471L
730 MMR
Solo
Janus
Janus
Silver II
EBAH KING
Janus
Silver II
Level 119
God Stats
1W - 3L
1,322 SR
Queue Stats
94W - 109L
913 MMR
Solo
Sobek
Sobek
Silver IV
GarishT
Sobek
Silver IV
Level 120
God Stats
1W - 2L
1,547 SR
Queue Stats
68W - 97L
676 MMR
Solo
Skadi
Skadi
Silver IV
OhMyLanta1618
Skadi
Silver IV
Level 148
God Stats
92W - 77L
1,568 SR
Queue Stats
430W - 461L
808 MMR
Solo
Ne Zha
Ne Zha
Bronze I
run-to-bush
Ne Zha
Bronze I
Level 89
God Stats
1W - 4L
1,483 SR
Queue Stats
37W - 38L
910 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,507 SR
807 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,499 SR
803 MMR
Heimdallr
Heimdallr
Silver III
FadedCDXXFreak
Heimdallr
Silver III
Level 129
God Stats
2W - 6L
1,245 SR
Queue Stats
368W - 400L
921 MMR
Solo
Chang'e
Chang'e
Silver III
GabrielMalaquias
Chang'e
Silver III
Level 124
God Stats
17W - 13L
1,526 SR
Queue Stats
282W - 308L
850 MMR
Solo
Ganesha
Ganesha
Silver V
MrFrostyPR
Ganesha
Silver V
Level 104
God Stats
6W - 7L
1,542 SR
Queue Stats
52W - 64L
571 MMR
Party 1
Awilix
Awilix
Silver II
XXXDAMNDANIELXX
Awilix
Silver II
Level 122
God Stats
2W - 3L
1,299 SR
Queue Stats
109W - 123L
927 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
ikyoshii_san
Cu Chulainn
Silver III
Level 103
God Stats
1W - 0L
1,882 SR
Queue Stats
42W - 51L
748 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 5
12,441
479
15,548
30,068
31,764
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
EBAH KING
Janus
17
4 / 7 / 5
12,166
468
19,098
15,919
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
GarishT
Sobek
15
0 / 7 / 8
10,586
407
8,925
30,183
33,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
6 / 9 / 5
12,812
493
23,597
24,237
7,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
18
7 / 8 / 2
12,628
486
13,529
24,065
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KaliCharybdisMorgan Le FayMulan

VS

Bans
GilgameshAo KuangAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FadedCDXXFreak
Heimdallr
20
12 / 5 / 8
14,622
562
32,095
22,386
10,073
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 8
14,307
550
14,472
21,834
8,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MrFrostyPR
Ganesha
17
0 / 3 / 19
12,787
492
8,850
25,495
28,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
9 / 4 / 11
15,668
603
21,761
27,997
14,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
ikyoshii_san
Cu Chulainn
19
3 / 2 / 12
14,026
539
20,498
26,927
29,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
18
Kills
32
33
Deaths
19
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Janus
EBAH KING
Janus
4
7
5
0.93
W
Heimdallr
FadedCDXXFreak
Heimdallr
12
5
8
3.2
W
8
5
8
2.4
L
Sobek
GarishT
Sobek
0
7
8
0.57
W
Ganesha
MrFrostyPR
Ganesha
0
3
19
3.17
L
6
9
5
0.94
W
9
4
11
3.63
W
Cu Chulainn
ikyoshii_san
Cu Chulainn
3
2
12
4.5
L
Ne Zha
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,697
Damage
97,676
124,472
Taken
124,639
86,613
Mitigated
91,317
36,496
Healing
48,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,548
1,480
0
14,348
30,068
31,764
146
5,503
24,475
13,581
74,349
L
Janus
EBAH KING
Janus
19,098
726
851
2,297
15,919
4,860
0
4,723
10,986
67,100
0
W
Heimdallr
FadedCDXXFreak
Heimdallr
32,095
17,159
0
5,169
22,386
10,073
4,505
6,356
15,824
0
113,039
W
14,472
945
6,052
10,034
21,834
8,513
1,331
6,496
14,979
73,767
0
L
Sobek
GarishT
Sobek
8,925
643
0
6,994
30,183
33,454
0
6,429
23,502
35,680
0
W
Ganesha
MrFrostyPR
Ganesha
8,850
512
2,493
6,986
25,495
28,989
937
8,097
16,854
36,662
0
L
23,597
11,464
0
4,037
24,237
7,462
4,818
5,510
18,586
0
95,900
W
21,761
10,040
0
9,551
27,997
14,200
5,086
5,223
22,370
0
147,311
W
Cu Chulainn
ikyoshii_san
Cu Chulainn
20,498
2,155
0
8,487
26,927
29,542
1,006
4,278
21,744
16,366
77,398
L
Ne Zha
13,529
4,016
0
7,969
24,065
9,073
0
4,807
19,130
0
88,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,633
Gold Earned
71,410
600
Minions Killed
612
0
Camps Cleared
0
2,396,394
Distance Traveled
2,500,332
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,441
479
180
7
0
555,174
5
L
Janus
12,166
468
111
4
0
438,981
2
W
Heimdallr
14,622
562
139
5
0
444,964
8
W
Chang'e
14,307
550
114
4
0
489,306
6
L
Sobek
10,586
407
44
2
0
506,273
10
W
Ganesha
12,787
492
9
0
0
497,691
2
L
Skadi
12,812
493
143
6
0
476,263
7
W
Awilix
15,668
603
181
7
0
547,423
4
W
Cu Chulainn
14,026
539
169
7
0
520,948
11
L
Ne Zha
12,628
486
122
5
0
419,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role